535 Commits

Author SHA1 Message Date
Rune Harlyk 3c12ef332e ️Improve eventbus static alloc 2025-07-10 11:17:50 +02:00
Rune Harlyk 481dfaf8e5 🤹 Update adapters with better handling 2025-07-08 22:28:46 +02:00
Rune Harlyk 6769ffeb20 🎨 Moving project to use event bus 2025-07-08 21:59:59 +02:00
Rune Harlyk 0586775849 Adds more messages 2025-07-08 18:17:33 +02:00
Rune Harlyk 4766f47e7e ⚰️ Removes old topic 2025-07-08 18:16:24 +02:00
Rune Harlyk d2d7d8e323 🚩 Updates build flags 2025-07-08 18:15:39 +02:00
Rune Harlyk c5155fe641 Adds servo to topics 2025-07-08 15:22:36 +02:00
Rune Harlyk f1312fb5c6 Adds hasSubscribers function to event bus 2025-07-08 15:20:26 +02:00
Rune Harlyk a592848f34 Adds new messages 2025-07-08 15:20:01 +02:00
Rune Harlyk 06b05b2dc1 🚌 Adds eventbus with bluetooth adapter 2025-07-08 01:25:35 +02:00
Rune Harlyk 01d46f283b 👔 Update model utils to be able to load both urdf and xacro 2025-07-02 22:55:31 +02:00
Rune Harlyk 7c8c5b40a1 👔 Update visualization to better align with robot 2025-07-02 22:55:00 +02:00
Rune Harlyk 632f603fda 👔 Calculate default feet positions from kinematics 2025-07-02 22:53:58 +02:00
Rune Harlyk 4101ad033c 🐛 Expand allowed _numberEndpoints 2025-06-30 22:00:52 +02:00
Rune Harlyk 3ee096bfab 🚸 Update default feet positions 2025-06-30 22:00:26 +02:00
Rune Harlyk 753e692fe2 🔧 Adds support for Yertle legs
https://github.com/Jerome-Graves/yertle/
2025-06-27 22:50:25 +02:00
Rune Harlyk 40025a55c3 💄 Simplify calibration UX 2025-06-27 22:39:18 +02:00
Rune Harlyk 98262b2efc 🗃️ Improves UI filesystem interface 2025-05-24 19:23:46 +02:00
Rune Harlyk 01e174f337 🧃 Adds IMU orientations indicator 2025-05-17 12:37:06 +02:00
Rune Harlyk a9fea7fd56 🎍 Updates feature flags and adds BNO055 2025-05-17 11:57:00 +02:00
Rune Harlyk e09ec81f1d 🤹 Adds option for direct control of multiple servos 2025-05-15 19:59:06 +02:00
Rune Harlyk ee17f6862c 👆 Fixes on click for system status view 2025-05-05 20:56:34 +02:00
Rune Harlyk 8be7546eba 🎍 Updates reset reason mapping 2025-04-21 13:14:57 +02:00
Rune Harlyk e156b732eb 🏎️ Simplifies kinematics by removing matrix muls 2025-04-20 14:48:43 +02:00
Rune Harlyk 20c5a8ee92 🎮 Adds gamepad api control 2025-04-18 21:17:06 +02:00
Rune Harlyk dac21a499f 🪻 Hides menu overflow-x 2025-04-03 10:08:51 +02:00
Rune Harlyk 9a6c240140 🎋 Updates adafruit pwm lib to own fork until pr merged 2025-03-29 14:13:52 +01:00
Rune Harlyk 8733ecd9b7 ⏱️ Updates the frequency of main control loop from 100 hz to 200 2025-03-29 14:13:52 +01:00
Rune Harlyk fba531d3e8 🫅 Updates spot control task priority 3 -> 5 2025-03-29 14:13:52 +01:00
Rune Harlyk fc04d1b8d6 ✍️ Updates I2C freq to Fast Mode Plus 2025-03-29 14:13:52 +01:00
Rune Harlyk 4c33a75164 ✍️ Adds bulk writing of pwm values to PCA9685 2025-03-29 14:13:52 +01:00
Rune Harlyk 6015e67d05 🧼 Clean up MDNS UI 2025-03-23 20:14:01 +01:00
Rune Harlyk f59f32ce26 🧼 Removes unused imports 2025-03-23 20:14:01 +01:00
Rune Harlyk 3671610860 🖥️ Adds mDNS service 2025-03-23 20:14:01 +01:00
Rune Harlyk c346f7f553 🚇 Enables metrics in ui 2025-03-23 16:52:24 +01:00
Rune Harlyk f864616303 🖨️ Adds printing of feature flags 2025-03-23 16:44:22 +01:00
Rune Harlyk ad2d28c9ba ⚒️ Enables bigger range of motion for servo controller 2025-03-23 16:25:46 +01:00
Rune Harlyk 967923321f 📦 Use std:move for callback 2025-03-23 16:25:12 +01:00
Rune Harlyk 6b7e3281cf 🎋 Updates kinematics with modifiers 2025-03-23 16:24:26 +01:00
Rune Harlyk fdf70f7eb8 ⚒️ Updates build workflow file 2025-03-23 16:18:57 +01:00
Rune Harlyk e4cb035ad9 📦 Moves platform ini to root 2025-03-23 16:18:57 +01:00
Rune Harlyk c02938b567 💫 Update menu styling 2025-03-23 16:06:20 +01:00
TitanDynamics c24740e8ec Add Servo Motor Designations
PCA9685 Servo PWM numbers to joint:
PWM_0: Front Left Shoulder 
PWM_1: Front Left Upper-Limb
PWM_2: Front Left Leg (Lower-Limb)
PWM_3: Front Right Shoulder
PWM_4: Front Right Upper-Limb
PWM_5: Front Right Leg (Lower-Limb)
PWM_6: Rear Left Shoulder
PWM_7: Rear Left Upper-Limb
PWM_8: Rear Left Leg (Lower-Limb)
PWM_9: Rear Right Shoulder
PWM_10: Rear Right Upper-Limb
PWM_11: Rear Right Leg (Lower-limb)
2025-03-21 09:32:44 +01:00
TitanDynamics e0d3912d83 Fixed Grammatical Errors and updated documentation. 2025-03-21 09:32:44 +01:00
Rune Harlyk b113a30942 🥷 Adds i2c configurator 2025-03-20 15:49:53 +01:00
Rune Harlyk 9534529e50 🎋 Adds i2c configuration type 2025-03-20 15:49:53 +01:00
Rune Harlyk 23a41d26b1 🎋 Makes icon optional for status item 2025-03-20 15:49:53 +01:00
Rune Harlyk 569c19ad1d 🧼 Cleans up setting card 2025-03-20 15:49:53 +01:00
Rune Harlyk 17e30ebfe9 🧼 Simplifies and updates color scheme for confirm 2025-03-20 15:49:53 +01:00
Rune Harlyk 170e180c11 🌌 Adds edit icons 2025-03-20 15:49:53 +01:00
Rune Harlyk 5a24038d68 📂 Fixes file system view 2025-03-08 16:18:42 +01:00
Rune Harlyk 99660b9a23 🧼 Refactors wifi and ap to use StatusItem 2025-03-08 14:48:48 +01:00
Rune Harlyk 72f3bcfd78 🌌 Makes front page simplere 2025-03-08 13:22:41 +01:00
Rune Harlyk 297d61c188 🌌 Adds svelte adaptor back 2025-03-08 01:12:07 +01:00
Rune Harlyk 382a58fc53 💅 Refactors system status view 2025-03-08 01:11:23 +01:00
Rune Harlyk 5daa299895 📂 Updates filessystem view 2025-03-08 00:45:24 +01:00
Rune Harlyk af6609c97b 💅 Updates status bare page store 2025-03-08 00:06:24 +01:00
Rune Harlyk aca258268f 🕹️ Updates keyboard controls 2025-03-08 00:05:58 +01:00
Rune Harlyk 9ff6dd7d4f 🍇 Bumps vite version 2025-03-07 23:19:23 +01:00
Rune Harlyk 40509cdd1f 🧼 Removes battery indicator 2025-03-07 21:43:49 +01:00
Rune Harlyk 37f9238c55 🕹️ Fixes vertical range input 2025-03-07 21:42:38 +01:00
Rune Harlyk d14446d09e 💅 Updates prettier config 2025-03-07 21:20:20 +01:00
Rune Harlyk 74cb4aaee4 💫 Migrate to TailwindCSS 4 and DaisyUI 5 2025-03-07 21:17:47 +01:00
Rune Harlyk d90dbbcf21 🧼 Migrates svelte-modals to 2.0 2025-03-01 23:34:18 +01:00
Rune Harlyk 31dd7f7ba4 🧼 Updates menu list 2025-03-01 23:34:18 +01:00
Rune Harlyk 113ac1bc2c 🧼 Updates inputs after svelte migration 2025-03-01 23:34:18 +01:00
Rune Harlyk 0b01634a20 🐛 Updates svelte-modals 2025-03-01 23:34:18 +01:00
Rune Harlyk 788f4ffea3 🌌 Migrate app to svelte-5 2025-02-26 22:40:40 +01:00
Rune Harlyk d9285bbdc0 🐛 Makes menu items stay open 2025-02-26 21:47:34 +01:00
Rune Harlyk a4eca1460e 🧼 Removes unnecessary config for xiao esp32s3 2025-02-06 19:19:26 +01:00
Rune Harlyk 0c0061c9e0 🪵 Adds logging to gait performance test 2025-02-05 10:07:57 +01:00
Rune Harlyk 88fec1e5d2 💐 Updates package manager order - default npm 2025-02-05 09:38:04 +01:00
Rune Harlyk d4b485160b 🕊️ Adds import after install 2025-02-05 09:32:28 +01:00
Rune Harlyk 97030e53a1 🎈 Updates action upload artifact to v4 2025-02-04 20:47:24 +01:00
Rune Harlyk 3da6e3c043 📃 Adds board config for seeed xiao esp32 s3 2025-02-04 20:47:24 +01:00
Rune Harlyk 625b228103 🛜 Faster connection for one network 2025-01-17 09:22:43 +01:00
Rune Harlyk 6ae44241d5 🧮 Updates min pwm value 2025-01-17 09:21:56 +01:00
Rune Harlyk 1174fa4e12 🐛 Fixes undefined I2C behavior 2025-01-17 09:21:39 +01:00
Rune Harlyk 01cbd7c117 💐 Updates @playwright/test 2025-01-07 09:58:43 +01:00
Rune Harlyk 1caa0ff96e 🦠 Fixes the servo switch actions 2025-01-07 09:58:43 +01:00
Rune Harlyk d83dd0badb 📃 Adds initial calibration guiding 2025-01-06 13:29:27 +01:00
Rune Harlyk da0c1de47d 🧽 Makes servo testing and calibration easier 2024-11-26 20:50:11 +01:00
Rune Harlyk 15ec137edb 🧼 Removes WWWData.h 2024-11-23 17:13:03 +01:00
Rune Harlyk abdf763215 🧽 Refactors stateful service 2024-11-23 13:54:10 +01:00
Rune Harlyk a7c5a5f1cf 📛 Renames members 2024-11-23 13:00:31 +01:00
Rune Harlyk b37e8706a6 📛 Renames cb to callback 2024-11-23 12:57:17 +01:00
Rune Harlyk e109f3584a 🆘 Adds helper function 2024-11-23 12:56:54 +01:00
Rune Harlyk 8792c06e8a 🫏 Adds getter for state 2024-11-23 12:54:15 +01:00
Rune Harlyk 852ff91b7d 🌊 Adds control flow, kinematic and motion controller docs 2024-11-19 17:25:37 +01:00
Rune Harlyk ba9d8e1bec 📃 Adds more docs 2024-11-16 00:32:51 +01:00
Rune Harlyk b7882ee6cf 🪡 Makes control loop frequency const value 2024-11-16 00:32:17 +01:00
Rune Harlyk d8ca913188 🪡 Moves server on robot facade 2024-11-16 00:31:37 +01:00
Rune Harlyk ad86bc5fd4 🪵 Adds log for use of default settings 2024-11-15 22:40:44 +01:00
Rune Harlyk f04cdaa031 🌹 Updates kinematic L3 parameter 2024-11-15 20:14:00 +01:00
Rune Harlyk 4b909adfb7 🧼 Renames kinematics 2024-11-14 20:58:24 +01:00
Rune Harlyk f75b224a76 🧼 Renames service 2024-11-14 19:41:05 +01:00
Rune Harlyk 1a6e3626f6 ☁️ Makes barometer facade 2024-11-14 16:55:13 +01:00
Rune Harlyk b5a8fe88ca 🧼 Makes magnometer own class 2024-11-14 16:55:13 +01:00
Rune Harlyk d5b003ab94 🧼 Removes ntp 2024-11-14 16:12:04 +01:00
Rune Harlyk 24d39e540e 📦 Moves templates 2024-11-14 15:56:23 +01:00
Rune Harlyk b6fe8844f4 🧼 Moves camera to peripherals 2024-11-14 15:52:53 +01:00
Rune Harlyk 62f3ee1bcb 🧼 Renames stateful socket service 2024-11-14 15:50:51 +01:00
Rune Harlyk 07dc8b1d49 🧼 Removes display service 2024-11-14 15:46:23 +01:00
Rune Harlyk 9c600f0773 📦 Moves math utils 2024-11-14 15:45:43 +01:00
Rune Harlyk 66b1b8fa1b 🧼 Moves led and servo controller 2024-11-14 15:44:24 +01:00
Rune Harlyk eeff317abe 🧼 Makes appname be a const char* 2024-11-14 15:38:33 +01:00
Rune Harlyk b346e104d4 📦 Moves all i2c servo control to controller 2024-11-14 15:38:19 +01:00
Rune Harlyk c9548e2da1 🧼 Removes extern adc 2024-11-14 15:20:23 +01:00
Rune Harlyk 841ae91c33 🧼 Removes battery service 2024-11-14 15:20:23 +01:00
Rune Harlyk f2d86115fb 📦 Moves utilities to own folder 2024-11-14 15:12:25 +01:00
Rune Harlyk 0d596d9d3c 📷 Merges camera setting service and camera service 2024-11-14 15:05:50 +01:00
Rune Harlyk 0cce6075b9 🧼 Only write angles once 2024-11-14 11:40:40 +01:00
Rune Harlyk 0b1c27819e 🚒 Updates firmware download service interface 2024-11-14 11:27:01 +01:00
Rune Harlyk 35c9f54f52 🗨️ Updates comment casing 2024-11-14 11:26:31 +01:00
Rune Harlyk f4bf5562f4 🛢️ Makes mdns use class member 2024-11-14 11:20:40 +01:00
Rune Harlyk 57c126a7bc 🎮 Makes controller sub for imu updates 2024-11-14 11:19:35 +01:00
Rune Harlyk 35e1cc678a 🎐 Makes analytics a part of system service 2024-11-14 11:19:11 +01:00
Rune Harlyk f3d2fec0e9 🌹 Switches to an explicit sense plan act flow 2024-11-14 10:51:38 +01:00
Rune Harlyk e919b2aa41 🪮 Moves imu definition to own service 2024-11-14 10:15:49 +01:00
Rune Harlyk 09f5460db7 🧼 Renames stateful service 2024-11-14 09:43:12 +01:00
Rune Harlyk c92a931846 🚨 Adds feature check for led service 2024-11-13 22:05:31 +01:00
Rune Harlyk 8f64edc3e4 🪛 Revert gait body shift update 2024-11-13 22:05:11 +01:00
Rune Harlyk 7f03790cf7 🕊️ Renames gait folder 2024-11-12 13:34:31 +01:00
Rune Harlyk 622e15278f 🕊️ Renames gait folder 2024-11-12 13:34:31 +01:00
Rune Harlyk 118caff7ba ♨️ Udate performance test 2024-11-12 13:34:31 +01:00
Rune Harlyk dcfce13f4b 🧼 Splits motions state to own files 2024-11-12 13:34:31 +01:00
Rune Harlyk 8283e24407 🦠 Ignores pycache 2024-11-12 13:06:34 +01:00
Rune Harlyk 2f8bcaa291 🧼 Removes HttpEndpoint 2024-11-12 11:58:56 +01:00
Rune Harlyk 426b4a1332 🧼 Removes the need to pass reference to fs 2024-11-12 11:54:10 +01:00
Rune Harlyk 316b1a52cb 🎐 Makes Analytics service use system service for metrics 2024-11-12 11:50:28 +01:00
Rune Harlyk 1b7ae688a6 🧼 Removes server dependencies from service 2024-11-12 11:28:01 +01:00
Rune Harlyk 9ca42dbc69 🔦 Turn on ring led firstly at boot 2024-11-12 11:11:12 +01:00
Rune Harlyk d52a15eff7 ♨️ Adds test for gait performance 2024-11-11 20:43:29 +01:00
Rune Harlyk 9dc6742e82 ♨️ Implements more use of std for gait 2024-11-11 20:43:29 +01:00
Rune Harlyk c1e12bffe8 🗺️ Makes visualizer use s1 slider for step height 2024-11-11 20:43:29 +01:00
Rune Harlyk fc0914ded4 🏏 Updates gait to use leg phase time instead of contact phase 2024-11-11 20:43:29 +01:00
Rune Harlyk f57d798971 🎐 Updates body shift amount 2024-11-11 15:52:43 +01:00
Rune Harlyk 2de1238405 🎍 Moves static definitions of bezier steps and height 2024-11-11 15:52:43 +01:00
Rune Harlyk 0fd729be4a 🐳 Makes phase power JIT 2024-11-11 15:52:43 +01:00
Rune Harlyk ea42cc0aac 🫚 Makes combinatorial a constant expression 2024-11-11 15:52:43 +01:00
Rune Harlyk 7046957669 🥽 Adds rotation to the native implementation 2024-11-11 15:52:43 +01:00
Rune Harlyk 634b3292b4 🥽 Makes use of Atan2 to calculate lateral fraction 2024-11-11 15:52:43 +01:00
Rune Harlyk 4de6be7815 👟 Implementes bezier gait in c++ 2024-11-11 15:52:43 +01:00
Rune Harlyk da27ba37be 🧼 Refactors bezier gait 2024-11-11 15:52:43 +01:00
Rune Harlyk 87fe566d0d 🫚 Adds bezier gait 2024-11-11 15:52:43 +01:00
Rune Harlyk ea5b16de0c 🎛️ Renames timing 2024-11-08 17:29:57 +01:00
Rune Harlyk 386f1c627d 🐹 Renames member 2024-11-08 17:24:06 +01:00
Rune Harlyk e77de7dbdb 📦 Update firmware service 2024-11-08 17:23:46 +01:00
Rune Harlyk a7eec4f7f2 Refactors feature service 2024-11-08 17:03:31 +01:00
Rune Harlyk 4fff03ce54 Updates stateful service 2024-11-08 16:56:06 +01:00
Rune Harlyk 9be13d1df5 📦 Moves setting to folder 2024-11-08 16:30:50 +01:00
Rune Harlyk 698b7fbba9 🕊️ Makes task manager global 2024-11-08 15:09:03 +01:00
Rune Harlyk a3fc3eca2e Adds typing to joint name store 2024-11-08 10:36:09 +01:00
Rune Harlyk 6ce4747b4b 🕊️ Renames define 2024-11-08 10:35:51 +01:00
Rune Harlyk 89611b5e3e Refactors event socket 2024-11-07 17:12:21 +01:00
Rune Harlyk fd652bd967 Refactors filesystem service 2024-11-07 16:57:59 +01:00
Rune Harlyk 3a3de53752 Refactors ntp service 2024-11-07 16:45:19 +01:00
Rune Harlyk 10b0aa3c45 Updates Leika cover image 2024-11-04 20:54:03 +01:00
Rune Harlyk d587b42987 🪈 Updates pai path for ap and sta 2024-11-04 08:50:15 +01:00
Rune Harlyk 9f3c4ffdf2 🎛️ Adds system service 2024-11-04 08:50:15 +01:00
Rune Harlyk 3054d5eb12 🧼 Removes unused factory setting 2024-11-04 08:50:15 +01:00
Rune Harlyk 84633e5707 🔐 Removes auth from frontend 2024-11-04 08:50:14 +01:00
Rune Harlyk 1c6b9f79c5 🔐 Removes auth from backend 2024-11-04 08:50:14 +01:00
Rune Harlyk 9923b66208 🧍‍♂️ Adds stl files for robot stand 2024-11-04 08:50:14 +01:00
Rune Harlyk 48d8b4f958 💐 Updates tailwind config to import daisyui 2024-11-04 08:50:10 +01:00
Rune Harlyk 490207c9ff Updates pnpm version for frontend-tests.yml 2024-11-04 08:49:14 +01:00
Rune Harlyk 91156c42ae 🧟‍♀️ Updates import for the github firmware manager 2024-11-04 08:49:11 +01:00
Rune Harlyk 7dd5797481 🐹 Fixes crawl gait body shift order 2024-10-27 11:43:53 +01:00
Rune Harlyk 7849f77712 🧼 Formats components 2024-09-12 23:40:49 +02:00
Rune Harlyk 1990501a66 🗃️ Update servoController file save 2024-09-12 23:40:49 +02:00
Rune Harlyk aad698f486 🤖 Updates gait params 2024-09-12 23:40:49 +02:00
Rune Harlyk 6ab093786a 🏮 Adds servo config table 2024-09-12 23:40:49 +02:00
Rune Harlyk b02d633f41 📏 Updates umbrella class structure 2024-09-09 14:33:37 +02:00
Rune Harlyk d2094aa527 🍎 Adds cross env in build script 2024-09-03 21:47:23 +02:00
Rune Harlyk 4d304cb567 🪕 Adds string utilities 2024-09-03 21:47:23 +02:00
Rune Harlyk fb06437c43 🍎 Update import casing 2024-09-03 21:47:23 +02:00
Rune Harlyk 5e0b31aaf2 🍎 Updates ui 2024-09-03 21:47:23 +02:00
Rune Harlyk 756f1c0148 🛜 Simplifies ap service 2024-09-03 21:47:23 +02:00
Rune Harlyk 8ac2fad1b1 🛜 Simplify wifi services 2024-09-03 21:47:23 +02:00
Rune Harlyk e69e48533f 🛜 Simplify wifi services 2024-09-03 20:57:24 +02:00
Rune Harlyk 9dbe31d207 🍎 Adds cross-env 2024-09-03 20:00:45 +02:00
Rune Harlyk 2bffac6558 🏫 Collects all config file paths in espfs 2024-09-03 19:56:53 +02:00
Rune Harlyk db203e1503 🍎 Update partion scheme 2024-09-03 19:49:30 +02:00
Rune Harlyk 97e0512dc3 Redo workflow cache changes 2024-09-03 18:26:55 +02:00
Rune Harlyk e8605336df 🃏 Adds mobile capable meta tag 2024-08-26 20:37:59 +02:00
Rune Harlyk 818ed06a9a 🦄 Updates prettier config with spaces over tabs 2024-08-26 20:37:59 +02:00
Rune Harlyk 539600b0d3 🗽 Makes selector sm by default 2024-08-26 20:37:59 +02:00
Rune Harlyk a4d8f0f613 🚝 Adds gap between hamburger and view selector 2024-08-26 20:37:59 +02:00
Rune Harlyk d903bd5a1c 🃏 Makes layout connect to event socket correctly 2024-08-26 20:37:59 +02:00
Rune Harlyk fb8ee64ee4 🦄 Adds build command with env 2024-08-26 20:37:59 +02:00
Rune Harlyk ac17be696b 🐙 Makes connection route conditional 2024-08-26 20:37:59 +02:00
Rune Harlyk 787d202a91 🐙 Adds types for the env 2024-08-26 20:37:59 +02:00
Rune Harlyk ea7f7dc544 🚿 Adds connection route to menu 2024-08-26 20:37:59 +02:00
Rune Harlyk bbd7d75b92 🍭 Updates the event socket url to be dynamic 2024-08-26 20:37:59 +02:00
Rune Harlyk 2d6466050b 🦄 Adds route for changing robot connection 2024-08-26 20:37:59 +02:00
Rune Harlyk 73c2038497 🚿 Adds api function to ensure a host 2024-08-26 20:37:59 +02:00
Rune Harlyk 16e653afa8 🍭 Updates the persistent store to save onload 2024-08-26 20:37:59 +02:00
Rune Harlyk ce1558a6ab 🧼 Removes embedded build flag 2024-08-26 20:37:59 +02:00
Rune Harlyk 3ac81b376d 🎥 Updates stream location to be dynamic 2024-08-26 20:37:59 +02:00
Rune Harlyk cd3ad93196 🍁 Updates location store 2024-08-26 20:37:59 +02:00
Rune Harlyk a63b6b3633 🔮 Adds environment caster dependency 2024-08-26 20:37:59 +02:00
Rune Harlyk d77010ad41 🛹 Adds a persistentStore for location 2024-08-26 20:37:59 +02:00
Rune Harlyk 92184e9456 🦋 Adorns readme.md 2024-08-22 14:54:03 +02:00
Rune Harlyk 092b19ae40 🥫 Updates prettier config 2024-08-20 00:18:31 +02:00
Rune Harlyk 44fa0bd3e2 🍧 Updates imports to use barrel exports 2024-08-19 23:53:38 +02:00
Rune Harlyk 62fa5f79b6 🍧 Collects all icons 2024-08-19 23:45:59 +02:00
Rune Harlyk 42405ec93f 🧼 Simplifies the menu structure 2024-08-19 23:06:53 +02:00
Rune Harlyk d07b0b5d7f 🥀 Adds listener for feature flags 2024-08-19 22:18:07 +02:00
Rune Harlyk b9f24d9f4c 🧞‍♂️ Adds logging of the AP name 2024-08-19 22:10:31 +02:00
Rune Harlyk 2c5ac4dc5c 🛸 Moves PhychicHTTP lib from /libs 2024-08-19 22:06:45 +02:00
Rune Harlyk a19d6a2f4f 🆚 Updates psychic version to 1.2.1 2024-08-19 22:06:45 +02:00
Rune Harlyk 951bfb4cd2 📦 Moves camera to own namespace 2024-08-19 21:49:51 +02:00
Rune Harlyk 586dbc7a9a 🏕️ Renames the feature flag 2024-08-19 21:49:51 +02:00
Rune Harlyk cf55bf509e 🧼 Moves adafruit libs to platform 2024-08-19 21:49:51 +02:00
Rune Harlyk 1ecc30fb21 🛸 Makes menu reactive to features 2024-08-19 21:34:11 +02:00
Rune Harlyk 47dd527c70 🧼 Makes fullscreen button a button 2024-08-19 21:34:11 +02:00
Rune Harlyk d4c40a2a53 🧼 Updates password input component 2024-08-19 21:34:11 +02:00
Rune Harlyk a0c58841d7 📦 Moves models to /types 2024-08-19 21:34:11 +02:00
Rune Harlyk cfa729ff70 ⛹️‍♂️ Makes feature flag store only run once 2024-08-19 21:34:11 +02:00
Rune Harlyk 7ba5b5118a 🪇 Refactors file-service to handle non-browser context 2024-08-19 21:34:11 +02:00
Rune Harlyk 3da1717341 🪇 Implements major structure and service refactors 2024-08-19 21:34:11 +02:00
Rune Harlyk 9978918bf9 📦 Moves statusbar to own component 2024-08-19 21:34:11 +02:00
Rune Harlyk 904a1c5852 🏕️ Updates cache for embedded-build.yml 2024-08-19 11:38:46 +02:00
Rune Harlyk 420428ec3e 🧼 Clean up esp32Sveltekit 2024-08-18 17:06:05 +02:00
Rune Harlyk ae7b1d8c99 📦 Moves notebook to dedicated folder 2024-08-18 17:06:05 +02:00
Rune Harlyk bdc535472d 🧼 Removes NN from main 2024-08-18 17:06:05 +02:00
Rune Harlyk ef4e476b89 📦 Moves NN 2024-08-18 17:06:05 +02:00
Rune Harlyk d33ffc7d95 🤖 Fixes model input type 2024-08-18 17:06:05 +02:00
Rune Harlyk 1dd5cb631a 🦼 Adds test for convert status 2024-08-18 17:06:05 +02:00
Rune Harlyk 4e530b4bff 🦘 Adds test script to train sin and convert model to tf lite 2024-08-18 17:06:05 +02:00
Rune Harlyk c32e327320 🍇 Adds tensorflow sin example 2024-08-18 17:06:05 +02:00
Rune Harlyk c9c6125462 🤖 Adds tensorflow lite micro lib 2024-08-18 17:06:05 +02:00
Rune Harlyk 2827b7c1b5 🎬 Adds missing state in UI 2024-08-18 16:33:37 +02:00
Rune Harlyk 314a4939e2 🦾 Updates default state to deactivated 2024-08-18 16:30:37 +02:00
Rune Harlyk e805f017b9 🌀 Adds mathutils module types 2024-08-18 16:30:09 +02:00
Rune Harlyk ed2a2b5c83 🧹 Renames layout to page 2024-08-18 16:27:37 +02:00
Rune Harlyk 75fc3d9809 🌀 Adds uzip types 2024-08-18 16:26:58 +02:00
Rune Harlyk a86b2fa50e 📦 Moves all model loading to model-utilities 2024-08-18 16:26:42 +02:00
Rune Harlyk 296adfee51 ⛹️‍♂️ Simplifies layout handling 2024-08-18 13:18:25 +02:00
Rune Harlyk 00c56a2d68 🎚️ Expands layout manager with widget sizing 2024-08-18 13:18:25 +02:00
Rune Harlyk 3fd7f28d7e 📱 Adds wrap mode for phones 2024-08-18 13:18:25 +02:00
Rune Harlyk d8659f8ed5 👱‍♂️ Adds layout manager 2024-08-18 13:18:25 +02:00
Rune Harlyk 5e2f34f792 🎨 Updates themes colors 2024-08-17 21:42:47 +02:00
Rune Harlyk 63459acc7f 🎨 Updates joystick colors to be darker 2024-08-17 21:29:56 +02:00
Rune Harlyk db01879419 🎬 Adds fullscreen button 2024-08-17 21:29:27 +02:00
Rune Harlyk ce8b48b101 🚫 Adds big red stop button 2024-08-17 21:29:06 +02:00
Rune Harlyk 42607df3d6 🖼️ Updates controller demo gif 2024-08-17 21:05:01 +02:00
Rune Harlyk af6015d6a0 🎯 Hides position target by default 2024-08-17 20:48:34 +02:00
Rune Harlyk 1a3dabbc1e 🧹 Clean up components 2024-08-17 20:48:34 +02:00
Rune Harlyk 8afe3424d3 🕯️Updates scene ligthing 2024-08-17 20:48:34 +02:00
Rune Harlyk 0e89643555 🎚️ Simplifies vertical slider 2024-08-17 20:48:34 +02:00
Rune Harlyk 41c22399dc 🧣 Adds minimum and maximum viewport scale 2024-08-17 20:48:34 +02:00
Rune Harlyk 89ddd58935 🪴 Updates dark theme primary color 2024-08-17 20:48:34 +02:00
Rune Harlyk d6b3793275 〰️ Updates controller layout 2024-08-17 20:48:34 +02:00
Rune Harlyk 6988c61a50 🪞 Adds mirror effect on groundplane 2024-08-17 20:48:34 +02:00
Rune Harlyk 3f6348c49c 🎚️ Adds a vertical slider component 2024-08-17 20:48:34 +02:00
Rune Harlyk 0ccd54ba53 🌍 Makes dev server available network wide 2024-08-03 18:21:58 +02:00
Rune Harlyk 278061bd7c 🚨 Updates led service to show isConnected 2024-08-03 17:16:51 +01:00
Rune Harlyk 4c05ba695b 📏 Adds step length slider 2024-08-03 17:16:51 +01:00
Rune Harlyk 8d2ca13b51 🪝 Removes user selection in controller view 2024-08-03 17:16:51 +01:00
Rune Harlyk 5b6f27d692 🐕 Makes gaits speed variable 2024-08-03 17:16:51 +01:00
Rune Harlyk e532ae7929 🎉 Connects motion service with servo controller 2024-08-03 17:16:51 +01:00
Rune Harlyk 4e75952f57 🏎️ Updates servo controller to reflect rl angles 2024-08-03 17:16:51 +01:00
Rune Harlyk 5ecb2eb9b5 ⚖️ Adds equality functions 2024-08-03 11:49:53 +02:00
Rune Harlyk 588952496b 🧄 Updates gait members to use body_state refference 2024-08-03 11:44:49 +02:00
Rune Harlyk 4d5ea77909 🚦 Removes cone visulization 2024-08-03 01:57:49 +01:00
Rune Harlyk 70fe15054a 🐋 Adds sonar functionality 2024-08-03 01:57:49 +01:00
Rune Harlyk 069f14ddf7 🙊 Adds sonar support 2024-08-03 01:57:49 +01:00
Rune Harlyk 1f30b919f5 🌆 Removes log for onSubscribe event 2024-08-03 02:52:19 +02:00
Rune Harlyk f229d0b3e3 🐾 Updates the default feet positions 2024-08-02 21:13:04 +02:00
Rune Harlyk fe920ca939 🎓 Updates task manager 2024-08-02 19:23:47 +02:00
Rune Harlyk 5bced012ca 📈 Updates the metric graph scales 2024-08-02 18:55:42 +02:00
Rune Harlyk b3b7eb10c2 🫀 Adds task to analytics 2024-08-02 18:55:23 +02:00
Rune Harlyk 10c0e28ecd 📈 Updates system metric charts 2024-08-02 18:29:36 +02:00
Rune Harlyk 0854061e36 ⏱️ Updates timing macro 2024-08-02 17:30:06 +02:00
Rune Harlyk e7f78c52da 🚇 Adds hasSubcribers to event socket for early return 2024-08-02 14:54:00 +01:00
Rune Harlyk d182e9e925 👨‍💻 Updates c++ version to 23 2024-08-01 23:47:36 +01:00
Rune Harlyk 63816ba4cf 🦘 Formats gait code 2024-08-01 22:09:38 +01:00
Rune Harlyk 1bcebf8e00 🦘 Adds gait comment in changelog 2024-08-01 22:09:38 +01:00
Rune Harlyk abefdd6c21 🪘 Adds translated c++ Gait code 2024-08-01 22:09:38 +01:00
Rune Harlyk 0e59ee93f8 🦘 Cleans gait source 2024-08-01 22:09:38 +01:00
Rune Harlyk 215bfdf582 🎲 Adds all gait planners for internal kinematics 2024-08-01 22:09:38 +01:00
Rune Harlyk 46a7dbd8f2 🪅 Adds 8 phase gait with body shift 2024-08-01 22:09:38 +01:00
Rune Harlyk 5d9343989b 🧹 Cleans up gait code 2024-08-01 22:09:38 +01:00
Rune Harlyk 8a7bbb90d7 🪅 Adds motion smoothing option for debug 2024-08-01 22:09:38 +01:00
Rune Harlyk c93d3a030d 🐎 Adds four phase gait 2024-08-01 22:09:38 +01:00
Rune Harlyk c2e80f99c3 🦋 Adds phase controller 2024-08-01 22:09:38 +01:00
Rune Harlyk bd7fef7c46 🐏 Adds gait structures 2024-08-01 22:09:38 +01:00
Rune Harlyk f8e52bf4c0 📃 Update 6_developing.md 2024-07-24 20:44:02 +02:00
Rune Harlyk 9e58939dfd 🧵 Takes semaphore onWSClose 2024-07-22 23:31:33 +02:00
Rune Harlyk b204e49e36 🐏 Adds support for esp32s3 psram 2024-07-22 14:08:03 +02:00
Rune Harlyk 634fb62913 🛜 Updates wifi RSSI buffer size 2024-07-22 14:00:22 +02:00
Rune Harlyk 431487a328 📷 Returns camera sensor after sending frame 2024-07-22 13:59:46 +02:00
Rune Harlyk ae75d4011b ⏱️ Adds time it macro 2024-07-22 13:55:37 +02:00
Rune Harlyk 168585c89d ✂️ Removes mock server 2024-07-18 20:26:32 +02:00
Rune Harlyk 5017e20871 ☀️ Adds sun elevation calculator 2024-07-18 00:35:23 +02:00
Rune Harlyk b61223ea81 🎮 Adds controller demo to readme.md 2024-07-18 00:29:55 +02:00
Rune Harlyk 162c69fc7c 🎮 Adds demo of controller and kinematics 2024-07-18 00:29:55 +02:00
Rune Harlyk f76d57f331 🐍 Restricts angular movement 2024-07-17 23:54:13 +02:00
Rune Harlyk 080c18cf19 ⬅️ Fixes direction for the kinematic result 2024-07-17 23:54:13 +02:00
Rune Harlyk 1ce4da5d11 👨‍🔬 Adds math macros 2024-07-14 23:59:27 +02:00
Rune Harlyk d6df900a49 🍬 Renames servo event config 2024-07-14 23:32:49 +02:00
Rune Harlyk 200ea62d95 Adds timing macro 2024-07-14 23:32:49 +02:00
Rune Harlyk c783793b5c 🔋 Adds battery model 2024-07-14 23:16:31 +02:00
Rune Harlyk cfa3e58d09 Moves common math functions to own file 2024-07-12 13:40:49 +02:00
Rune Harlyk c432792300 🐍 Makes sveltekit run arduino task loop 2024-07-11 23:11:12 +02:00
Rune Harlyk 6c257784ca 🪇 Updates task manager to accurate task cpu usage 2024-07-11 23:11:12 +02:00
Rune Harlyk ba8295dc57 💊 Updates camera task priority 2024-07-11 23:11:12 +02:00
Rune Harlyk 2872354a67 📶 Makes WiFiIcon tooltip be the RSSI value 2024-07-09 21:42:03 +02:00
Rune Harlyk ef2ffa0f78 🎏 Updates logging level in PsychicWebSocket.cpp 2024-07-09 20:45:09 +02:00
Rune Harlyk 12fc57af1f 🐇 Adds clang as a software requirement 2024-07-09 20:31:31 +02:00
Rune Harlyk 0e29dba043 🪄 Formats ESP32SvelteKit 2024-07-09 20:31:31 +02:00
Rune Harlyk b75c3bc251 🪄 Formats Peripherals 2024-07-09 20:31:31 +02:00
Rune Harlyk 1aba163b60 🪄 Formats MotionService 2024-07-09 20:31:31 +02:00
Rune Harlyk 9ea6eb2b5d 🪄 Formats LEDService 2024-07-09 20:31:31 +02:00
Rune Harlyk e8e4e4c953 🪄 Formats Kinematics 2024-07-09 20:31:31 +02:00
Rune Harlyk cee796c705 🪄 Formats JsonUtils 2024-07-09 20:31:31 +02:00
Rune Harlyk 2d57fc5fee 🪄 Formats IPUtils 2024-07-09 20:31:31 +02:00
Rune Harlyk 6ee9100fdc 🪄 Formats HttpEndpoint 2024-07-09 20:31:31 +02:00
Rune Harlyk 6a6fb74229 🪄 Formats FileExplorer 2024-07-09 20:31:31 +02:00
Rune Harlyk 181788ee46 🪄 Formats display service 2024-07-09 20:31:31 +02:00
Rune Harlyk 42eafde631 🪄 Formats NTP related service 2024-07-09 20:31:31 +02:00
Rune Harlyk 33e1a28223 🪄 Formats RestartService 2024-07-09 20:31:31 +02:00
Rune Harlyk c47a7bc02f 🪄 Formats SecurityManager 2024-07-09 20:31:31 +02:00
Rune Harlyk 4e5f582978 🪄 Formats SecuritySettingsService 2024-07-09 20:31:31 +02:00
Rune Harlyk 7d586eec90 🪄 Formats StatefulService 2024-07-09 20:31:31 +02:00
Rune Harlyk 49e4291f2d 🪄 Formats FSPersistence 2024-07-09 20:31:31 +02:00
Rune Harlyk a19d789174 🪄 Formats FeatureService 2024-07-09 20:31:31 +02:00
Rune Harlyk 38288a47e5 🪄 Formats FactoryResetService 2024-07-09 20:31:31 +02:00
Rune Harlyk 2478e9a77b 🪄 Formats EventSocket 2024-07-09 20:31:31 +02:00
Rune Harlyk 3c8775de3d 🪄 Formats EventEndpoint 2024-07-09 20:31:31 +02:00
Rune Harlyk 23a2ea566d 🪄 Formats DownloadFirmwareService 2024-07-09 20:31:31 +02:00
Rune Harlyk bbc7498653 🪄 Formats CameraService 2024-07-09 20:31:31 +02:00
Rune Harlyk 74c2285800 🪄 Formats BatteryService 2024-07-09 20:31:31 +02:00
Rune Harlyk 227610fcb9 🪄 Formats AuthenticationService 2024-07-09 20:31:31 +02:00
Rune Harlyk 4952be1b47 🪄 Formats ArduinoJsonJWT 2024-07-09 20:31:31 +02:00
Rune Harlyk ac022094ed 🪄 Formats APStatus 2024-07-09 20:31:31 +02:00
Rune Harlyk aa23377774 🪄 Formats APSettingsService 2024-07-09 20:31:31 +02:00
Rune Harlyk 9b56b257b7 🪄 Formats Analytics service 2024-07-09 20:31:31 +02:00
Rune Harlyk 227cbd536f 🪄 Formats StatefulService 2024-07-09 20:31:31 +02:00
Rune Harlyk ba41f520b0 🪄 Formats SleepService 2024-07-09 20:31:31 +02:00
Rune Harlyk 03e21beddd 🪄 Formats SystemStatus 2024-07-09 20:31:31 +02:00
Rune Harlyk 0ba9ad75b0 🪄 Formats TaskManager 2024-07-09 20:31:31 +02:00
Rune Harlyk 6a0ff5cd80 🪄 Formats UploadFirmwareService 2024-07-09 20:31:31 +02:00
Rune Harlyk 3ff5384b42 🪄 Formats WiFiScanner 2024-07-09 20:31:31 +02:00
Rune Harlyk bec053ad18 🪄 Formats WiFiSettingsService 2024-07-09 20:31:31 +02:00
Rune Harlyk a4b41e845b 🪄 Formats wifiStatus 2024-07-09 20:31:31 +02:00
Rune Harlyk 97201c0f73 🪄 Formats main 2024-07-09 20:31:31 +02:00
Rune Harlyk 767e828332 🪮 Adds clang format 2024-07-09 20:31:31 +02:00
Rune Harlyk 68789de008 🎏 Adds project directory description 2024-07-09 20:24:53 +02:00
Rune Harlyk d0fa715dee 🎚️ Updates logging level for onSubcribe 2024-07-08 21:55:00 +02:00
Rune Harlyk 10d4b75b05 🐍 Adds python version 2024-07-08 21:53:05 +02:00
Rune Harlyk 5645736256 🗿 Adds i2c scanner and page 2024-07-08 21:44:18 +02:00
Rune Harlyk c400660a6f 🖱️ Combines deviceConfig and IMU service to peripherals 2024-07-08 21:44:18 +02:00
Rune Harlyk 81f69631f9 🪇 Adds early return for kinematics to reduce calc 2024-07-08 21:40:31 +02:00
Rune Harlyk 2689093485 🪮 Add c_str() to origin id 2024-07-05 20:28:51 +02:00
Rune Harlyk d977aa0a70 🎥 Moves camera stream to component 2024-07-05 11:41:03 +02:00
Rune Harlyk 73019c008b 💡 Adds led service 2024-07-01 21:20:55 +02:00
Rune Harlyk 9d127230ca 🐢 Fixes links in readme.md 2024-06-30 12:52:21 +02:00
Rune Harlyk 909f947407 🦕 Fixes links in readme.md 2024-06-30 12:50:22 +02:00
Rune Harlyk 43eba6b642 ✒️ Updates readme.md 2024-06-29 22:31:48 +02:00
Rune Harlyk 3fed74ea00 🎍 Updates readme.md 2024-06-29 22:22:41 +02:00
Rune Harlyk 33422faf30 Cleans up documentation 2024-06-29 22:09:22 +02:00
Rune Harlyk 99de6a01ce 🍦 Adds software_description.md 2024-06-29 22:04:29 +02:00
Rune Harlyk 13e38e8d5e 🛜 Removes leftover mqtt 2024-06-28 13:31:34 +02:00
Rune Harlyk e8f48f7427 🪰 Fixes payload offset bug 2024-06-28 02:22:00 +02:00
Rune Harlyk adf71187c6 🔋 Adds battery event interval 2024-06-25 21:32:57 +02:00
Rune Harlyk 0bc844d6c5 🪰 Adds orientation store 2024-06-25 21:18:23 +02:00
Rune Harlyk d489759087 🔋 Updates battery service with voltage and current 2024-06-25 21:16:31 +02:00
Rune Harlyk e0096e53a9 🧭 Hides charts base on sensors available 2024-06-25 20:26:24 +02:00
Rune Harlyk 68d7568dd7 🏮 Updates readme 2024-06-18 21:11:24 +02:00
Rune Harlyk 8574c4e14d 🔭 Adds platformio build badge status 2024-06-18 20:52:07 +02:00
Rune Harlyk c9626dfa44 📜 Adds changelog 2024-06-18 16:39:36 +02:00
Rune Harlyk 283c420f98 🪄 Updates eventsocket protocol 2024-06-18 16:39:36 +02:00
Rune Harlyk e4ea3992b3 🪄 Adds servo angles 2024-06-18 16:39:36 +02:00
Rune Harlyk b4a106e7bc 🛸 Use char* in favour of String 2024-06-18 16:39:36 +02:00
Rune Harlyk b7f4e9c043 💣 Cleans up event socket interface 2024-06-18 16:39:36 +02:00
Rune Harlyk 6a638d2eeb 💣 Removes websocketServer 2024-06-18 16:39:36 +02:00
Rune Harlyk cac70f5707 🖥️ Removes event registration 2024-06-18 16:39:36 +02:00
Rune Harlyk efb45218af 📷 Adds support for esp32-wroom-camera 2024-06-17 22:27:12 +02:00
Rune Harlyk 0880f569b7 💣 Removes mqtt support 2024-06-17 22:05:48 +02:00
Rune Harlyk 4e69ff1572 🧹 Makes sweeping faster 2024-06-10 21:45:22 +02:00
Rune Harlyk 8045edac87 👑 Updates internal kinematics params 2024-06-10 21:45:22 +02:00
Rune Harlyk 944ef033a0 🚚 Adds function to delete files 2024-06-10 21:45:22 +02:00
Rune Harlyk 813dde318c 🍡 Adds sweeping for servo 2024-06-10 21:45:22 +02:00
Rune Harlyk d951bc13c8 🦕 Update embedded-build.yml 2024-06-10 21:45:22 +02:00
Rune Harlyk 59eac0569d 🐝 Update embedded-build.yml 2024-06-10 21:45:22 +02:00
Rune Harlyk 515ce57c18 🦔 Update embedded-build.yml 2024-06-10 21:45:22 +02:00
Rune Harlyk 88f9c0e5fb 🎩 Adds lots of magic 2024-06-10 21:45:22 +02:00
Rune Harlyk 69733beb5e 📂 Adds file selection 2024-06-10 21:45:22 +02:00
Rune Harlyk 55347f1cac 🪵 Removes serial logging 2024-06-10 21:45:22 +02:00
Rune Harlyk f62a8a38cb 🕸️ Enables servo config endpoint and persistence 2024-06-10 21:45:22 +02:00
Rune Harlyk 81792f3dd5 ⛱️ Updates logging to use ESP_LOG in favor Serial 2024-06-10 21:45:22 +02:00
Rune Harlyk 2e370ea217 🎮 Updates embedded build workflow 2024-06-10 21:45:22 +02:00
Rune Harlyk 45ffc31dfd ⛱️ Updates wwwdata 2024-06-10 21:45:22 +02:00
Rune Harlyk 5d28dafb68 🛸 Adds embedded build workflow 2024-06-10 21:45:22 +02:00
Rune Harlyk 7005ae7e15 🎩 Elevates ui components 2024-06-10 21:45:22 +02:00
Rune Harlyk 421c7a908b 🧹 Removes duplicated file 2024-06-10 21:45:22 +02:00
Rune Harlyk f29700dcd6 🔮 Restructes platformio.ini 2024-06-10 21:45:22 +02:00
Rune Harlyk 6e02d7bddb ⛱️ Removes std warnings 2024-06-10 21:45:22 +02:00
Rune Harlyk 5e946343f2 ⚠️ Removes redefines warning 2024-06-10 21:45:22 +02:00
Rune Harlyk 42597da736 🔮 Refactors platformio configuration 2024-06-10 21:45:22 +02:00
Rune Harlyk 4b76e90db3 🤖 Adds small fixes to psychic 2024-06-10 21:45:22 +02:00
Rune Harlyk e81beeb36b 🛸 Adds servo config 2024-06-10 21:45:22 +02:00
Rune Harlyk f5d9cea236 🌗 Make more service feature togglable 2024-06-10 21:45:22 +02:00
Rune Harlyk c9be4873f4 🦼 Updates servoController 2024-06-10 21:45:22 +02:00
Rune Harlyk e2b54cdf5e 🦼 Adds servo calibration UI 2024-06-10 21:45:22 +02:00
Rune Harlyk c96703538c ⌨️ Adds KDE 2024-06-10 21:45:22 +02:00
Rune Harlyk f95fdf02a5 🍒 Makes feature toggles work independent 2024-06-10 21:45:22 +02:00
Rune Harlyk 5f5edcff2c 📏 Adds more precision to shared angles 2024-06-04 17:42:31 +02:00
Rune Harlyk a7efb274b8 🔮 Reduces flash size 2024-06-04 17:42:31 +02:00
Rune Harlyk b560aacd7f 🛸 Gitignores build and launch.json 2024-06-04 17:42:31 +02:00
Rune Harlyk c61d761773 ⛱️ Removes kinematics notebook 2024-06-04 17:42:31 +02:00
Rune Harlyk cf1036b572 Ignores c_cpp_properties 2024-06-04 17:42:31 +02:00
Rune Harlyk 4bf630edd3 🪠 Removes feature code 2024-06-04 17:42:31 +02:00
Rune Harlyk bfca33e55d 🗿 Hides position target 2024-06-04 17:42:31 +02:00
Rune Harlyk 2a42eb5f3c 🪠 Adds GaitPlanner interface 2024-06-04 17:42:31 +02:00
Rune Harlyk 1b2d6a9850 🛸 Adds tranformcontroller for body 2024-06-04 17:42:31 +02:00
Rune Harlyk 379091433c 🥣 Updates filesystem partition 2024-06-04 17:42:31 +02:00
Rune Harlyk b338ec0316 🪄 Update kinematic interface 2024-06-04 17:42:31 +02:00
Rune Harlyk ccf6f01e4d ♣️ Simplifices angle updating 2024-06-04 17:42:31 +02:00
Rune Harlyk 7482752698 🦾 Fixes kinematic leg orientation 2024-06-04 17:42:31 +02:00
Rune Harlyk 05cf4fc138 ✂️ Removes min spiffs config 2024-06-04 17:42:31 +02:00
Rune Harlyk eb609e9873 🏍️ Adds position event for updating kinematics 2024-06-04 17:42:31 +02:00
Rune Harlyk addf57b2a6 🥣 Adds setting for playing with the kinematics 2024-06-04 17:42:31 +02:00
Rune Harlyk d2d1c85f50 🦾 Makes embedded kinematics kinda work 2024-06-04 17:42:31 +02:00
Rune Harlyk 68d319e022 🌬️ Optimized kinematric.ts with pre computation 2024-06-04 17:42:31 +02:00
Rune Harlyk 6626c2e274 🪄 Simplifies kin code 2024-06-04 17:42:31 +02:00
Rune Harlyk 90e72cbacc 🔦 Adds min spiffs config 2024-06-04 17:42:31 +02:00
Rune Harlyk 1b75de0376 ✂️ Removes unused events 2024-06-04 17:42:31 +02:00
Rune Harlyk 0ae82776e1 🦾 Adds kinematics 2024-06-04 17:42:31 +02:00
Rune Harlyk c2d5195243 🪰 Adds angle, heading, altitude, pressure and temperature 2024-06-02 22:05:45 +02:00
Rune Harlyk f6ca10846f ✈️ Adds barometer to imu service 2024-06-02 22:05:45 +02:00
Rune Harlyk d1567fa2dd 💫 Initial plans for device configuration service 2024-06-02 22:05:45 +02:00
Rune Harlyk 83a9007b51 ✒️ Rename Spot.md to spot.md 2024-05-29 12:31:49 +02:00
Rune Harlyk 869614fedb 📃 Updates documentation with a guide 2024-05-28 20:55:45 +02:00
Rune Harlyk c9ccb914bf 📃 Adds starting documentation 2024-05-28 20:55:45 +02:00
Rune Harlyk e50c9052ec 💫 Adds a getting started guide 2024-05-28 20:55:45 +02:00
Rune Harlyk 84c9b99097 ⛱️ Updates dev proxy to used factory mdns 2024-05-28 20:55:45 +02:00
Rune Harlyk 482a8ed50c 👾 Adds the recommended extensions 2024-05-28 20:55:45 +02:00
Rune Harlyk 0122491367 📜 Adds the initial docs 2024-05-28 20:55:45 +02:00
Rune Harlyk 17b805a964 🪄 Updates readme to reflect new template 2024-05-25 12:40:16 +02:00
Rune Harlyk 9821713309 📶 Disables OAT until flash requirements are met 2024-05-25 12:40:16 +02:00
Rune Harlyk b2b5a2fcb4 🪄 Updates app data 2024-05-25 12:40:16 +02:00
Rune Harlyk b980a76ca2 🪔 Unregistres build flags 2024-05-25 12:40:16 +02:00
Rune Harlyk d17c30c314 ✂️ Removes cors preflight from sleep service 2024-05-25 12:40:16 +02:00
Rune Harlyk dec60bc7d1 ✂️ Cleans up back files 2024-05-25 12:40:16 +02:00
Rune Harlyk d5c198c186 ⛱️ Removes phycic stream 2024-05-25 12:40:16 +02:00
Rune Harlyk dc2a639aff 🌬️ Moves website to progmem 2024-05-25 12:40:16 +02:00
Rune Harlyk 122093885d 🗿 Remove comments 2024-05-25 12:40:16 +02:00
Rune Harlyk 78d280eb37 🗿 Removes unused features 2024-05-25 12:40:16 +02:00
Rune Harlyk 38a9f0011a 🦾 Updates wwwData with newest build 2024-05-25 12:40:16 +02:00
Rune Harlyk 19e5cbd2da 🗿 Updates factory ap password 2024-05-25 12:40:16 +02:00
Rune Harlyk 3be4b97c17 ✂️ Removes old filesystem config 2024-05-25 12:40:16 +02:00
Rune Harlyk adf4a10375 📂 Updates app build output destination 2024-05-25 12:40:16 +02:00
Rune Harlyk 2c90293fc5 📂 Adds pre build step to ensure project structure 2024-05-22 17:20:13 +02:00
Rune Harlyk 67cb048d71 📹 Adds camera services 2024-05-17 14:17:34 +02:00
Rune Harlyk 9991b69471 🌋 Moves defines to header 2024-05-17 14:17:34 +02:00
Rune Harlyk ba12a52224 🌬️ Updates logging level 2024-05-17 14:17:34 +02:00
Rune Harlyk c0fa16dd71 📷 Adds camera service 2024-05-17 14:17:34 +02:00
Rune Harlyk b7ae17f3bf 🪄 Adds api service with updates 2024-05-08 19:53:55 +02:00
Rune Harlyk 4c66c428e6 Removes shadow on scan modal 2024-05-07 11:00:03 +02:00
Rune Harlyk a150caad9d Upgrades ArduinoJson from version 6 to 7 2024-05-07 11:00:03 +02:00
Rune Harlyk 2b4d196e7c 👽 Configures frontend tests suit 2024-05-03 16:23:03 +02:00
Rune Harlyk 00381579db 🏍️ Updates build file 2024-05-03 16:23:03 +02:00
Rune Harlyk ecfc0ac413 📜 Updates readme to reflect ongoing refactoring 2024-05-03 16:23:03 +02:00
Rune Harlyk b7a4568f07 🧹 Removes notification event service 2024-05-03 16:23:03 +02:00
Rune Harlyk 9dee0e1bb1 🏍️ Adds motionservice with data sync 2024-05-03 16:23:03 +02:00
Rune Harlyk ae1cb70710 🔦 Reduces flash size by making analytic synchronous 2024-05-03 16:23:03 +02:00
Rune Harlyk 8f87a1304b 🥣 Updates types and depedencies 2024-05-03 16:23:03 +02:00
Rune Harlyk fac760b709 🔔 Fixes notification bug 2024-05-03 16:23:03 +02:00
Rune Harlyk 95914ec334 Handles svelte warnings 2024-05-03 16:23:03 +02:00
Rune Harlyk b0590e52e8 🧹 Removes unused svelte properties 2024-05-03 16:23:03 +02:00
Rune Harlyk f7a51d1077 📈 Updates cpu chart scale 2024-05-03 16:23:03 +02:00
Rune Harlyk a82f7bcb46 📂 Adds filesystem service 2024-05-03 16:23:03 +02:00
Rune Harlyk 16481b4054 Updates readme to reflect template 2024-05-03 16:23:03 +02:00
Rune Harlyk c8e972f72d Adds taskManager cpu usage 2024-05-03 16:23:03 +02:00
Rune Harlyk d13a9d2b80 Removes shadow 2024-05-03 16:23:03 +02:00
Rune Harlyk f11b4b0c35 Updates rssi 2024-05-03 16:23:03 +02:00
Rune Harlyk a706a377b2 Fixes ui warnings 2024-05-03 16:23:03 +02:00
Rune Harlyk 0a144a7473 Adds navigation menu persistence 2024-05-03 16:23:03 +02:00
Rune Harlyk 028beabb5d Adds wip task manager 2024-05-03 16:23:03 +02:00
Rune Harlyk 35acb958cf Disables sleep and MQQT as default for space saving 2024-05-03 16:23:03 +02:00
Rune Harlyk 5dc80e74d5 Updates lockfile 2024-05-03 16:23:03 +02:00
Rune Harlyk fb42c39b2d Updates the build script 2024-05-03 16:23:03 +02:00
Rune Harlyk 027d5eebc7 Deletes old project 2024-05-03 16:23:03 +02:00
Rune Harlyk 0b4fe8a0ef Updates wifi.svelte 2024-05-03 16:23:03 +02:00
Rune Harlyk dc6e5daf65 Updates the types 2024-05-03 16:23:03 +02:00
Rune Harlyk 28e33dd396 Updates the building workflow to build firmware 2024-05-03 16:23:03 +02:00
Rune Harlyk 48e96d5775 Moves the MQTT types to models 2024-05-03 16:23:03 +02:00
Rune Harlyk 0abe0b530c Updates api path to /api 2024-05-03 16:23:03 +02:00
Rune Harlyk 9ca4381442 Updates daisy ui 2024-05-03 16:23:03 +02:00
Rune Harlyk 5609fe35d7 Makes wifi settings you eventsocket 2024-05-03 16:23:03 +02:00
Rune Harlyk fb9d5637be Removes the lightdemo 2024-05-03 16:23:03 +02:00
Rune Harlyk 81335c59f8 Adds monitor flags for esp32cam 2024-05-03 16:23:03 +02:00
Rune Harlyk 3649d53b04 Removes the in card shadow 2024-05-03 16:23:03 +02:00
Rune Harlyk 5148891fc4 Updates the esp32 template to use eventsocket 2024-05-03 16:23:03 +02:00
Rune Harlyk 7e521235f4 Cleans up ESP32Sveltekit header 2024-05-03 16:23:03 +02:00
Rune Harlyk d800c8612f Adds default header for server name 2024-05-03 16:23:03 +02:00
Rune Harlyk 32352962ef Adds simple display, uss and imu service 2024-05-03 16:23:03 +02:00
Rune Harlyk 0085add674 Makes class live in DRAM_ATTR 2024-05-03 16:23:03 +02:00
Rune Harlyk 9d6815cb05 Restuctures template 2024-05-03 16:23:03 +02:00
Rune Harlyk b804b9df1f Adds template libs 2024-05-03 16:23:03 +02:00
Rune Harlyk 0724705939 Replace eventSource reconnect interval with timeout 2024-05-03 16:23:03 +02:00
Rune Harlyk b8c28fc545 Adds obsidian vault 2024-05-03 16:23:03 +02:00
Rune Harlyk 91d94ca9ac Remove import 2024-05-03 16:23:03 +02:00
Rune Harlyk c5deaa56e9 update actuator state service 2024-05-03 16:23:03 +02:00
Rune Harlyk c71f0a702d Adds vscode settings 2024-05-03 16:23:03 +02:00
Rune Harlyk 1550bb192a Adds www to gitignore 2024-05-03 16:23:03 +02:00
Rune Harlyk 4018c07faf Updates shadows and conditional ground plane 2024-05-03 16:23:03 +02:00
Rune Harlyk e71fc68652 Adds option to change theme 2024-05-03 16:23:03 +02:00
Rune Harlyk e0fa434aeb Allow both way sync of angles 2024-05-03 16:23:03 +02:00
Rune Harlyk 14c38a1700 Clean up app 2024-05-03 16:23:03 +02:00
Rune Harlyk dc7689793d More sync 2024-05-03 16:23:03 +02:00
Rune Harlyk 0fb2387e30 Adds simple data sync 2024-05-03 16:23:03 +02:00
Rune Harlyk 259bc0b5eb Adds actuator service to sync angles 2024-05-03 16:23:03 +02:00
Rune Harlyk f67071fd74 Allows for all template features 2024-05-03 16:23:03 +02:00
Rune Harlyk f3e5a66589 Updates build script 2024-05-03 16:23:03 +02:00
Rune Harlyk cde36ffda5 Adds almost complete use of ESP32-sveltekit template 2024-05-03 16:23:03 +02:00
Rune Harlyk 290f678253 📜 Simplifies buildapp step 2024-05-03 16:23:03 +02:00
Rune Harlyk 3eb8190cda 🚀 Builds with new ESP32-Sveltekit template 2024-05-03 16:23:03 +02:00
Rune Harlyk 6b47100f3f Adds new way to use feature flags 2024-05-03 16:23:03 +02:00
Rune Harlyk 0acbb4c83a 🚀 Initial sveltekit app 2024-05-03 16:23:03 +02:00
Rune Harlyk 23806e366b 🪶 Adds monitor flags 2024-04-30 20:00:32 +02:00
Rune Harlyk 09f9649d6f 🍎 Makes app installable 2024-03-17 22:06:11 +01:00
Rune Harlyk 8528f3400f 🐩 Adds favicon 2024-03-17 21:23:15 +01:00
Rune Harlyk 39675081a0 Adds overall connection diagram 2024-03-17 21:23:15 +01:00
Rune Harlyk 1d4f43d7ae 🧪 Adds platformio build gate 2024-03-17 21:23:15 +01:00
Rune Harlyk 7edf8792f8 🧪 Makes test only run if relevant code is touched 2024-03-17 21:23:15 +01:00
Rune Harlyk 085091d8c2 🐾 Updates readme 2024-03-17 16:04:05 +01:00
Rune Harlyk 19450ec104 🛝 Removes comment from action 2024-03-17 16:04:05 +01:00
Rune Harlyk 63acf93d20 🖖 Updates import of topbar 2024-03-17 16:04:05 +01:00
Rune Harlyk a297c65937 🤏 Add gated check for embedded app build 2024-03-17 16:04:05 +01:00
Rune Harlyk b0aff0f61b 📨 Updates the moved gitignores 2024-03-17 16:04:05 +01:00
Rune Harlyk 5b8ae1d020 🤌 Update naming of frontend test gate 2024-03-17 16:04:05 +01:00
792 changed files with 77943 additions and 27191 deletions
+42
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@@ -0,0 +1,42 @@
name: PlatformIO CI
on:
push:
branches: [master]
paths:
- "esp32/**"
- "platformio.ini"
pull_request:
branches: [master]
paths:
- "esp32/**"
- "platformio.ini"
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: actions/cache@v3
with:
path: |
~/.cache/pip
~/.platformio/.cache
key: ${{ runner.os }}-pio
- uses: actions/setup-python@v4
with:
python-version: "3.x"
- run: pip install -r esp32/scripts/requirements.txt
- name: Install PlatformIO Core
run: pip install --upgrade platformio
- name: Build PlatformIO Project
run: pio run
- name: Upload Artifacts
uses: actions/upload-artifact@v4
with:
name: build-artifacts
path: esp32/build/firmware
@@ -1,10 +1,14 @@
name: CI
name: Frontend Tests
on:
push:
branches: [ master ]
paths:
- 'app/**'
pull_request:
branches: [ master ]
paths:
- 'app/**'
permissions:
contents: read
@@ -19,7 +23,7 @@ jobs:
- uses: actions/checkout@v4
- uses: pnpm/action-setup@v2
with:
version: 8
version: 9
- name: Setup Node.js
uses: actions/setup-node@v4
@@ -30,6 +34,8 @@ jobs:
- name: Install dependencies
run: pnpm install
- name: Install Playwright Browsers
run: npx playwright install --with-deps
- name: Run tests
run: pnpm test
run: pnpm test
+9 -2
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@@ -1,2 +1,9 @@
*.pyc
spot_env
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch
__pycache__/
*.py[cod]
*$py.class
.pio
+4 -1
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@@ -2,7 +2,10 @@
// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
"platformio.platformio-ide",
"svelte.svelte-vscode",
"bradlc.vscode-tailwindcss",
"esbenp.prettier-vscode"
],
"unwantedRecommendations": [
"ms-vscode.cpptools-extension-pack"
+10 -1
View File
@@ -1,6 +1,15 @@
{
"files.associations": {
"cmath": "cpp"
"cmath": "cpp",
"array": "cpp",
"deque": "cpp",
"string": "cpp",
"unordered_map": "cpp",
"unordered_set": "cpp",
"vector": "cpp",
"string_view": "cpp",
"initializer_list": "cpp",
"regex": "cpp"
},
"editor.tabSize": 4,
"editor.detectIndentation": false,
View File
-3
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@@ -1,3 +0,0 @@
VITE_API_URL="leika.local"
VITE_SOCKET_URL="leika.local"
VITE_EMBEDDED_BUILD=true
-3
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@@ -1,3 +0,0 @@
VITE_API_URL="hostname"
VITE_SOCKET_URL="hostname:2096"
VITE_EMBEDDED_BUILD=true
-3
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@@ -1,3 +0,0 @@
VITE_API_URL="hostname"
VITE_SOCKET_URL="hostname:2096"
VITE_EMBEDDED_BUILD=false
-3
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@@ -1,3 +0,0 @@
VITE_API_URL="leika.local"
VITE_SOCKET_URL="leika.local"
VITE_EMBEDDED_BUILD=false
+1 -1
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@@ -10,4 +10,4 @@ node_modules
# Ignore files for PNPM, NPM and YARN
pnpm-lock.yaml
package-lock.json
yarn.lock
yarn.lock
+20 -9
View File
@@ -1,20 +1,31 @@
/** @type { import("eslint").Linter.Config } */
module.exports = {
root: true,
extends: [
'eslint:recommended',
'plugin:@typescript-eslint/recommended',
'plugin:svelte/recommended',
'prettier'
],
parser: '@typescript-eslint/parser',
extends: ['eslint:recommended', 'plugin:@typescript-eslint/recommended', 'prettier'],
plugins: ['svelte3', '@typescript-eslint'],
ignorePatterns: ['*.cjs'],
overrides: [{ files: ['*.svelte'], processor: 'svelte3/svelte3' }],
settings: {
'svelte3/typescript': () => require('typescript')
},
plugins: ['@typescript-eslint'],
parserOptions: {
sourceType: 'module',
ecmaVersion: 2020
ecmaVersion: 2020,
extraFileExtensions: ['.svelte']
},
env: {
browser: true,
es2017: true,
node: true
}
},
overrides: [
{
files: ['*.svelte'],
parser: 'svelte-eslint-parser',
parserOptions: {
parser: '@typescript-eslint/parser'
}
}
]
};
-15
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@@ -1,15 +0,0 @@
{
"env": {
"browser": true,
"es2021": true
},
"extends": ["eslint:recommended", "plugin:@typescript-eslint/recommended"],
"overrides": [],
"parser": "@typescript-eslint/parser",
"parserOptions": {
"ecmaVersion": "latest",
"sourceType": "module"
},
"plugins": ["@typescript-eslint"],
"rules": {}
}
+9 -23
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@@ -1,24 +1,10 @@
# Logs
logs
*.log
npm-debug.log*
yarn-debug.log*
yarn-error.log*
pnpm-debug.log*
lerna-debug.log*
node_modules
dist
dist-ssr
*.local
# Editor directories and files
.vscode/*
!.vscode/extensions.json
.idea
.DS_Store
*.suo
*.ntvs*
*.njsproj
*.sln
*.sw?
node_modules
/build
/.svelte-kit
/package
.env
.env.*
!.env.example
vite.config.js.timestamp-*
vite.config.ts.timestamp-*
+1
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@@ -0,0 +1 @@
engine-strict=true
+1 -10
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@@ -1,13 +1,4 @@
.DS_Store
node_modules
/build
/.svelte-kit
/package
.env
.env.*
!.env.example
# Ignore files for PNPM, NPM and YARN
pnpm-lock.yaml
package-lock.json
yarn.lock
yarn.lock
+11 -7
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@@ -1,9 +1,13 @@
{
"useTabs": true,
"singleQuote": true,
"trailingComma": "none",
"printWidth": 100,
"plugins": ["prettier-plugin-svelte"],
"pluginSearchDirs": ["."],
"overrides": [{ "files": "*.svelte", "options": { "parser": "svelte" } }]
"useTabs": false,
"singleQuote": true,
"tabWidth": 2,
"trailingComma": "none",
"arrowParens": "avoid",
"experimentalTernaries": true,
"printWidth": 100,
"semi": false,
"svelteBracketNewLine": false,
"plugins": ["prettier-plugin-svelte"],
"overrides": [{ "files": "*.svelte", "options": { "parser": "svelte" } }]
}
+1 -1
View File
@@ -1,3 +1,3 @@
{
"recommendations": ["svelte.svelte-vscode"]
"recommendations": ["svelte.svelte-vscode", "bradlc.vscode-tailwindcss", "esbenp.prettier-vscode"]
}
+28 -2
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@@ -1,3 +1,29 @@
# Controller App
# create-svelte
This is the controller for my spot micro
Everything you need to build a Svelte project, powered by [`create-svelte`](https://github.com/sveltejs/kit/tree/main/packages/create-svelte).
## Creating a project
If you're seeing this, you've probably already done this step. Congrats!
```bash
# create a new project in the current directory
npx sv create
```
## Developing
Once you've created your project, follow these steps:
1: Delete package-lock.json
2: Check `git status`. If you see any changes other than package-lock.json or favicon.ico, run the command `git restore ./` (See below)
3: Run `npm install` or `pnpm install` or `yarn` to install the dependencies
4: Run `npm run build` to build the project
Running `git status` should show:
[![example.png](https://i.postimg.cc/yddM3hH3/example.png)](https://postimg.cc/7CFsp2bq)
You can preview the production build with `npm run preview`.
> To deploy your app, you may need to install an [adapter](https://kit.svelte.dev/docs/adapters) for your target environment.
+8
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@@ -0,0 +1,8 @@
declare module "app-env" {
interface ENV {
VITE_USE_HOST_NAME: boolean;
}
const appEnv: ENV;
export default appEnv;
}
-15
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@@ -1,15 +0,0 @@
<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<link rel="icon" type="image/svg+xml" href="/vite.svg" />
<meta
name="viewport"
content="width=device-width,initial-scale=1,maximum-scale=1,user-scalable=no"
/>
</head>
<body>
<div id="app"></div>
<script type="module" src="/src/main.ts"></script>
</body>
</html>
BIN
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+66 -54
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@@ -1,55 +1,67 @@
{
"name": "app",
"private": true,
"version": "0.0.0",
"type": "module",
"scripts": {
"dev": "vite --mode embedded",
"dev:mock_embedded": "vite --mode mock_embedded",
"dev:mock_web": "vite --mode mock_web",
"build": "vite build --mode embedded",
"build:mock_web": "vite build --mode mock_web",
"build:web": "vite build --mode web",
"preview": "vite preview",
"test": "vitest --environment jsdom",
"check": "svelte-check --tsconfig ./tsconfig.json",
"format": "prettier --plugin-search-dir . --write ."
},
"devDependencies": {
"@sveltejs/vite-plugin-svelte": "^3.0.2",
"@tsconfig/svelte": "^5.0.2",
"@types/three": "^0.160.0",
"@typescript-eslint/eslint-plugin": "^6.20.0",
"@typescript-eslint/parser": "^6.20.0",
"autoprefixer": "^10.4.17",
"cross-env": "^7.0.3",
"husky": "^9.0.7",
"jsdom": "^24.0.0",
"lint-staged": "^15.2.0",
"postcss": "^8.4.33",
"prettier": "3.2.4",
"svelte": "^4.2.9",
"svelte-check": "^3.6.3",
"svelte-hero-icons": "^5.0.0",
"tailwindcss": "^3.4.1",
"tslib": "^2.6.2",
"typescript": "^5.3.3",
"vite": "^5.0.12",
"vite-plugin-compression": "^0.5.1",
"vite-plugin-singlefile": "^1.0.0",
"vitest": "^1.3.1"
},
"dependencies": {
"nipplejs": "^0.10.1",
"prettier-plugin-svelte": "^3.2.1",
"svelte-routing": "^2.11.0",
"three": "^0.160.1",
"urdf-loader": "^0.12.1",
"uzip": "^0.20201231.0",
"xacro-parser": "^0.3.9"
},
"lint-staged": {
"*.js": "eslint --cache --fix",
"*.{js,css,md,ts,svelte}": "prettier --write"
}
}
"name": "spot_micro_controller",
"version": "0.0.1",
"private": true,
"scripts": {
"dev": "vite dev --host",
"build": "vite build",
"build:embedded": "cross-env VITE_USE_HOST_NAME=true vite build",
"preview": "vite preview",
"test": "pnpm run test:integration && pnpm run test:unit",
"check": "svelte-kit sync && svelte-check --tsconfig ./tsconfig.json",
"check:watch": "svelte-kit sync && svelte-check --tsconfig ./tsconfig.json --watch",
"lint": "prettier --check . && eslint .",
"format": "prettier --write .",
"test:integration": "playwright test",
"test:unit": "vitest"
},
"devDependencies": {
"@iconify-json/mdi": "^1.1.64",
"@iconify-json/tabler": "^1.1.109",
"@playwright/test": "^1.49.1",
"@sveltejs/adapter-static": "^3.0.1",
"@sveltejs/kit": "^2.5.27",
"@sveltejs/vite-plugin-svelte": "^5.0.3",
"@types/eslint": "^8.56.0",
"@types/three": "^0.162.0",
"@typescript-eslint/eslint-plugin": "^7.0.0",
"@typescript-eslint/parser": "^7.0.0",
"autoprefixer": "^10.4.19",
"eslint": "^8.56.0",
"eslint-config-prettier": "^9.1.0",
"eslint-plugin-svelte": "^2.45.1",
"jsdom": "^24.0.0",
"prettier": "^3.1.1",
"prettier-plugin-svelte": "^3.2.6",
"svelte": "^5.0.0",
"svelte-check": "^4.0.0",
"svelte-focus-trap": "^1.2.0",
"tailwindcss": "^4.0.12",
"tslib": "^2.6.1",
"typescript": "^5.5.0",
"unplugin-icons": "^0.18.5",
"vite": "^6.2.1",
"vitest": "^1.2.0"
},
"type": "module",
"dependencies": {
"@niku/vite-env-caster": "^1.0.2",
"@sveltejs/adapter-auto": "^4.0.0",
"@tailwindcss/vite": "^4.0.12",
"chart.js": "^4.4.2",
"compare-versions": "^6.1.0",
"cross-env": "^7.0.3",
"daisyui": "^5.0.0",
"jwt-decode": "^4.0.0",
"nipplejs": "^0.10.1",
"svelte-dnd-list": "^0.1.8",
"svelte-modals": "^2.0.0",
"three": "^0.162.0",
"urdf-loader": "^0.12.1",
"uzip": "^0.20201231.0",
"xacro-parser": "^0.3.9",
"@types/msgpack-lite": "^0.1.11",
"msgpack-lite": "^0.1.26"
},
"packageManager": "pnpm@9.3.0"
}
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import type { PlaywrightTestConfig } from '@playwright/test';
const config: PlaywrightTestConfig = {
webServer: {
command: 'pnpm run build && pnpm run preview',
port: 4173
},
testDir: 'tests/integration',
testMatch: /(.+\.)?(test|spec)\.[jt]s/
};
export default config;
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export default {
plugins: {
tailwindcss: {},
autoprefixer: {}
}
};
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-48
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<script lang="ts">
import { Router, Route } from 'svelte-routing';
import { onMount } from 'svelte';
import TopBar from './components/TopBar.svelte';
import socketService from '$lib/services/socket-service';
import Controller from './routes/Controller.svelte';
import { fileService } from '$lib/services';
import Settings from './routes/Settings.svelte';
import { jointNames, model, outControllerData, mode } from '$lib/stores';
import { loadModelAsync, socketLocation } from '$lib/utilities';
import type { Result } from '$lib/utilities/result';
export let url = window.location.pathname;
onMount(async () => {
socketService.connect(socketLocation);
socketService.addPublisher(outControllerData);
socketService.addPublisher(mode, 'mode');
registerFetchIntercept();
const modelRes = await loadModelAsync('/spot_micro.urdf.xacro');
if (modelRes.isOk()) {
const [urdf, JOINT_NAME] = modelRes.inner;
jointNames.set(JOINT_NAME);
model.set(urdf);
} else {
console.error(modelRes.inner, { exception: modelRes.exception });
}
});
const registerFetchIntercept = () => {
const { fetch: originalFetch } = window;
window.fetch = async (...args) => {
const [resource, config] = args;
let file: Result<Uint8Array | undefined, string>;
file = await fileService.getFile(resource.toString());
return file.isOk() ? new Response(file.inner) : originalFetch(resource, config);
};
};
</script>
<Router {url}>
<TopBar />
<div class="absolute w-full h-full bg-background text-on-background">
<Route path="/" component={Controller} />
<Route path="/settings/*page" component={Settings} />
</div>
</Router>
+34 -14
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:root {
font-family: Inter, system-ui, Avenir, Helvetica, Arial, sans-serif;
line-height: 1.5;
font-weight: 400;
@import 'tailwindcss';
@plugin "daisyui";
font-synthesis: none;
text-rendering: optimizeLegibility;
-webkit-font-smoothing: antialiased;
-moz-osx-font-smoothing: grayscale;
-webkit-text-size-adjust: 100%;
@plugin "daisyui" {
themes:
light --default,
dark --prefersdark;
}
body {
margin: 0;
@plugin "daisyui/theme" {
name: 'light';
default: true;
--color-primary: #00bfff;
--color-secondary: #3c00ff;
--base-content: white;
}
@plugin "daisyui/theme" {
name: 'dark';
prefersdark: true;
--color-primary: #00bfff;
--color-secondary: #3c00ff;
--base-content: oklch(0.3 0.012 256);
}
#nipple_0_0,
#nipple_1_1 {
z-index: 10 !important;
}
#three-gui-panel {
top: 50px;
right:0px
}
top: 64px;
right: 0px;
}
@media (max-width: 1023px) {
#three-gui-panel {
top: 48px;
}
}
+13
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// See https://kit.svelte.dev/docs/types#app
// for information about these interfaces
declare global {
namespace App {
// interface Error {}
// interface Locals {}
// interface PageData {}
// interface PageState {}
// interface Platform {}
}
}
export {};
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<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8" />
<link rel="icon" href="%sveltekit.assets%/logo512.png" />
<meta name="viewport" content="width=device-width, initial-scale=1, minimum-scale=1, maximum-scale=1" />
<meta name="apple-mobile-web-app-capable" content="yes" />
<meta name="mobile-web-app-capable" content="yes" />
%sveltekit.head%
</head>
<body data-sveltekit-preload-data="hover">
<div style="display: contents">%sveltekit.body%</div>
</body>
</html>
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<script lang="ts">
import nipplejs from 'nipplejs';
import { onMount } from 'svelte';
import { capitalize, throttler, toInt8 } from '$lib/utilities';
import { input, outControllerData, mode, modes, type Modes } from '$lib/stores';
import type { vector } from '$lib/models';
import Range from './input/Range.svelte';
import Button from './input/Button.svelte';
let throttle = new throttler();
let left: nipplejs.JoystickManager;
let right: nipplejs.JoystickManager;
let throttle_timing = 40;
let data = new Int8Array($outControllerData.length);
onMount(() => {
left = nipplejs.create({
zone: document.getElementById('left') as HTMLElement,
color: 'grey',
dynamicPage: true,
mode: 'static',
restOpacity: 0.3
});
right = nipplejs.create({
zone: document.getElementById('right') as HTMLElement,
color: 'grey',
dynamicPage: true,
mode: 'static',
restOpacity: 0.3
});
left.on('move', (_, data) => handleJoyMove('left', data.vector));
left.on('end', (_, __) => handleJoyMove('left', { x: 0, y: 0 }));
right.on('move', (_, data) => handleJoyMove('right', data.vector));
right.on('end', (_, __) => handleJoyMove('right', { x: 0, y: 0 }));
});
const handleJoyMove = (key: 'left' | 'right', data: vector) => {
input.update((inputData) => {
inputData[key] = data;
return inputData;
});
throttle.throttle(updateData, throttle_timing);
};
const updateData = () => {
data[0] = 1;
data[1] = 0;
data[2] = toInt8($input.left.x, -1, 1);
data[3] = toInt8($input.left.y, -1, 1);
data[4] = toInt8($input.right.x, -1, 1);
data[5] = toInt8($input.right.y, -1, 1);
data[6] = toInt8($input.height, 0, 100);
data[7] = toInt8($input.speed, 0, 100);
outControllerData.set(data);
};
const handleKeyup = (event: KeyboardEvent) => {
const down = event.type === 'keydown';
input.update((data) => {
if (event.key === 'w') data.left.y = down ? -1 : 0;
if (event.key === 'a') data.left.x = down ? -1 : 0;
if (event.key === 's') data.left.y = down ? 1 : 0;
if (event.key === 'd') data.left.x = down ? 1 : 0;
return data;
});
throttle.throttle(updateData, throttle_timing);
};
const handleRange = (event:CustomEvent, key: 'speed' | 'height') => {
const value:number = event.detail
input.update((inputData) => {
inputData[key] = value;
return inputData;
});
throttle.throttle(updateData, throttle_timing);
}
const changeMode = (modeValue: Modes) => {
mode.set(modeValue);
};
</script>
<div class="absolute top-0 left-0 w-screen h-screen">
<div class="absolute top-0 left-0 h-full w-full flex portrait:hidden">
<div id="left" class="flex w-60 items-center justify-end" />
<div class="flex-1" />
<div id="right" class="flex w-60 items-center" />
</div>
<div class="absolute bottom-0 z-10 p-4 gap-4 flex items-end">
{#each modes as modeValue}
<div>
<Button
on:click={() => changeMode(modeValue)}
active={$mode === modeValue}
>
{capitalize(modeValue)}
</Button>
</div>
{/each}
<div>
{#if $mode === 'walk'}
<Range label="Speed" on:value={(e) => handleRange(e, 'speed')}></Range>
{/if}
<Range label="Height" on:value={(e) => handleRange(e, 'height')}></Range>
</div>
</div>
</div>
<svelte:window on:keyup={handleKeyup} on:keydown={handleKeyup} />
-84
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<script lang="ts">
import socketService from '$lib/services/socket-service';
import { Icon, Bars3, XMark, Power, Battery100, Signal, SignalSlash } from 'svelte-hero-icons';
import { emulateModel } from '$lib/stores';
import { Link, useLocation } from 'svelte-routing';
import { isConnected } from '$lib/stores';
const views = ['Virtual environment', 'Robot camera'];
const modes = ['Drive', 'Choreography'];
const location = useLocation();
let selected_view = views[0];
let selected_modes = modes[0];
let settingOpen = window.location.pathname.includes('/settings');
$: emulateModel.set(selected_view === views[0]);
$: settingOpen = $location.pathname.includes('/settings');
const stop = () => {
if ($isConnected) {
socketService.send(JSON.stringify({ type: 'system/stop' }));
}
};
</script>
<div class="topbar absolute left-0 top-0 w-full z-10 flex justify-between bg-zinc-800">
<div class="flex gap-2 p-2">
{#if settingOpen}
<Link to="/">
<Icon src={XMark} size="32" />
</Link>
{:else}
<Link to="/settings">
<Icon src={Bars3} size="32" />
</Link>
{/if}
<select
bind:value={selected_modes}
class="rounded-md outline outline-2 text-zinc-200 outline-zinc-600 bg-zinc-800"
>
{#each modes as mode}
<option>{mode}</option>
{/each}
</select>
<select
bind:value={selected_view}
class="rounded-md outline outline-2 text-zinc-200 outline-zinc-600 bg-zinc-800"
>
{#each views as view}
<option>{view}</option>
{/each}
</select>
</div>
<div class="flex gap-2 p-2">
<button class="action_button bg-zinc-600">
<Icon src={Power} size="24" />
</button>
<button class="action_button"><Icon src={Battery100} size="24" /></button>
<button class="action_button"
><Icon src={$isConnected ? Signal : SignalSlash} size="24" /></button
>
</div>
<div>
<button class="h-full w-20 bg-red-600 text-white" on:click={stop}>STOP</button>
</div>
</div>
<style>
.topbar {
height: 50px;
}
.action_button {
border-radius: 4px;
width: 34px;
height: 34px;
display: flex;
justify-content: center;
align-items: center;
outline: 1px solid #52525b;
}
</style>
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<script lang="ts">
import { onDestroy, onMount } from 'svelte';
import { BufferGeometry, CanvasTexture, CircleGeometry, CubicBezierCurve3, Line, LineBasicMaterial, Mesh, MeshBasicMaterial, Vector3, type NormalBufferAttributes } from 'three';
import socketService from '$lib/services/socket-service';
import uzip from 'uzip';
import { model } from '$lib/stores';
import { footColor, isEmbeddedApp, location, toeWorldPositions } from '$lib/utilities';
import { fileService } from '$lib/services';
import { servoAngles, mpu, jointNames } from '$lib/stores';
import SceneBuilder from '$lib/sceneBuilder';
import { lerp, degToRad } from 'three/src/math/MathUtils';
import { GUI } from 'three/addons/libs/lil-gui.module.min.js';
let sceneManager = new SceneBuilder();
let canvas: HTMLCanvasElement, streamCanvas: HTMLCanvasElement, stream: HTMLImageElement;
let context: CanvasRenderingContext2D, texture: CanvasTexture;
let modelAngles: number[] | Int16Array = new Array(12).fill(0);
let modelTargetAngles: number[] | Int16Array = new Array(12).fill(0);
let feet_trace = new Array(4).fill([]);
let trace_lines: BufferGeometry<NormalBufferAttributes>[] = []
const videoStream = `//${location}/api/stream`;
let showStream = false;
let settings = {
'Trace feet':true,
'Trace points': 30,
'Fix camera on robot': true
}
onMount(async () => {
await cacheModelFiles()
await createScene();
if (!isEmbeddedApp) createPanel();
});
onDestroy(() => {
canvas.remove();
});
const createPanel = () => {
const panel = new GUI({width: 310});
panel.close();
panel.domElement.id = 'three-gui-panel';
const visibility = panel.addFolder('Visualization');
visibility.add(settings, 'Trace feet')
visibility.add(settings, 'Trace points', 1, 1000, 1)
visibility.add(settings, 'Fix camera on robot')
}
const cacheModelFiles = async () => {
let data = await fetch('/stl.zip').then((data) => data.arrayBuffer());
var files = uzip.parse(data);
for (const [path, data] of Object.entries(files) as [path: string, data: Uint8Array][]) {
const url = new URL(path, window.location.href);
fileService.saveFile(url.toString(), data);
}
};
const updateAngles = (name: string, angle: number) => {
modelTargetAngles[$jointNames.indexOf(name)] = angle * (180 / Math.PI);
socketService.send(
JSON.stringify({
type: 'kinematic/angle',
angle: angle * (180 / Math.PI),
id: $jointNames.indexOf(name)
})
);
};
const createScene = async () => {
sceneManager
.addRenderer({ antialias: true, canvas: canvas, alpha: true })
.addPerspectiveCamera({ x: -0.5, y: 0.5, z: 1 })
.addOrbitControls(8, 30)
.addSky()
.addGroundPlane()
.addGridHelper({ size: 250, divisions: 125 })
.addAmbientLight({ color: 0xffffff, intensity: 0.7 })
.addDirectionalLight({ x: 10, y: 100, z: 10, color: 0xffffff, intensity: 1 })
.addArrowHelper({ origin: { x: 0, y: 0, z: 0 }, direction: { x: 0, y: -2, z: 0 } })
.addFogExp2(0xcccccc, 0.015)
.addModel($model)
.addDragControl(updateAngles)
.handleResize()
.addRenderCb(render)
.startRenderLoop();
addVideoStream();
for (let i = 0; i < 4; i++) {
const geometry = new BufferGeometry();
const material = new LineBasicMaterial({ color: footColor() });
const line = new Line(geometry, material);
trace_lines.push(geometry);
sceneManager.scene.add(line);
}
};
const addVideoStream = () => {
context = streamCanvas.getContext('2d')!;
texture = new CanvasTexture(stream);
const liveStream = new Mesh(
new CircleGeometry(35, 32),
new MeshBasicMaterial({ map: texture })
);
liveStream.position.z = -50;
liveStream.visible = showStream;
sceneManager.scene.add(liveStream);
};
const handleVideoStream = () => {
if (!showStream) return;
context.drawImage(stream, 0, 0);
texture.needsUpdate = true;
};
const renderTraceLines = (foot_positions: Vector3[]) => {
if (!settings['Trace feet']) {
if (!feet_trace.length) return
trace_lines.forEach((line, i) => line.setFromPoints(feet_trace[i].slice(-1)))
feet_trace = new Array(4).fill([])
return
}
trace_lines.forEach((line, i) => {
feet_trace[i].push(foot_positions[i])
feet_trace[i] = feet_trace[i].slice(-settings['Trace points'])
line.setFromPoints(feet_trace[i]);
})
}
const render = () => {
const robot = sceneManager.model;
if (!robot) return;
const toes = toeWorldPositions(robot)
renderTraceLines(toes)
if (settings['Fix camera on robot']) {
sceneManager.controls.target = robot.position.clone()
}
robot.position.y = robot.position.y - Math.min(...toes.map(toe => toe.y));
robot.rotation.z = lerp(robot.rotation.z, degToRad($mpu.heading + 90), 0.1);
modelTargetAngles = $servoAngles;
handleVideoStream();
for (let i = 0; i < $jointNames.length; i++) {
modelAngles[i] = lerp(
(robot.joints[$jointNames[i]].angle as number) * (180 / Math.PI),
modelTargetAngles[i],
0.1
);
robot.joints[$jointNames[i]].setJointValue(degToRad(modelAngles[i]));
}
};
</script>
<svelte:window on:resize={sceneManager.handleResize} />
{#if showStream}
<img
bind:this={stream}
src={videoStream}
class="hidden"
alt="Live stream is down"
crossorigin="anonymous"
/>
{/if}
<canvas bind:this={streamCanvas} class="hidden"></canvas>
<canvas bind:this={canvas} class="absolute"></canvas>
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<script lang="ts">
import { onDestroy } from 'svelte';
import { location } from '$lib/utilities';
let videoStream = `//${location}/api/stream`;
onDestroy(() => {
videoStream = '#';
});
</script>
<div class="w-full h-full">
<img
src={videoStream}
class="absolute object-cover blur-3xl w-full h-full -z-10"
alt="Live stream is down"
/>
<img src={videoStream} class="object-contain w-full h-full" alt="Live stream is down" />
</div>
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<script lang="ts">
export let active = false
</script>
<button
on:click
class={$$restProps.class + ' rounded-md outline outline-2 text-zinc-200 outline-zinc-600 p-2' +
(active ? ' bg-zinc-600' : '')}
>
<slot/>
</button>
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<script lang="ts">
import { createEventDispatcher } from 'svelte'
const dispatch = createEventDispatcher()
export let value = 50;
export let min = 0;
export let max = 100;
export let label = '';
const dispatchValueInput = () => {
dispatch('value', value)
}
</script>
<div class="">
<input
id="range"
type="range"
{min}
{max}
bind:value
on:change
on:input={dispatchValueInput}
class="w-32 h-2 bg-gray-200 rounded-lg appearance-none cursor-pointer dark:bg-gray-700"
/>
</div>
<label for="range" class="block mb-2 text-sm font-medium text-gray-900 dark:text-white">{label}</label
>
@@ -1,86 +0,0 @@
<script lang="ts">
import { onMount } from 'svelte';
import { jointNames } from '../../lib/stores';
type Servo = {
id: number;
name: string;
minPWM: number;
maxPWM: number;
pwmFor180: number;
};
let servos: Servo[] = [];
onMount(() => {
jointNames.subscribe((data) => {
servos = data.map((name: string, i: number) => {
return {
id: i,
name,
minPWM: 0,
maxPWM: 0,
pwmFor180: 0
};
});
});
});
let selectedServo: number | null = null;
function updateServoValue(index: number, field: keyof Servo, value: number): void {
servos[index] = { ...servos[index], [field]: value };
}
const formatServo = (servo: Servo) => {
const string = servo.name;
const name = string.charAt(0).toUpperCase() + string.split('_').join(' ').slice(1);
return `${servo.id} ${name}`;
};
</script>
<div>
<div class="servo-selector">
<label for="servo-select">Select Servo:</label>
<select id="servo-select" class="bg-zinc-800" bind:value={selectedServo}>
{#each servos as servo}
<option value={servo.id}>{formatServo(servo)}</option>
{/each}
</select>
</div>
{#if selectedServo !== null}
<div class="mt-5">
<h2>Servo {formatServo(servos[selectedServo])} Calibration</h2>
<label for="minPWM">Min PWM:</label>
<input
type="number"
id="minPWM"
class="bg-zinc-800"
value={servos[selectedServo].minPWM}
on:blur={(event) =>
updateServoValue(selectedServo ?? 0, 'minPWM', Number(event.target?.value))}
/>
<label for="maxPWM">Max PWM:</label>
<input
type="number"
id="maxPWM"
class="bg-zinc-800"
value={servos[selectedServo].maxPWM}
on:blur={(event) =>
updateServoValue(selectedServo ?? 0, 'maxPWM', Number(event.target?.value))}
/>
<label for="pwmFor180">PWM for 180°:</label>
<input
type="number"
id="pwmFor180"
class="bg-zinc-800"
value={servos[selectedServo].pwmFor180}
on:blur={(event) =>
updateServoValue(selectedServo ?? 0, 'pwmFor180', Number(event.target?.value))}
/>
</div>
{/if}
</div>
@@ -1,23 +0,0 @@
<script lang="ts">
import { socketService } from '$lib/services';
import { isConnected, settings } from '$lib/stores';
import { onMount } from 'svelte';
onMount(() => {
if ($isConnected) {
const message = JSON.stringify({ type: 'system/settings' });
socketService.send(message);
}
});
</script>
<div class="w-full h-full">
<div>
{#each Object.entries($settings) as entry}
<div class="flex gap-8">
<div class="w-32">{entry[0]}:</div>
<div>{entry[1]}</div>
</div>
{/each}
</div>
</div>
-28
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@@ -1,28 +0,0 @@
<script lang="ts">
import { onMount } from 'svelte';
import { humanFileSize } from '$lib/utilities';
import socketService from '$lib/services/socket-service';
import { isConnected, systemInfo } from '$lib/stores';
onMount(() => {
if ($isConnected) {
const message = JSON.stringify({ type: 'system/info' });
socketService.send(message);
}
});
</script>
<div class="w-full h-full">
<div class="w-1/3">
{#each Object.entries($systemInfo ?? {}) as entry}
<div class="flex gap-8">
<div class="w-32">{entry[0]}:</div>
{#if entry[0].includes('Size') || entry[0].includes('Free') || entry[0].includes('Min')}
<div>{humanFileSize(entry[1])}</div>
{:else}
<div>{entry[1]}</div>
{/if}
</div>
{/each}
</div>
</div>
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@@ -1,18 +0,0 @@
<script lang="ts">
import socketService from '$lib/services/socket-service';
import { isConnected, logs } from '$lib/stores';
import { onMount } from 'svelte';
onMount(() => {
if ($isConnected) {
const message = JSON.stringify({ type: 'system/logs' });
socketService.send(message);
}
});
</script>
<div class="w-full h-full">
{#each $logs as entry}
<div>{entry}</div>
{/each}
</div>
-35
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@@ -1,35 +0,0 @@
@tailwind base;
@tailwind components;
@tailwind utilities;
/* @layer base {
:root {
--primary: 98 0 238;
--primary-variant: 55 0 179;
--secondary: 55 0 179;
--secondary-variant: 55 0 179;
--background: 255 255 255;
--surface: 251 251 250;
--error: 176 0 32;
--on-primary: 255 255 255;
--on-secondary: 0 0 0;
--on-background: 0 0 0;
--on-surface: 0 0 0;
--on-error: 255 255 255;
}
:root[class~="dark"] {
--primary: 98 0 238;
--primary-variant: 55 0 179;
--secondary: 55 0 179;
--secondary-variant: 55 0 179;
--background: 30 30 30;
--surface: 36 36 36;
--error: 176 0 32;
--on-primary: 255 255 255;
--on-secondary: 255 255 255;
--on-background: 255 255 255;
--on-surface: 255 255 255;
--on-error: 255 255 255;
}
} */
+7
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@@ -0,0 +1,7 @@
import { describe, it, expect } from 'vitest';
describe('sum test', () => {
it('adds 1 + 2 to equal 3', () => {
expect(1 + 2).toBe(3);
});
});
+80
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@@ -0,0 +1,80 @@
import { get } from 'svelte/store';
import { Err, Ok, type Result } from './utilities';
import { location } from './stores';
export namespace api {
export function get<TResponse>(endpoint: string, params?: RequestInit) {
return sendRequest<TResponse>(endpoint, 'GET', null, params);
}
export function post<TResponse>(endpoint: string, data?: unknown) {
return sendRequest<TResponse>(endpoint, 'POST', data);
}
export function put<TResponse>(endpoint: string, data?: unknown) {
return sendRequest<TResponse>(endpoint, 'PUT', data);
}
export function remove<TResponse>(endpoint: string) {
return sendRequest<TResponse>(endpoint, 'DELETE');
}
}
async function sendRequest<TResponse>(
endpoint: string,
method: string,
data?: unknown,
params?: RequestInit
): Promise<Result<TResponse, Error>> {
endpoint = resolveUrl(endpoint);
const body = data !== null && typeof data !== 'undefined' ? JSON.stringify(data) : undefined;
const request = {
...params,
method,
body,
headers: {
...params?.headers,
Authorization: 'Basic',
'Content-Type': 'application/json'
}
};
let response;
try {
response = await fetch(endpoint, request);
} catch (error) {
return Err.new(new Error(), 'An error has occurred');
}
const isResponseOk = response.status >= 200 && response.status < 400;
if (!isResponseOk) {
if (response.status === 401) {
return Err.new(new ApiError(response), 'User was not authorized');
}
return Err.new(new ApiError(response), 'An error has occurred');
}
const contentType =
response.headers.get('Content-Type') ?? response.headers.get('Content-Type');
if (contentType && contentType.includes('application/json')) {
const data = await response.json();
return Ok.new(data as TResponse);
} else {
// Handle empty object as response
return Ok.new(null as TResponse);
}
}
function resolveUrl(url: string): string {
if (url.startsWith('http') || !get(location)) return url;
const protocol = window.location.protocol;
return `${protocol}//${get(location)}${url.startsWith('/') ? '' : '/'}${url}`;
}
export class ApiError extends Error {
constructor(public readonly response: Response) {
super(`${response.status}`);
}
}
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+44
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<script lang="ts">
import { slide } from 'svelte/transition';
import { cubicOut } from 'svelte/easing';
import { Down } from './icons';
function openCollapsible() {
open = !open;
if (open) {
opened();
} else {
closed();
}
}
let { icon, title, children, open, opened, closed, class: klass } = $props();
</script>
<div class="{klass} relative grid w-full max-w-2xl self-center overflow-hidden">
<div
class="min-h-16 flex w-full items-center justify-between space-x-3 p-4 text-xl font-medium"
>
<span class="inline-flex items-baseline">
{@render icon?.()}
{@render title?.()}
</span>
<button class="btn btn-circle btn-ghost btn-sm" onclick={() => openCollapsible()}>
<Down
class="text-base-content h-auto w-6 transition-transform duration-300 ease-in-out {(
open
) ?
'rotate-180'
: ''}"
/>
</button>
</div>
{#if open}
<div
class="flex flex-col gap-2 p-4 pt-0"
transition:slide|local={{ duration: 300, easing: cubicOut }}
>
{@render children?.()}
</div>
{/if}
</div>
@@ -0,0 +1,43 @@
<script lang="ts">
import { focusTrap } from 'svelte-focus-trap'
import { fly } from 'svelte/transition'
import { Cancel, Check } from '$lib/components/icons'
import { modals, exitBeforeEnter, type ModalProps } from 'svelte-modals'
let {
isOpen,
title,
message,
onConfirm,
labels = {
cancel: { label: 'Cancel', icon: Cancel },
confirm: { label: 'OK', icon: Check }
}
}: ModalProps = $props()
</script>
{#if isOpen}
{@const SvelteComponent = labels?.confirm.icon}
<div
role="dialog"
class="pointer-events-none fixed inset-0 z-50 flex items-center justify-center"
transition:fly={{ y: 50 }}
use:exitBeforeEnter
use:focusTrap>
<div
class="rounded-box bg-base-100 pointer-events-auto flex min-w-fit max-w-md flex-col justify-between p-4 shadow-lg">
<h2 class="text-base-content text-start text-2xl font-bold">{title}</h2>
<div class="divider my-2"></div>
<p class="text-base-content mb-1 text-start">{message}</p>
<div class="divider my-2"></div>
<div class="flex justify-end gap-2">
<button class="btn btn-error inline-flex items-center" onclick={() => modals.close()}>
<labels.cancel.icon class="mr-2 h-5 w-5" /><span>{labels?.cancel.label}</span>
</button>
<button class="btn btn-primary inline-flex items-center" onclick={onConfirm}>
<SvelteComponent class="mr-2 h-5 w-5" /><span>{labels?.confirm.label}</span>
</button>
</div>
</div>
</div>
{/if}
@@ -0,0 +1,101 @@
<script lang="ts">
import { focusTrap } from 'svelte-focus-trap';
import { fly } from 'svelte/transition';
import { telemetry } from '$lib/stores/telemetry';
import { Cancel } from './icons';
import { modals, exitBeforeEnter, onBeforeClose } from 'svelte-modals';
// provided by <Modals />
interface Props {
isOpen: boolean;
}
let { isOpen }: Props = $props();
let updating = $state(true);
let progress = $state(0);
$effect(() => {
if ($telemetry.download_ota.status == 'progress') {
progress = $telemetry.download_ota.progress;
}
});
$effect(() => {
if ($telemetry.download_ota.status == 'error') {
updating = false;
}
});
let message = $state('Preparing ...');
$effect(() => {
if ($telemetry.download_ota.status == 'progress') {
message = 'Downloading ...';
} else if ($telemetry.download_ota.status == 'error') {
message = $telemetry.download_ota.error;
} else if ($telemetry.download_ota.status == 'finished') {
message = 'Restarting ...';
progress = 0;
// Reload page after 5 sec
setTimeout(() => {
modals.closeAll();
location.reload();
}, 5000);
}
});
onBeforeClose(() => {
if (updating) {
// prevents modal from closing
return false;
} else {
$telemetry.download_ota.status = 'idle';
$telemetry.download_ota.error = '';
$telemetry.download_ota.progress = 0;
return true;
}
});
</script>
{#if isOpen}
<div
role="dialog"
class="pointer-events-none fixed inset-0 z-50 flex items-center justify-center"
transition:fly={{ y: 50 }}
use:exitBeforeEnter
use:focusTrap
>
<div
class="bg-base-100 rounded-box pointer-events-auto flex max-h-full min-w-fit max-w-md flex-col justify-between p-4 shadow-lg"
>
<h2 class="text-base-content text-start text-2xl font-bold">Updating Firmware</h2>
<div class="divider my-2"></div>
<div class="overflow-y-auto">
<div class="bg-base-100 flex flex-col items-center justify-center p-6">
{#if $telemetry.download_ota.status == 'progress'}
<progress class="progress progress-primary w-56" value={progress} max="100"
></progress>
{:else}
<progress class="progress progress-primary w-56"></progress>
{/if}
<p class="mt-8 text-2xl">{message}</p>
</div>
</div>
<div class="divider my-2"></div>
<div class="flex flex-wrap justify-end gap-2">
<div class="grow"></div>
<button
class="btn btn-warning text-warning-content inline-flex flex-none items-center"
disabled={updating}
onclick={() => {
modals.closeAll();
location.reload();
}}
>
<Cancel class="mr-2 h-5 w-5" /><span>Close</span></button
>
</div>
</div>
</div>
{/if}
+51
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<script lang="ts">
import { focusTrap } from 'svelte-focus-trap';
import { fly } from 'svelte/transition';
import { Check } from './icons';
import { exitBeforeEnter } from 'svelte-modals';
// provided by <Modals />
interface Props {
isOpen: boolean;
title: string;
message: string;
onDismiss: any;
dismiss?: any;
}
let {
isOpen,
title,
message,
onDismiss,
dismiss = { label: 'Dismiss', icon: Check }
}: Props = $props();
</script>
{#if isOpen}
<div
role="dialog"
class="pointer-events-none fixed inset-0 z-50 flex items-center justify-center"
transition:fly={{ y: 50 }}
use:exitBeforeEnter
use:focusTrap
>
<div
class="rounded-box bg-base-100 pointer-events-auto flex min-w-fit max-w-md flex-col justify-between p-4 shadow-lg"
>
<h2 class="text-base-content text-start text-2xl font-bold">{title}</h2>
<div class="divider my-2"></div>
<p class="text-base-content mb-1 text-start">{message}</p>
<div class="divider my-2"></div>
<div class="flex justify-end gap-2">
<button
class="btn btn-warning text-warning-content inline-flex items-center"
onclick={onDismiss}
>
<dismiss.icon class="mr-2 h-5 w-5" /><span>{dismiss.label}</span>
</button>
</div>
</div>
</div>
{/if}
@@ -0,0 +1,78 @@
<script lang="ts">
import { onMount, onDestroy } from 'svelte'
import * as THREE from 'three'
import { imu } from '$lib/stores/imu'
import SceneBuilder from '$lib/sceneBuilder'
let canvas: HTMLCanvasElement = $state()
let sceneBuilder: SceneBuilder
let cube: THREE.Mesh
let targetRotation = new THREE.Euler()
let lastUpdateTime = 0
const LERP_SPEED = 5 // rotations per second
const initThreeJS = () => {
sceneBuilder = new SceneBuilder()
.addRenderer({ canvas: canvas, antialias: true, alpha: true })
.addPerspectiveCamera({ x: 2, y: 0, z: 2 })
.addOrbitControls(1, 10, false)
.addAmbientLight({ color: 0x404040, intensity: 0.5 })
.addDirectionalLight({ color: 0xffffff, intensity: 3, x: 10, y: 20, z: 7 })
.fillParent()
const geometry = new THREE.BoxGeometry(1, 1, 1)
const material = new THREE.MeshPhongMaterial({
color: 0x00ff00,
transparent: true,
opacity: 0.8
})
cube = new THREE.Mesh(geometry, material)
sceneBuilder.scene.add(cube)
sceneBuilder.addRenderCb(() => {
if (!cube) return
const currentTime = performance.now()
const deltaTime = (currentTime - lastUpdateTime) / 1000 // convert to seconds
lastUpdateTime = currentTime
const lerpFactor = Math.min(1, LERP_SPEED * deltaTime)
cube.rotation.x = THREE.MathUtils.lerp(cube.rotation.x, targetRotation.x, lerpFactor)
cube.rotation.y = THREE.MathUtils.lerp(cube.rotation.y, targetRotation.y, lerpFactor)
cube.rotation.z = THREE.MathUtils.lerp(cube.rotation.z, targetRotation.z, lerpFactor)
})
sceneBuilder.startRenderLoop()
}
const updateOrientation = () => {
if (!cube) return
const y = -$imu.x[$imu.x.length - 1] || 0
const x = $imu.y[$imu.y.length - 1] || 0
const z = -$imu.z[$imu.z.length - 1] || 0
targetRotation.set(
THREE.MathUtils.degToRad(x),
THREE.MathUtils.degToRad(y),
THREE.MathUtils.degToRad(z)
)
}
onMount(() => {
initThreeJS()
})
onDestroy(() => {
sceneBuilder?.renderer?.dispose()
})
$effect(() => {
if ($imu) {
updateOrientation()
}
})
</script>
<div class="h-60 w-60 border-2 border-base-300 rounded-md">
<canvas class="w-full h-full" bind:this={canvas}></canvas>
</div>
@@ -0,0 +1,60 @@
<script lang="ts">
import { slide } from 'svelte/transition'
import { cubicOut } from 'svelte/easing'
import { Down } from './icons'
interface Props {
open?: boolean
collapsible?: boolean
icon?: import('svelte').Snippet
title?: import('svelte').Snippet
children?: import('svelte').Snippet
right?: import('svelte').Snippet
}
let { open = $bindable(true), collapsible = true, icon, title, children, right }: Props = $props()
</script>
{#if collapsible}
<div
class="bg-base-200 rounded-box relative grid w-full max-w-2xl self-center overflow-hidden shadow-lg">
<div
class="min-h-16 flex w-full items-center justify-between space-x-3 p-4 text-xl font-medium">
<span class="inline-flex items-baseline">
{@render icon?.()}
{@render title?.()}
</span>
<button
class="btn btn-circle btn-ghost btn-sm"
onclick={() => {
open = !open
}}>
<Down
class="text-base-content h-auto w-6 transition-transform duration-300 ease-in-out {open ?
'rotate-180'
: ''}" />
</button>
</div>
{#if open}
<div
class="flex flex-col gap-2 p-4 pt-0"
transition:slide|local={{ duration: 300, easing: cubicOut }}>
{@render children?.()}
</div>
{/if}
</div>
{:else}
<div
class="bg-base-200 rounded-box relative grid w-full max-w-2xl self-center overflow-hidden shadow-lg">
<div
class="min-h-16 flex w-full items-center justify-between space-x-3 p-4 text-xl font-medium">
<span class="inline-flex items-baseline">
{@render icon?.()}
{@render title?.()}
</span>
{@render right?.()}
</div>
<div class="flex flex-col gap-2 p-4 pt-0">
{@render children?.()}
</div>
</div>
{/if}
+9
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<script lang="ts">
import { Loader } from "./icons";
</script>
<div class="flex h-full w-full flex-col items-center justify-center p-6">
<Loader class="text-primary h-14 w-auto animate-spin stroke-2" />
<p class="text-xl">Loading...</p>
</div>
+45
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@@ -0,0 +1,45 @@
<script lang="ts">
type Variant = 'success' | 'error' | 'primary' | 'info' | 'warning'
const {
icon,
title,
description = '',
variant = 'primary',
class: klass = '',
children = null
} = $props<{
icon?: any
title: string
description?: string | number
variant?: Variant
class?: string
children?: () => any
}>()
const Icon = $derived(icon)
const variants: Record<Variant, [string, string]> = {
success: ['bg-success', 'text-success-content'],
error: ['bg-error', 'text-error-content'],
primary: ['bg-primary', 'text-primary-content'],
info: ['bg-info', 'text-info-content'],
warning: ['bg-warning', 'text-warning-content']
}
const variantKey: Variant = (variant as Variant) in variants ? (variant as Variant) : 'primary'
const [bgColor, textColor] = variants[variantKey]
</script>
<div class="rounded-box bg-base-100 flex items-center space-x-3 px-4 py-2 {klass}">
{#if icon}
<div class="mask mask-hexagon {bgColor} h-auto w-10 flex-none">
<Icon class="{textColor} h-auto w-full scale-75" />
</div>
{/if}
<div class="grow">
<div class="font-bold">{title}</div>
<div class="text-sm opacity-75 grow">{description}</div>
</div>
{@render children?.()}
</div>
+17
View File
@@ -0,0 +1,17 @@
<script lang="ts">
import { onDestroy } from 'svelte';
import { location } from '$lib/stores';
let source = $state(`${$location}/api/camera/stream`);
onDestroy(() => (source = '#'));
</script>
<div class="w-full h-full">
<img
src={source}
class="absolute object-cover blur-3xl w-full h-full -z-10"
alt="Live stream is down"
/>
<img src={source} class="object-contain w-full h-full" alt="Live stream is down" />
</div>
+35
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@@ -0,0 +1,35 @@
<script>
import { flip } from 'svelte/animate';
import { fly } from 'svelte/transition';
import { notifications } from '$lib/components/toasts/notifications';
import { error, info, success, warning } from './icons';
/** @type {{theme?: any, icon?: any}} */
let { theme = {
error: 'alert-error',
success: 'alert-success',
warning: 'alert-warning',
info: 'alert-info'
}, icon = {
error: error,
success: success,
warning: warning,
info: info
} } = $props();
</script>
<div class="toast toast-end mr-4">
{#each $notifications as notification (notification.id)}
{@const SvelteComponent = icon[notification.type]}
<div
animate:flip={{ duration: 400 }}
class="alert animate-none {theme[notification.type]}"
in:fly={{ y: 100, duration: 400 }}
out:fly={{ x: 100, duration: 400 }}
>
<SvelteComponent class="h-6 w-6 shrink-0" />
<span>{notification.message}</span>
</div>
{/each}
</div>
+339
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@@ -0,0 +1,339 @@
<script lang="ts">
import { onDestroy, onMount } from 'svelte'
import {
BufferGeometry,
Line,
LineBasicMaterial,
Mesh,
MeshBasicMaterial,
Object3D,
SphereGeometry,
Vector3,
type NormalBufferAttributes,
type Object3DEventMap
} from 'three'
import {
ModesEnum,
kinematicData,
mode,
model,
outControllerData,
servoAnglesOut,
servoAngles,
mpu,
jointNames
} from '$lib/stores'
import {
extractFootColor,
populateModelCache,
throttler,
getToeWorldPositions
} from '$lib/utilities'
import SceneBuilder from '$lib/sceneBuilder'
import { lerp, degToRad } from 'three/src/math/MathUtils'
import { GUI } from 'three/addons/libs/lil-gui.module.min.js'
import Kinematic, { type body_state_t } from '$lib/kinematic'
import {
BezierState,
CalibrationState,
EightPhaseWalkState,
FourPhaseWalkState,
IdleState,
RestState,
StandState
} from '$lib/gait'
import { radToDeg } from 'three/src/math/MathUtils.js'
import type { URDFRobot } from 'urdf-loader'
import { get } from 'svelte/store'
interface Props {
sky?: boolean
orbit?: boolean
panel?: boolean
debug?: boolean
ground?: boolean
}
let { sky = true, orbit = false, panel = true, debug = false, ground = true }: Props = $props()
let sceneManager = $state(new SceneBuilder())
let canvas: HTMLCanvasElement = $state()
let currentModelAngles: number[] = new Array(12).fill(0)
let modelTargetAngles: number[] = new Array(12).fill(0)
let gui_panel: GUI
let Throttler = new throttler()
let feet_trace = new Array(4).fill([])
let trace_lines: BufferGeometry<NormalBufferAttributes>[] = []
let target: Object3D<Object3DEventMap>
let target_position = { x: 0, z: 0, yaw: 0 }
let kinematic = new Kinematic()
let planners = {
[ModesEnum.Deactivated]: new IdleState(),
[ModesEnum.Idle]: new IdleState(),
[ModesEnum.Calibration]: new CalibrationState(),
[ModesEnum.Rest]: new RestState(),
[ModesEnum.Stand]: new StandState(),
[ModesEnum.Crawl]: new EightPhaseWalkState(),
[ModesEnum.Walk]: new BezierState()
}
let lastTick = performance.now()
const dir = [1, -1, -1, -1, -1, -1, 1, -1, -1, -1, -1, -1]
let body_state = {
omega: 0,
phi: 0,
psi: 0,
xm: 0,
ym: 0.5,
zm: 0,
feet: kinematic.getDefaultFeetPos()
}
let settings = {
'Internal kinematic': true,
'Robot transform controls': false,
'Auto orient robot': true,
'Trace feet': debug,
'Target position': false,
'Trace points': 30,
'Fix camera on robot': true,
'Smooth motion': true,
omega: 0,
phi: 0,
psi: 0,
xm: 0,
ym: 0.7,
zm: 0,
Background: 'black'
}
onMount(async () => {
await populateModelCache()
await createScene()
servoAngles.subscribe(updateAnglesFromStore)
if (panel) createPanel()
})
onDestroy(() => {
canvas.remove()
gui_panel?.destroy()
})
const updateAnglesFromStore = (angles: number[]) => {
if (sceneManager.isDragging) return
if (settings['Internal kinematic']) return
modelTargetAngles = angles
}
const createPanel = () => {
gui_panel = new GUI({ width: 310 })
gui_panel.close()
gui_panel.domElement.id = 'three-gui-panel'
const general = gui_panel.addFolder('General')
general.add(settings, 'Internal kinematic')
general.add(settings, 'Robot transform controls')
general.add(settings, 'Auto orient robot')
const kinematic = gui_panel.addFolder('Kinematics')
kinematic.add(settings, 'omega', -20, 20).onChange(updateKinematicPosition).listen()
kinematic.add(settings, 'phi', -30, 30).onChange(updateKinematicPosition).listen()
kinematic.add(settings, 'psi', -20, 15).onChange(updateKinematicPosition).listen()
kinematic.add(settings, 'xm', -1, 1).onChange(updateKinematicPosition).listen()
kinematic.add(settings, 'ym', 0, 1).onChange(updateKinematicPosition).listen()
kinematic.add(settings, 'zm', -1.3, 1.3).onChange(updateKinematicPosition).listen()
const visibility = gui_panel.addFolder('Visualization')
visibility.add(settings, 'Trace feet')
visibility.add(settings, 'Trace points', 1, 1000, 1)
visibility.add(settings, 'Target position')
visibility.add(settings, 'Smooth motion')
visibility.addColor(settings, 'Background')
}
const updateKinematicPosition = () => {
kinematicData.set([
settings.omega,
settings.phi,
settings.psi,
settings.xm,
settings.ym,
settings.zm
])
}
const updateAngles = (name: string, angle: number) => {
modelTargetAngles[$jointNames.indexOf(name)] = angle * (180 / Math.PI)
Throttler.throttle(() => servoAnglesOut.set(modelTargetAngles.map(num => Math.round(num))), 100)
}
const createScene = async () => {
sceneManager
.addRenderer({ antialias: true, canvas, alpha: true })
.addPerspectiveCamera({ x: -0.5, y: 0.5, z: 1 })
.addOrbitControls(8, 30, orbit)
.addDirectionalLight({ x: 10, y: 20, z: 10, color: 0xffffff, intensity: 3 })
.addAmbientLight({ color: 0xffffff, intensity: 0.5 })
.addFogExp2(0xcccccc, 0.015)
.addModel($model)
.addTransformControls(sceneManager.model)
.fillParent()
.addRenderCb(render)
.startRenderLoop()
if (ground) sceneManager.addGroundPlane()
const geometry = new SphereGeometry(0.1, 32, 16)
const material = new MeshBasicMaterial({ color: 0xffff00 })
target = new Mesh(geometry, material)
sceneManager.scene.add(target)
if (debug) {
sceneManager.addDragControl(updateAngles)
}
if (sky) sceneManager.addSky()
for (let i = 0; i < 4; i++) {
const geometry = new BufferGeometry()
const material = new LineBasicMaterial({ color: extractFootColor() })
const line = new Line(geometry, material)
trace_lines.push(geometry)
sceneManager.scene.add(line)
}
}
const renderTraceLines = (foot_positions: Vector3[]) => {
if (!settings['Trace feet']) {
if (!feet_trace.length) return
trace_lines.forEach((line, i) => line.setFromPoints(feet_trace[i].slice(-1)))
feet_trace = new Array(4).fill([])
return
}
trace_lines.forEach((line, i) => {
feet_trace[i].push(foot_positions[i])
feet_trace[i] = feet_trace[i].slice(-settings['Trace points'])
line.setFromPoints(feet_trace[i])
})
}
const calculate_kinematics = () => {
if (sceneManager.isDragging || !settings['Internal kinematic']) return
const position: body_state_t = {
omega: settings.omega,
phi: settings.phi,
psi: settings.psi,
xm: settings.xm,
ym: settings.ym,
zm: settings.zm,
feet: body_state.feet
}
let new_angles = kinematic.calcIK(position).map((x, i) => radToDeg(x * dir[i]))
modelTargetAngles = new_angles
}
const orient_robot = (robot: URDFRobot, toes: Vector3[]) => {
if (settings['Robot transform controls'] || !settings['Auto orient robot']) return
robot.position.y = robot.position.y - Math.min(...toes.map(toe => toe.y))
robot.position.z = smooth(robot.position.z, -settings.xm, 0.1)
robot.position.x = smooth(robot.position.x, -settings.zm, 0.1)
robot.rotation.z = smooth(robot.rotation.z, degToRad(-settings.phi + $mpu.heading + 90), 0.1)
robot.rotation.y = smooth(robot.rotation.y, degToRad(settings.omega), 0.1)
robot.rotation.x = smooth(robot.rotation.x, degToRad(settings.psi - 90), 0.1)
}
const update_camera = (robot: URDFRobot) => {
if (!settings['Fix camera on robot']) return
sceneManager.orbit.target = robot.position.clone()
}
const smooth = (start: number, end: number, amount: number) => {
return settings['Smooth motion'] ? lerp(start, end, amount) : end
}
const update_gait = () => {
if (sceneManager.isDragging || !settings['Internal kinematic']) return
const controlData = get(outControllerData)
const data = {
stop: controlData[0],
lx: controlData[1],
ly: controlData[2],
rx: controlData[3],
ry: controlData[4],
h: controlData[5],
s: controlData[6],
s1: controlData[7]
}
body_state.ym = ((data.h + 127) * 0.35) / 100
let planner = planners[get(mode)]
const delta = performance.now() - lastTick
lastTick = performance.now()
body_state = planner.step(body_state, data, delta)
settings.omega = body_state.omega
settings.phi = body_state.phi
settings.psi = body_state.psi
settings.xm = body_state.xm
settings.ym = body_state.ym
settings.zm = body_state.zm
}
const update_robot_position = (robot: URDFRobot) => {
if (!settings['Robot transform controls']) return
settings.omega = radToDeg(robot.rotation.y)
settings.phi = radToDeg(robot.rotation.z) + $mpu.heading - 90
settings.psi = radToDeg(robot.rotation.x) + 90
settings.xm = robot.position.z * 100
settings.zm = -robot.position.x * 100
}
const updateTargetPosition = () => {
target.visible = settings['Target position']
target.position.x = smooth(target.position.x, target_position.x, 0.5)
target.position.z = smooth(target.position.z, target_position.z, 0.5)
}
const render = () => {
const robot = sceneManager.model
if (!robot) return
const toes = getToeWorldPositions(robot)
renderTraceLines(toes)
update_camera(robot)
update_gait()
calculate_kinematics()
update_robot_position(robot)
sceneManager.transformControl.showX = settings['Robot transform controls']
sceneManager.transformControl.showY = settings['Robot transform controls']
sceneManager.transformControl.showZ = settings['Robot transform controls']
for (let i = 0; i < $jointNames.length; i++) {
currentModelAngles[i] = smooth(
(robot.joints[$jointNames[i]].angle as number) * (180 / Math.PI),
modelTargetAngles[i],
0.1
)
robot.joints[$jointNames[i]].setJointValue(degToRad(currentModelAngles[i]))
}
orient_robot(robot, toes)
updateTargetPosition()
}
</script>
<svelte:window onresize={sceneManager.fillParent} />
<canvas bind:this={canvas}></canvas>
+96
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@@ -0,0 +1,96 @@
export { default as Connection } from '~icons/mdi/connection'
export { default as Users } from '~icons/mdi/users'
export { default as Settings } from '~icons/mdi/settings'
export { default as MdiController } from '~icons/mdi/controller'
export { default as Devices } from '~icons/mdi/devices'
export { default as Camera } from '~icons/mdi/camera-outline'
export { default as Rotate3d } from '~icons/mdi/rotate-3d'
export { default as MotorOutline } from '~icons/mdi/motor-outline'
export { default as Health } from '~icons/mdi/stethoscope'
export { default as Folder } from '~icons/mdi/folder-outline'
export { default as Update } from '~icons/mdi/reload'
export { default as Router } from '~icons/mdi/router'
export { default as AP } from '~icons/mdi/access-point'
export { default as Remote } from '~icons/mdi/network'
export { default as Copyright } from '~icons/mdi/copyright'
export { default as NTP } from '~icons/mdi/clock-check'
export { default as Metrics } from '~icons/mdi/report-bar'
export { default as MdiEyeOutline } from '~icons/mdi/eye-outline'
export { default as MdiEyeOffOutline } from '~icons/mdi/eye-off-outline'
export { default as Github } from '~icons/mdi/github'
export { default as Avatar } from '~icons/mdi/user-circle'
export { default as Logout } from '~icons/mdi/logout'
export { default as Record } from '~icons/mdi/radio-button-unchecked'
export { default as MdiFullscreen } from '~icons/mdi/fullscreen'
export { default as MdiFullscreenExit } from '~icons/mdi/fullscreen-exit'
export { default as WiFi } from '~icons/tabler/wifi'
export { default as WiFi0 } from '~icons/tabler/wifi-0'
export { default as WiFi1 } from '~icons/tabler/wifi-1'
export { default as WiFi2 } from '~icons/tabler/wifi-2'
export { default as WifiOff } from '~icons/tabler/wifi-off'
export { default as MdiWeatherSunny } from '~icons/mdi/weather-sunny'
export { default as MdiMoonAndStars } from '~icons/mdi/moon-and-stars'
export { default as Hamburger } from '~icons/mdi/hamburger-menu'
export { default as FileIcon } from '~icons/mdi/file'
export { default as FolderIcon } from '~icons/mdi/folder-outline'
export { default as FolderOpenOutline } from '~icons/mdi/folder-open-outline'
export { default as TrashIcon } from '~icons/mdi/trash'
export { default as RotateCcw } from '~icons/mdi/rotate-left'
export { default as RotateCw } from '~icons/mdi/rotate-right'
export { default as Down } from '~icons/tabler/chevron-down'
export { default as Cancel } from '~icons/tabler/x'
export { default as Check } from '~icons/tabler/check'
export { default as Login } from '~icons/tabler/login'
export { default as Loader } from '~icons/tabler/loader-2'
export { default as error } from '~icons/tabler/circle-x'
export { default as success } from '~icons/tabler/circle-check'
export { default as warning } from '~icons/tabler/alert-triangle'
export { default as info } from '~icons/tabler/info-circle'
export { default as Power } from '~icons/tabler/power'
export { default as MAC } from '~icons/tabler/dna-2'
export { default as Home } from '~icons/tabler/home'
export { default as SSID } from '~icons/tabler/router'
export { default as DNS } from '~icons/mdi/dns'
export { default as Gateway } from '~icons/tabler/torii'
export { default as Subnet } from '~icons/tabler/grid-dots'
export { default as Channel } from '~icons/tabler/antenna'
export { default as Scan } from '~icons/tabler/radar-2'
export { default as Add } from '~icons/tabler/circle-plus'
export { default as Edit } from '~icons/mdi/edit'
export { default as EditOff } from '~icons/mdi/edit-off'
export { default as Delete } from '~icons/tabler/trash'
export { default as Network } from '~icons/tabler/router'
export { default as Reload } from '~icons/tabler/reload'
export { default as Firmware } from '~icons/tabler/refresh-alert'
export { default as CloudDown } from '~icons/tabler/cloud-download'
export { default as Server } from '~icons/tabler/server'
export { default as Clock } from '~icons/tabler/clock'
export { default as UTC } from '~icons/tabler/clock-pin'
export { default as Stopwatch } from '~icons/tabler/24-hours'
export { default as CPU } from '~icons/tabler/cpu'
export { default as CPP } from '~icons/tabler/binary'
export { default as Sleep } from '~icons/tabler/zzz'
export { default as FactoryReset } from '~icons/tabler/refresh-dot'
export { default as Speed } from '~icons/tabler/activity'
export { default as Flash } from '~icons/tabler/device-sd-card'
export { default as Pyramid } from '~icons/tabler/pyramid'
export { default as Sketch } from '~icons/tabler/chart-pie'
export { default as Heap } from '~icons/tabler/box-model'
export { default as Temperature } from '~icons/tabler/temperature'
export { default as SDK } from '~icons/tabler/sdk'
export { default as Prerelease } from '~icons/tabler/test-pipe'
export { default as Error } from '~icons/tabler/circle-x'
export { default as OTA } from '~icons/tabler/file-upload'
export { default as Warning } from '~icons/tabler/alert-triangle'
export { default as AddUser } from '~icons/tabler/user-plus'
export { default as Admin } from '~icons/tabler/key'
export { default as Save } from '~icons/tabler/device-floppy'
@@ -0,0 +1,26 @@
<script lang="ts">
import { MdiEyeOffOutline, MdiEyeOutline } from "../icons";
interface Props {
show?: boolean;
value?: string;
id?: string;
}
let { show = $bindable(false), value = $bindable(''), id = '' }: Props = $props();
let type = $derived(show ? 'text' : 'password');
const handleInput = (e: any) => value = e.target.value
const togglePassword = () => show = !show
</script>
<label class="input input-bordered flex items-center gap-2">
<input {type} class="grow" {value} oninput={handleInput} {id} />
<!-- svelte-ignore a11y_click_events_have_key_events -->
<div onclick={togglePassword} role="button" tabindex="0">
<MdiEyeOffOutline class="text-base-content/50 h-6 {show ? 'block' : 'hidden'}" />
<MdiEyeOutline class="text-base-content/50 h-6 {show ? 'hidden' : 'block'}" />
</div>
</label>
@@ -0,0 +1,34 @@
<script lang="ts">
interface Props {
min?: number
max?: number
step?: number
value?: any
oninput?: any
}
let {
min = 0,
max = 100,
step = 1,
value = $bindable((max - min) / 2),
...rest
}: Props = $props()
</script>
<input
type="range"
style="writing-mode: vertical-lr; direction: rtl"
class="cursor-pointer"
{min}
{max}
{step}
bind:value
{...rest} />
<style>
input[type='range']::-webkit-slider-runnable-track {
background: oklch(var(--p) / 1);
border-radius: var(--rounded-box, 1rem);
}
</style>
+2
View File
@@ -0,0 +1,2 @@
export { default as PasswordInput } from './InputPassword.svelte';
export { default as VerticalSlider } from './VerticalSlider.svelte';
@@ -0,0 +1,11 @@
<script lang="ts">
interface Props {
children?: import('svelte').Snippet;
}
let { children }: Props = $props();
</script>
<div class="box-border overflow-hidden flex-1">
{@render children?.()}
</div>
@@ -0,0 +1,37 @@
<script lang="ts">
import WidgetContainer from './WidgetContainer.svelte';
import { WidgetComponents, type WidgetContainerConfig, isWidgetConfig } from '$lib/stores/application';
import Widget from './Widget.svelte';
interface Props {
container: WidgetContainerConfig;
}
let { container }: Props = $props();
</script>
<div class="w-full h-full flex flex-col overflow-hidden">
<div
class="flex w-full h-full"
class:flex-row={container.layout === 'column'}
class:flex-col={container.layout === 'row'}
class:flex-wrap={container.layout === 'wrap'}
>
{#each container.widgets as widget, index (widget.id + '-' + index)}
<Widget>
{#if isWidgetConfig(widget)}
{@const SvelteComponent = WidgetComponents[widget.component]}
<SvelteComponent {...widget.props} />
{:else if widget.widgets}
<WidgetContainer container={widget} />
{/if}
</Widget>
{#if index !== container.widgets.length - 1}
<div
class="divider bg-base-300 m-0"
class:divider-horizontal={container.layout === 'column'}
></div>
{/if}
{/each}
</div>
</div>
@@ -0,0 +1,15 @@
<script lang="ts">
import { Github } from "../icons";
interface Props {
github: any;
}
let { github }: Props = $props();
</script>
{#if github.active}
<a href={github.href} class="btn btn-ghost" target="_blank" rel="noopener noreferrer">
<Github class="h-5 w-5" />
</a>
{/if}
@@ -0,0 +1,14 @@
<script>
import logo from '$lib/assets/logo512.png';
/** @type {{appName: any}} */
let { appName } = $props();
</script>
<a
href="/"
class="rounded-box mb-4 flex items-center hover:scale-[1.02] active:scale-[0.98]"
>
<img src={logo} alt="Logo" class="h-12 w-12" />
<h1 class="px-4 text-2xl font-bold">{appName}</h1>
</a>
+189
View File
@@ -0,0 +1,189 @@
<script lang="ts">
import { page } from '$app/state'
import { useFeatureFlags } from '$lib/stores/featureFlags'
import GithubButton from '../menu/GithubButton.svelte'
import LogoButton from '../menu/LogoButton.svelte'
import MenuList from '../menu/MenuList.svelte'
import {
Connection,
Settings,
MdiController,
Devices,
Camera,
Rotate3d,
MotorOutline,
Health,
Folder,
Update,
WiFi,
Router,
AP,
Copyright,
Metrics,
DNS
} from '$lib/components/icons'
import appEnv from 'app-env'
const features = useFeatureFlags()
const appName = page.data.app_name
const copyright = page.data.copyright
const github = { href: 'https://github.com/' + page.data.github, active: true }
type menuItem = {
title: string
icon: ConstructorOfATypedSvelteComponent
href?: string
feature: boolean
active?: boolean
submenu?: menuItem[]
}
let menuItems = $state<menuItem[]>([])
$effect(() => {
menuItems = [
{
title: 'Connection',
icon: WiFi,
href: '/connection',
feature: !appEnv.VITE_USE_HOST_NAME
},
{
title: 'Controller',
icon: MdiController,
href: '/controller',
feature: true
},
{
title: 'Peripherals',
icon: Devices,
feature: true,
submenu: [
{
title: 'I2C',
icon: Connection,
href: '/peripherals/i2c',
feature: true
},
{
title: 'Camera',
icon: Camera,
href: '/peripherals/camera',
feature: $features.camera
},
{
title: 'Servo',
icon: MotorOutline,
href: '/peripherals/servo',
feature: true
},
{
title: 'IMU',
icon: Rotate3d,
href: '/peripherals/imu',
feature: $features.imu || $features.mag || $features.bmp
}
]
},
{
title: 'WiFi',
icon: WiFi,
feature: true,
submenu: [
{
title: 'WiFi Station',
icon: Router,
href: '/wifi/sta',
feature: true
},
{
title: 'Access Point',
icon: AP,
href: '/wifi/ap',
feature: true
},
{
title: 'mDNS',
icon: DNS,
href: '/wifi/mdns',
feature: true
}
]
},
{
title: 'System',
icon: Settings,
feature: true,
submenu: [
{
title: 'System Status',
icon: Health,
href: '/system/status',
feature: true
},
{
title: 'File System',
icon: Folder,
href: '/system/filesystem',
feature: true
},
{
title: 'System Metrics',
icon: Metrics,
href: '/system/metrics',
feature: true
},
{
title: 'Firmware Update',
icon: Update,
href: '/system/update',
feature: $features.ota || $features.upload_firmware || $features.download_firmware
}
]
}
] as menuItem[]
})
const { menuClicked } = $props()
function setActiveMenuItem(targetTitle: string) {
menuItems.forEach(item => {
item.active = item.title === targetTitle
item.submenu?.forEach(subItem => {
subItem.active = subItem.title === targetTitle
})
})
menuItems = menuItems
menuClicked()
}
$effect(() => {
setActiveMenuItem(page.data.title)
})
const updateMenu = (event: any) => {
setActiveMenuItem(event.details)
}
</script>
<div class="flex h-full w-80 flex-col p-4 bg-base-200 text-base-content">
<LogoButton {appName} />
<MenuList
{menuItems}
select={updateMenu}
class="grow flex-nowrap overflow-y-auto overflow-x-hidden"
level="0" />
<div class="divider my-0"></div>
<div class="flex items-center justify-between">
<GithubButton {github} />
<div class="flex items-center justify-end text-sm gap-2">
<Copyright class="h-4 w-4" />{copyright}
</div>
</div>
</div>
@@ -0,0 +1,48 @@
<script lang="ts">
import MenuList from './MenuList.svelte'
type MenuItem = {
title: string
icon: ConstructorOfATypedSvelteComponent
href?: string
feature: boolean
active?: boolean
submenu?: MenuItem[]
}
let { level, menuItems, select, class: klass } = $props()
const selectMenuItem = (title: string) => {
select(title)
}
</script>
<ul class={klass + ' menu w-full'}>
{#each menuItems as MenuItem[] as menuItem, i (menuItem.title)}
{#if menuItem.feature}
<li>
{#if menuItem.submenu}
<details open={menuItem.submenu.some(subItem => subItem.active)}>
<summary class="font-bold">
<menuItem.icon class="h-6 w-6" />
{menuItem.title}
</summary>
<div class="pl-4">
<MenuList menuItems={menuItem.submenu} level={level + 1} {select} class={klass} />
</div>
</details>
{:else}
<a
href={menuItem.href}
class="font-bold"
class:bg-base-100={menuItem.active}
class:text-lg={level === 0}
class:text-md={level === 1}
onclick={() => selectMenuItem(menuItem.title)}>
<menuItem.icon class="h-6 w-6" />
{menuItem.title}
</a>
{/if}
</li>
{/if}
{/each}
</ul>
@@ -0,0 +1,10 @@
<script lang="ts">
import { isFullscreen, toggleFullscreen } from '$lib/stores';
import { MdiFullscreenExit, MdiFullscreen } from '../icons';
const SvelteComponent = $derived($isFullscreen ? MdiFullscreenExit : MdiFullscreen);
</script>
<button onclick={toggleFullscreen}>
<SvelteComponent class="h-7 w-7" />
</button>
@@ -0,0 +1,33 @@
<script lang="ts">
import { WiFi, WiFi0, WiFi1, WiFi2, WifiOff } from "../icons";
interface Props {
showDBm?: boolean;
rssi?: number;
}
let { showDBm = false, rssi = 0 }: Props = $props();
const getWiFiIcon = () => {
if (rssi === 0) return WifiOff;
if (rssi >= -55) return WiFi;
if (rssi >= -75) return WiFi2;
if (rssi >= -85) return WiFi1;
return WiFi0;
};
const SvelteComponent = $derived(getWiFiIcon());
</script>
<div class="indicator">
<div class="tooltip tooltip-left" data-tip={rssi + " dBm"}>
{#if showDBm}
<span class="indicator-item indicator-start badge badge-accent badge-outline badge-xs">
{rssi} dBm
</span>
{/if}
<div class="h-7 w-7">
<SvelteComponent class="absolute inset-0 h-full w-full" />
</div>
</div>
</div>
@@ -0,0 +1,34 @@
<script lang="ts">
import { useFeatureFlags } from '$lib/stores';
import { modals } from 'svelte-modals';
import ConfirmDialog from '$lib/components/ConfirmDialog.svelte';
import { api } from '$lib/api';
import { Cancel, Power } from '../icons';
const features = useFeatureFlags();
const postSleep = async () => await api.post('/api/system/sleep');
const confirmSleep = () => {
modals.open(ConfirmDialog, {
title: 'Confirm Power Down',
message: 'Are you sure you want to switch off the device?',
labels: {
cancel: { label: 'Abort', icon: Cancel },
confirm: { label: 'Switch Off', icon: Power }
},
onConfirm: () => {
modals.close();
postSleep();
}
});
};
</script>
{#if $features.sleep}
<div class="flex-none">
<button class="btn btn-square btn-ghost h-9 w-10" onclick={confirmSleep}>
<Power class="text-error h-9 w-9" />
</button>
</div>
{/if}
@@ -0,0 +1,10 @@
<script lang="ts">
import { mode, modes } from "$lib/stores";
const deactivate = async () => {
mode.set(modes.indexOf('deactivated'));
};
</script>
<button onclick={deactivate} class="bg-error text-white btn rounded-none">STOP</button>
@@ -0,0 +1,9 @@
<script lang="ts">
import { MdiWeatherSunny, MdiMoonAndStars } from "../icons";
</script>
<label class="swap swap-rotate">
<input type="checkbox" value="light" class="theme-controller" />
<MdiWeatherSunny class="swap-off h-7 w-7" />
<MdiMoonAndStars class="swap-on h-7 w-7" />
</label>
@@ -0,0 +1,17 @@
<script lang="ts">
import {Hamburger} from '../icons'
</script>
<div class="topbar absolute left-0 top-0 w-full z-20 flex justify-between bg-zinc-800">
<div class="flex gap-2 p-2">
<a href="/">
<Hamburger class="h-8 w-8"/>
</a>
</div>
</div>
<style>
.topbar {
height: 50px;
}
</style>
@@ -0,0 +1,111 @@
<script lang="ts">
import { page } from '$app/state';
import { modals } from 'svelte-modals';
import { notifications } from '$lib/components/toasts/notifications';
import ConfirmDialog from '$lib/components/ConfirmDialog.svelte';
import GithubUpdateDialog from '$lib/components/GithubUpdateDialog.svelte';
import { compareVersions } from 'compare-versions';
import { onMount } from 'svelte';
import { api } from '$lib/api';
import type { GithubRelease } from '$lib/types/models';
import { useFeatureFlags } from '$lib/stores/featureFlags';
import { Cancel, CloudDown, Firmware } from '../icons';
const features = useFeatureFlags();
interface Props {
update?: boolean;
}
let { update = $bindable(false) }: Props = $props();
let firmwareVersion: string = $state('');
let firmwareDownloadLink: string = $state('');
async function getGithubAPI() {
const headers = {
accept: 'application/vnd.github+json',
'X-GitHub-Api-Version': '2022-11-28'
};
const result = await api.get<GithubRelease>(
`https://api.github.com/repos/${page.data.github}/releases/latest`,
{ headers }
);
if (result.inner.message === '404' || result.inner.message == 'Not Found') {
console.warn('Error: Could not find releases in the repository');
return;
}
if (result.isErr()) {
console.error('Error:', result.inner);
return;
}
const results = result.inner;
update = false;
firmwareVersion = '';
if (compareVersions(results.tag_name, $features.firmware_version) === 1) {
// iterate over assets and find the correct one
for (let i = 0; i < results.assets.length; i++) {
// check if the asset is of type *.bin
if (
results.assets[i].name.includes('.bin') &&
results.assets[i].name.includes($features.firmware_built_target)
) {
update = true;
firmwareVersion = results.tag_name;
firmwareDownloadLink = results.assets[i].browser_download_url;
notifications.info('Firmware update available.', 5000);
}
}
}
}
async function postGithubDownload(url: string) {
const result = await api.post('/api/downloadUpdate', { download_url: url });
if (result.isErr()) {
console.error('Error:', result.inner);
return;
}
}
onMount(async () => {
if ($features.download_firmware) {
await getGithubAPI();
setInterval(async () => await getGithubAPI(), 60 * 60 * 1000); // once per hour
}
});
function confirmGithubUpdate(url: string) {
modals.open(ConfirmDialog, {
title: 'Confirm flashing new firmware to the device',
message: 'Are you sure you want to overwrite the existing firmware with a new one?',
labels: {
cancel: { label: 'Abort', icon: Cancel },
confirm: { label: 'Update', icon: CloudDown }
},
onConfirm: () => {
postGithubDownload(url);
modals.open(GithubUpdateDialog, {
onConfirm: () => modals.closeAll()
});
}
});
}
</script>
{#if update}
<div class="indicator flex-none">
<button
class="btn btn-square btn-ghost h-9 w-9"
onclick={() => confirmGithubUpdate(firmwareDownloadLink)}
>
<span
class="indicator-item indicator-top indicator-center badge badge-info badge-xs top-2 scale-75 lg:top-1"
>
{firmwareVersion}
</span>
<Firmware class="h-7 w-7" />
</button>
</div>
{/if}
@@ -0,0 +1,6 @@
<script lang="ts">
import { selectedView, views } from "$lib/stores/application";
import Selector from "../widget/Selector.svelte";
</script>
<Selector bind:selectedOption={$selectedView} options={$views.map((v) => v.name)} />
@@ -0,0 +1,38 @@
<script lang="ts">
import { page } from '$app/state'
import { telemetry } from '$lib/stores/telemetry'
import RssiIndicator from '$lib/components/statusbar/RSSIIndicator.svelte'
import UpdateIndicator from '$lib/components/statusbar/UpdateIndicator.svelte'
import SleepButton from './SleepButton.svelte'
import ThemeButton from './ThemeButton.svelte'
import FullscreenButton from './FullscreenButton.svelte'
import StopButton from './StopButton.svelte'
import ViewSelector from './ViewSelector.svelte'
import { Hamburger } from '../icons'
</script>
<div class="navbar bg-base-300 sticky top-0 z-10 h-12 min-h-fit drop-shadow-lg lg:h-16 gap-2 pr-0">
<div class="flex flex-1 gap-2">
<label for="main-menu" class="btn btn-ghost btn-circle btn-sm drawer-button">
<Hamburger class="h-6 w-auto" />
</label>
{#if page.data.title === 'Controller'}
<ViewSelector />
{:else}
<h1 class="px-2 text-xl font-bold lg:text-2xl">{page.data.title}</h1>
{/if}
</div>
<UpdateIndicator />
<FullscreenButton />
<ThemeButton />
<RssiIndicator rssi={$telemetry.rssi.rssi} />
<SleepButton />
<StopButton />
</div>
@@ -0,0 +1,35 @@
<script>
import { flip } from 'svelte/animate';
import { fly } from 'svelte/transition';
import { notifications } from '$lib/components/toasts/notifications';
import { error, info, success, warning } from '../icons';
/** @type {{theme?: any, icon?: any}} */
let { theme = {
error: 'alert-error',
success: 'alert-success',
warning: 'alert-warning',
info: 'alert-info'
}, icon = {
error: error,
success: success,
warning: warning,
info: info
} } = $props();
</script>
<div class="toast toast-end mr-4 z-20">
{#each $notifications as notification (notification.id)}
{@const SvelteComponent = icon[notification.type]}
<div
animate:flip={{ duration: 400 }}
class="alert animate-none {theme[notification.type]}"
in:fly={{ y: 100, duration: 400 }}
out:fly={{ x: 100, duration: 400 }}
>
<SvelteComponent class="h-6 w-6 shrink-0" />
<span>{notification.message}</span>
</div>
{/each}
</div>
@@ -0,0 +1,42 @@
import { writable, derived, type Writable } from 'svelte/store';
type StateType = 'info' | 'success' | 'warning' | 'error';
type State = {
id: string;
type: StateType;
message: string;
};
function createNotificationStore() {
const state: State[] = [];
const notifications = writable(state);
const { subscribe } = notifications;
function send(message: string, type: StateType = 'info', timeout: number) {
const id = generateId();
setTimeout(() => {
notifications.update((state) => {
return state.filter((n) => n.id !== id);
});
}, timeout);
notifications.update((state) => {
return [...state, { id, type, message }];
});
}
return {
subscribe,
send,
error: (msg: string, timeout: number) => send(msg, 'error', timeout),
warning: (msg: string, timeout: number) => send(msg, 'warning', timeout),
info: (msg: string, timeout: number) => send(msg, 'info', timeout),
success: (msg: string, timeout: number) => send(msg, 'success', timeout)
};
}
function generateId() {
return '_' + Math.random().toString(36).substr(2, 9);
}
export const notifications = createNotificationStore();
@@ -0,0 +1,103 @@
<script lang="ts">
import { daisyColor } from "$lib/utilities";
import { Chart, registerables } from "chart.js";
import { onMount } from "svelte";
import { cubicOut } from "svelte/easing";
import { slide } from "svelte/transition";
let chartElement: HTMLCanvasElement = $state();
let chart: Chart;
interface Props {
label: any;
data: number[];
title: any;
}
let { label, data, title }: Props = $props();
Chart.register(...registerables);
onMount(() => {
chart = new Chart(chartElement, {
type: 'line',
data: {
labels: data,
datasets: [
{
label,
borderColor: daisyColor('--p'),
backgroundColor: daisyColor('--p', 50),
borderWidth: 2,
data,
yAxisID: 'y'
},
]
},
options: {
maintainAspectRatio: false,
responsive: true,
plugins: {
legend: {
display: true
},
tooltip: {
mode: 'index',
intersect: false
}
},
elements: {
point: {
radius: 0
}
},
scales: {
x: {
grid: {
color: daisyColor('--bc', 10)
},
ticks: {
color: daisyColor('--bc')
},
display: false
},
y: {
type: 'linear',
title: {
display: true,
text: title,
color: daisyColor('--bc'),
font: {
size: 16,
weight: 'bold'
}
},
position: 'left',
min: 0,
max: 100,
grid: { color: daisyColor('--bc', 10) },
ticks: {
color: daisyColor('--bc')
},
border: { color: daisyColor('--bc', 10) }
}
}
}
});
setInterval(() => {
chart.data.labels = data
chart.data.datasets[0].data = data
}, 500);
})
</script>
<div class="w-full h-full overflow-x-auto">
<div
class="flex w-full flex-col space-y-1 h-60"
transition:slide|local={{ duration: 300, easing: cubicOut }}
>
<canvas bind:this={chartElement}></canvas>
</div>
</div>
@@ -0,0 +1,20 @@
<script lang="ts">
interface Props {
options?: string[];
selectedOption?: string;
change: () => void;
[key: string]: any;
}
let { options = [], selectedOption = $bindable(''), ...rest }: Props = $props();
</script>
<select
bind:value={selectedOption}
{...rest}
class="select select-bordered select-sm lg:select-md max-w-xs {rest.class || ''}"
>
{#each options as option}
<option value={option}>{option}</option>
{/each}
</select>
+447
View File
@@ -0,0 +1,447 @@
import type { body_state_t } from './kinematic'
import Kinematic from './kinematic'
import { fromInt8 } from './utilities'
const { sin } = Math
export interface gait_state_t {
step_height: number
step_x: number
step_z: number
step_angle: number
step_velocity: number
step_depth: number
}
export interface ControllerCommand {
stop: number
lx: number
ly: number
rx: number
ry: number
h: number
s: number
s1: number
}
export abstract class GaitState {
protected abstract name: string
protected dt = 0.02
protected body_state!: body_state_t
protected gait_state: gait_state_t = {
step_height: 0.4,
step_x: 0,
step_z: 0,
step_angle: 0,
step_velocity: 1,
step_depth: 0.002
}
public get default_feet_pos() {
return new Kinematic().getDefaultFeetPos()
}
protected get default_height() {
return 0.5
}
begin() {
console.log('Starting', this.name)
}
end() {
console.log('Ending', this.name)
}
step(body_state: body_state_t, command: ControllerCommand, dt: number = 0.02) {
this.map_command(command)
this.body_state = body_state
this.dt = dt / 1000
return body_state
}
map_command(command: ControllerCommand) {
const newCommand = {
step_height: 0.4 + (command.s1 / 128 + 1) / 2,
step_x: Math.floor(fromInt8(command.ly, -1, 1) * 10) / 10,
step_z: -(Math.floor(fromInt8(command.lx, -1, 1) * 10) / 10),
step_velocity: command.s / 128 + 1,
step_angle: command.rx / 128,
step_depth: 0.002
}
this.gait_state = newCommand
}
}
export class IdleState extends GaitState {
protected name = 'Idle'
}
export class CalibrationState extends GaitState {
protected name = 'Calibration'
step(body_state: body_state_t, command: ControllerCommand, dt: number = 0.02) {
body_state.omega = 0
body_state.phi = 0
body_state.psi = 0
body_state.xm = 0
body_state.ym = this.default_height * 10
body_state.zm = 0
body_state.feet = this.default_feet_pos
return body_state
}
}
export class RestState extends GaitState {
protected name = 'Rest'
step(body_state: body_state_t, command: ControllerCommand, dt: number = 0.02) {
body_state.omega = 0
body_state.phi = 0
body_state.psi = 0
body_state.xm = 0
body_state.ym = this.default_height / 2
body_state.zm = 0
body_state.feet = this.default_feet_pos
return body_state
}
}
export class StandState extends GaitState {
protected name = 'Stand'
step(body_state: body_state_t, command: ControllerCommand, dt: number = 0.02) {
body_state.omega = 0
body_state.phi = command.rx / 8
body_state.psi = command.ry / 8
body_state.xm = command.ly / 2 / 100
body_state.zm = command.lx / 2 / 100
body_state.feet = this.default_feet_pos
return body_state
}
}
abstract class PhaseGaitState extends GaitState {
protected tick = 0
protected phase = 0
protected phase_time = 0
protected abstract num_phases: number
protected abstract phase_speed_factor: number
protected abstract swing_stand_ratio: number
protected contact_phases!: number[][]
protected shifts!: number[][]
step(body_state: body_state_t, command: ControllerCommand, dt: number = 0.02) {
super.step(body_state, command, dt)
this.update_phase()
this.update_body_position()
this.update_feet_positions()
return this.body_state
}
update_phase() {
this.phase_time += this.dt * this.phase_speed_factor * this.gait_state.step_velocity
if (this.phase_time >= 1) {
this.phase += 1
if (this.phase == this.num_phases) this.phase = 0
this.phase_time = 0
}
}
update_body_position() {
if (this.num_phases === 4) return
const shift = this.shifts[Math.floor(this.phase / 2)]
this.body_state.xm += (shift[0] - this.body_state.xm) * this.dt * 4
this.body_state.zm += (shift[2] - this.body_state.zm) * this.dt * 4
}
update_feet_positions() {
for (let i = 0; i < 4; i++) {
this.body_state.feet[i] = this.update_foot_position(i)
}
}
update_foot_position(index: number): number[] {
const contact = this.contact_phases[index][this.phase]
return contact ? this.stand(index) : this.swing(index)
}
stand(index: number): number[] {
const delta_pos = [
-this.gait_state.step_x * this.dt * this.swing_stand_ratio,
0,
-this.gait_state.step_z * this.dt * this.swing_stand_ratio
]
this.body_state.feet[index][0] = this.body_state.feet[index][0] + delta_pos[0]
this.body_state.feet[index][1] = this.default_feet_pos[index][1]
this.body_state.feet[index][2] = this.body_state.feet[index][2] + delta_pos[2]
return this.body_state.feet[index]
}
swing(index: number): number[] {
const delta_pos = [this.gait_state.step_x * this.dt, 0, this.gait_state.step_z * this.dt]
if (this.gait_state.step_x == 0) {
delta_pos[0] =
(this.default_feet_pos[index][0] - this.body_state.feet[index][0]) * this.dt * 8
}
if (this.gait_state.step_z == 0) {
delta_pos[2] =
(this.default_feet_pos[index][2] - this.body_state.feet[index][2]) * this.dt * 8
}
this.body_state.feet[index][0] = this.body_state.feet[index][0] + delta_pos[0]
this.body_state.feet[index][1] =
this.default_feet_pos[index][1] + sin(this.phase_time * Math.PI) * this.gait_state.step_height
this.body_state.feet[index][2] = this.body_state.feet[index][2] + delta_pos[2]
return this.body_state.feet[index]
}
}
export class FourPhaseWalkState extends PhaseGaitState {
protected name = 'Four phase walk'
protected num_phases = 4
protected phase_speed_factor = 6
protected contact_phases = [
[1, 0, 1, 1],
[1, 1, 1, 0],
[1, 1, 1, 0],
[1, 0, 1, 1]
]
protected swing_stand_ratio = 1 / (this.num_phases - 1)
begin() {
super.begin()
}
end() {
super.end()
}
step(body_state: body_state_t, command: ControllerCommand, dt: number = 0.02) {
return super.step(body_state, command, dt)
}
}
export class EightPhaseWalkState extends PhaseGaitState {
protected name = 'Eight phase walk'
protected num_phases = 8
protected phase_speed_factor = 4
protected contact_phases = [
[1, 0, 1, 1, 1, 1, 1, 1],
[1, 1, 1, 1, 1, 0, 1, 1],
[1, 1, 1, 1, 1, 1, 1, 0],
[1, 1, 1, 0, 1, 1, 1, 1]
]
protected shifts = [
[-0.05, 0, -0.2],
[0.3, 0, 0.2],
[-0.05, 0, 0.2],
[0.3, 0, -0.2]
]
protected swing_stand_ratio = 1 / (this.num_phases - 1)
begin() {
super.begin()
}
end() {
super.end()
}
step(body_state: body_state_t, command: ControllerCommand, dt: number = 0.02) {
return super.step(body_state, command, dt)
}
}
export class BezierState extends GaitState {
protected name = 'Bezier'
protected phase = 0
protected phase_num = 0
protected step_length: number = 0
offset = [0, 0.5, 0.5, 0]
begin() {
super.begin()
}
end() {
super.end()
}
step(body_state: body_state_t, command: ControllerCommand, dt: number = 0.02) {
super.step(body_state, command, dt)
this.step_length = Math.sqrt(this.gait_state.step_x ** 2 + this.gait_state.step_z ** 2)
if (this.gait_state.step_x < 0) {
this.step_length = -this.step_length
}
this.update_phase()
this.update_feet_positions()
return this.body_state
}
update_phase() {
this.phase += this.dt * this.gait_state.step_velocity * 2
if (this.phase >= 1) {
this.phase_num += 1
this.phase_num %= 2
this.phase = 0
}
}
update_feet_positions() {
for (let i = 0; i < 4; i++) {
this.body_state.feet[i] = this.update_foot_position(i)
}
}
update_foot_position(index: number): number[] {
let phase = this.phase + this.offset[index]
if (phase >= 1) {
phase -= 1
}
this.body_state.feet[index][0] = this.default_feet_pos[index][0]
this.body_state.feet[index][1] = this.default_feet_pos[index][1]
this.body_state.feet[index][2] = this.default_feet_pos[index][2]
return phase <= 0.75 ?
this.stand_controller(index, phase / 0.75)
: this.swing_controller(index, (phase - 0.75) / (1 - 0.75))
}
stand_controller(index: number, phase: number) {
let depth = this.gait_state.step_depth
return this.controller(index, phase, stance_curve, depth)
}
swing_controller(index: number, phase: number) {
let height = this.gait_state.step_height
return this.controller(index, phase, bezier_curve, height)
}
controller(
index: number,
phase: number,
controller: (length: number, angle: number, ...args: number[]) => number[],
...args: number[]
) {
let length = this.step_length / 2
let angle = Math.atan2(this.gait_state.step_z, this.step_length) * 2
const delta_pos = controller(length, angle, ...args, phase)
length = this.gait_state.step_angle * 2
angle = yawArc(this.default_feet_pos[index], this.body_state.feet[index])
const delta_rot = controller(length, angle, ...args, phase)
this.body_state.feet[index][0] += delta_pos[0] + delta_rot[0] * 0.2
this.body_state.feet[index][2] += delta_pos[2] + delta_rot[2] * 0.2
if (this.gait_state.step_x || this.gait_state.step_z || this.gait_state.step_angle)
this.body_state.feet[index][1] += delta_pos[1] + delta_rot[1] * 0.2
return this.body_state.feet[index]
}
}
const stance_curve = (length: number, angle: number, depth: number, phase: number): number[] => {
const X_POLAR = Math.cos(angle)
const Y_POLAR = Math.sin(angle)
const step = length * (1 - 2 * phase)
const X = step * X_POLAR
const Z = step * Y_POLAR
let Y = 0
if (length !== 0) {
Y = -depth * Math.cos((Math.PI * (X + Y)) / (2 * length))
}
return [X, Y, Z]
}
const yawArc = (default_foot_pos: number[], current_foot_pos: number[]): number => {
const foot_mag = Math.sqrt(default_foot_pos[0] ** 2 + default_foot_pos[2] ** 2)
const foot_dir = Math.atan2(default_foot_pos[2], default_foot_pos[0])
const offsets = [
current_foot_pos[0] - default_foot_pos[0],
current_foot_pos[2] - default_foot_pos[2],
current_foot_pos[1] - default_foot_pos[1]
]
const offset_mag = Math.sqrt(offsets[0] ** 2 + offsets[2] ** 2)
const offset_mod = Math.atan2(offset_mag, foot_mag)
return Math.PI / 2.0 + foot_dir + offset_mod
}
const bezier_curve = (length: number, angle: number, height: number, phase: number): number[] => {
const control_points = get_control_points(length, angle, height)
const n = control_points.length - 1
const point = [0, 0, 0]
for (let i = 0; i <= n; i++) {
const bernstein_poly = comb(n, i) * Math.pow(phase, i) * Math.pow(1 - phase, n - i)
point[0] += bernstein_poly * control_points[i][0]
point[1] += bernstein_poly * control_points[i][1]
point[2] += bernstein_poly * control_points[i][2]
}
return point
}
const get_control_points = (length: number, angle: number, height: number): number[][] => {
const X_POLAR = Math.cos(angle)
const Z_POLAR = Math.sin(angle)
const STEP = [
-length,
-length * 1.4,
-length * 1.5,
-length * 1.5,
-length * 1.5,
0.0,
0.0,
0.0,
length * 1.5,
length * 1.5,
length * 1.4,
length
]
const Y = [
0.0,
0.0,
height * 0.9,
height * 0.9,
height * 0.9,
height * 0.9,
height * 0.9,
height * 1.1,
height * 1.1,
height * 1.1,
0.0,
0.0
]
const control_points: number[][] = []
for (let i = 0; i < STEP.length; i++) {
const X = STEP[i] * X_POLAR
const Z = STEP[i] * Z_POLAR
control_points.push([X, Y[i], Z])
}
return control_points
}
const comb = (n: number, k: number): number => {
if (k < 0 || k > n) return 0
if (k === 0 || k === n) return 1
k = Math.min(k, n - k)
let c = 1
for (let i = 0; i < k; i++) {
c = (c * (n - i)) / (i + 1)
}
return c
}
+1
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@@ -0,0 +1 @@
// place files you want to import through the `$lib` alias in this folder.
+129 -391
View File
@@ -1,393 +1,131 @@
export interface body_state_t {
omega: number
phi: number
psi: number
xm: number
ym: number
zm: number
feet: number[][]
}
export interface position {
x: number
y: number
z: number
}
export interface target_position {
x: number
z: number
yaw: number
}
const { cos, sin, atan2, acos, sqrt, max, min } = Math
const DEG2RAD = 0.017453292519943
export default class Kinematic {
private l1: number;
private l2: number;
private l3: number;
private l4: number;
private L: number;
private W: number;
constructor() {
this.l1 = 50;
this.l2 = 20;
this.l3 = 120;
this.l4 = 155;
this.L = 140;
this.W = 75;
}
bodyIK(
omega: number,
phi: number,
psi: number,
xm: number,
ym: number,
zm: number
): number[][][] {
const { cos, sin } = Math;
const Rx: number[][] = [
[1, 0, 0, 0],
[0, cos(omega), -sin(omega), 0],
[0, sin(omega), cos(omega), 0],
[0, 0, 0, 1]
];
const Ry: number[][] = [
[cos(phi), 0, sin(phi), 0],
[0, 1, 0, 0],
[-sin(phi), 0, cos(phi), 0],
[0, 0, 0, 1]
];
const Rz: number[][] = [
[cos(psi), -sin(psi), 0, 0],
[sin(psi), cos(psi), 0, 0],
[0, 0, 1, 0],
[0, 0, 0, 1]
];
const Rxyz: number[][] = this.matrixMultiply(this.matrixMultiply(Rx, Ry), Rz);
const T: number[][] = [
[0, 0, 0, xm],
[0, 0, 0, ym],
[0, 0, 0, zm],
[0, 0, 0, 0]
];
const Tm: number[][] = this.matrixAdd(T, Rxyz);
const sHp = sin(Math.PI / 2);
const cHp = cos(Math.PI / 2);
const L = this.L;
const W = this.W;
return [
this.matrixMultiply(Tm, [
[cHp, 0, sHp, L / 2],
[0, 1, 0, 0],
[-sHp, 0, cHp, W / 2],
[0, 0, 0, 1]
]),
this.matrixMultiply(Tm, [
[cHp, 0, sHp, L / 2],
[0, 1, 0, 0],
[-sHp, 0, cHp, -W / 2],
[0, 0, 0, 1]
]),
this.matrixMultiply(Tm, [
[cHp, 0, sHp, -L / 2],
[0, 1, 0, 0],
[-sHp, 0, cHp, W / 2],
[0, 0, 0, 1]
]),
this.matrixMultiply(Tm, [
[cHp, 0, sHp, -L / 2],
[0, 1, 0, 0],
[-sHp, 0, cHp, -W / 2],
[0, 0, 0, 1]
])
];
}
private legIK(point: number[]): number[] {
const [x, y, z] = point;
const { atan2, cos, sin, sqrt, acos } = Math;
const { l1, l2, l3, l4 } = this;
let F;
try {
F = sqrt(x ** 2 + y ** 2 - l1 ** 2);
if (isNaN(F)) throw new Error('F is NaN');
} catch (error) {
//console.log(error)
F = l1;
}
const G = F - l2;
const H = sqrt(G ** 2 + z ** 2);
const theta1 = -atan2(y, x) - atan2(F, -l1);
const D = (H ** 2 - l3 ** 2 - l4 ** 2) / (2 * l3 * l4);
let theta3: number;
try {
theta3 = acos(D);
if (isNaN(theta3)) throw new Error('theta3 is NaN');
} catch (error) {
theta3 = 0;
}
const theta2 = atan2(z, G) - atan2(l4 * sin(theta3), l3 + l4 * cos(theta3));
return [theta1, theta2, theta3];
}
matrixMultiply(a: number[][], b: number[][]): number[][] {
const result: number[][] = [];
for (let i = 0; i < a.length; i++) {
const row: number[] = [];
for (let j = 0; j < b[0].length; j++) {
let sum = 0;
for (let k = 0; k < a[i].length; k++) {
sum += a[i][k] * b[k][j];
}
row.push(sum);
}
result.push(row);
}
return result;
}
multiplyVector(matrix: number[][], vector: number[]): number[] {
const rows = matrix.length;
const cols = matrix[0].length;
const vectorLength = vector.length;
if (cols !== vectorLength) {
throw new Error('Matrix and vector dimensions do not match for multiplication.');
}
const result = [];
for (let i = 0; i < rows; i++) {
let sum = 0;
for (let j = 0; j < cols; j++) {
sum += matrix[i][j] * vector[j];
}
result.push(sum);
}
return result;
}
private matrixAdd(a: number[][], b: number[][]): number[][] {
const result: number[][] = [];
for (let i = 0; i < a.length; i++) {
const row: number[] = [];
for (let j = 0; j < a[i].length; j++) {
row.push(a[i][j] + b[i][j]);
}
result.push(row);
}
return result;
}
public calcLegPoints(angles: number[]): number[][] {
const [theta1, theta2, theta3] = angles;
const theta23 = theta2 + theta3;
const T0: number[] = [0, 0, 0, 1];
const T1: number[] = this.vectorAdd(T0, [
-this.l1 * Math.cos(theta1),
this.l1 * Math.sin(theta1),
0,
0
]);
const T2: number[] = this.vectorAdd(T1, [
-this.l2 * Math.sin(theta1),
-this.l2 * Math.cos(theta1),
0,
0
]);
const T3: number[] = this.vectorAdd(T2, [
-this.l3 * Math.sin(theta1) * Math.cos(theta2),
-this.l3 * Math.cos(theta1) * Math.cos(theta2),
this.l3 * Math.sin(theta2),
0
]);
const T4: number[] = this.vectorAdd(T3, [
-this.l4 * Math.sin(theta1) * Math.cos(theta23),
-this.l4 * Math.cos(theta1) * Math.cos(theta23),
this.l4 * Math.sin(theta23),
0
]);
return [T0, T1, T2, T3, T4];
}
public calcIK(Lp: number[][], angles: number[], center: number[]): number[][] {
const [omega, phi, psi] = angles;
const [xm, ym, zm] = center;
const [Tlf, Trf, Tlb, Trb] = this.bodyIK(omega, phi, psi, xm, ym, zm);
const Ix: number[][] = [
[-1, 0, 0, 0],
[0, 1, 0, 0],
[0, 0, 1, 0],
[0, 0, 0, 1]
];
return [
this.legIK(this.multiplyVector(this.matrixInverse(Tlf), Lp[0])),
this.legIK(this.multiplyVector(Ix, this.multiplyVector(this.matrixInverse(Trf), Lp[1]))),
this.legIK(this.multiplyVector(this.matrixInverse(Tlb), Lp[2])),
this.legIK(this.multiplyVector(Ix, this.multiplyVector(this.matrixInverse(Trb), Lp[3])))
];
}
private vectorAdd(a: number[], b: number[]): number[] {
return a.map((val, index) => val + b[index]);
}
private matrixInverse(matrix: number[][]): number[][] {
const det = this.determinant(matrix);
const adjugate = this.adjugate(matrix);
const scalar = 1 / det;
const inverse: number[][] = [];
for (let i = 0; i < matrix.length; i++) {
const row: number[] = [];
for (let j = 0; j < matrix[i].length; j++) {
row.push(adjugate[i][j] * scalar);
}
inverse.push(row);
}
return inverse;
}
private determinant(matrix: number[][]): number {
if (matrix.length !== matrix[0].length) {
throw new Error('The matrix is not square.');
}
if (matrix.length === 2) {
return matrix[0][0] * matrix[1][1] - matrix[0][1] * matrix[1][0];
}
let det = 0;
for (let i = 0; i < matrix.length; i++) {
const sign = i % 2 === 0 ? 1 : -1;
const subMatrix: number[][] = [];
for (let j = 1; j < matrix.length; j++) {
const row: number[] = [];
for (let k = 0; k < matrix.length; k++) {
if (k !== i) {
row.push(matrix[j][k]);
}
}
subMatrix.push(row);
}
det += sign * matrix[0][i] * this.determinant(subMatrix);
}
return det;
}
private adjugate(matrix: number[][]): number[][] {
if (matrix.length !== matrix[0].length) {
throw new Error('The matrix is not square.');
}
const adjugate: number[][] = [];
for (let i = 0; i < matrix.length; i++) {
const row: number[] = [];
for (let j = 0; j < matrix[i].length; j++) {
const sign = (i + j) % 2 === 0 ? 1 : -1;
const subMatrix: number[][] = [];
for (let k = 0; k < matrix.length; k++) {
if (k !== i) {
const subRow: number[] = [];
for (let l = 0; l < matrix.length; l++) {
if (l !== j) {
subRow.push(matrix[k][l]);
}
}
subMatrix.push(subRow);
}
}
const cofactor = sign * this.determinant(subMatrix);
row.push(cofactor);
}
adjugate.push(row);
}
return this.transpose(adjugate);
}
private transpose(matrix: number[][]): number[][] {
const transposed: number[][] = [];
for (let i = 0; i < matrix.length; i++) {
const row: number[] = [];
for (let j = 0; j < matrix[i].length; j++) {
row.push(matrix[j][i]);
}
transposed.push(row);
}
return transposed;
}
}
export class ForwardKinematics {
private l1: number;
private l2: number;
private l3: number;
private l4: number;
constructor() {
this.l1 = 50;
this.l2 = 20;
this.l3 = 120;
this.l4 = 155;
}
public calculateFootpoint(theta1: number, theta2: number, theta3: number): number[] {
const { cos, sin } = Math;
const x =
this.l1 * cos(theta1) +
this.l2 * cos(theta1) +
this.l3 * cos(theta1 + theta2) +
this.l4 * cos(theta1 + theta2 + theta3);
const y =
this.l1 * sin(theta1) +
this.l2 * sin(theta1) +
this.l3 * sin(theta1 + theta2) +
this.l4 * sin(theta1 + theta2 + theta3);
const z = 0;
return [x, y, z];
}
public calculateFootpoints(angles: number[]): number[][] {
const footpoints: number[][] = [];
for (let i = 0; i < angles.length; i += 3) {
const theta1 = angles[i];
const theta2 = angles[i + 1];
const theta3 = angles[i + 2];
const footpoint = this.calculateFootpoint(theta1, theta2, theta3);
footpoints.push(footpoint);
}
return footpoints;
}
l1: number
l2: number
l3: number
l4: number
L: number
W: number
DEG2RAD = DEG2RAD
mountOffsets: number[][]
invMountRot = [
[0, 0, -1],
[0, 1, 0],
[1, 0, 0]
]
constructor() {
this.l1 = 60.5 / 100
this.l2 = 10 / 100
this.l3 = 111.7 / 100
this.l4 = 118.5 / 100
this.L = 207.5 / 100
this.W = 78 / 100
this.mountOffsets = [
[this.L / 2, 0, this.W / 2],
[this.L / 2, 0, -this.W / 2],
[-this.L / 2, 0, this.W / 2],
[-this.L / 2, 0, -this.W / 2]
]
}
getDefaultFeetPos(): number[][] {
return this.mountOffsets.map((offset, i) => {
return [offset[0], -1, offset[2] + (i % 2 === 1 ? -this.l1 : this.l1)]
})
}
calcIK(p: body_state_t): number[] {
const roll = p.omega * this.DEG2RAD
const pitch = p.phi * this.DEG2RAD
const yaw = p.psi * this.DEG2RAD
const rot = this.euler2R(roll, pitch, yaw)
const inv_rot = [
[rot[0][0], rot[1][0], rot[2][0]],
[rot[0][1], rot[1][1], rot[2][1]],
[rot[0][2], rot[1][2], rot[2][2]]
]
const inv_trans = [
-inv_rot[0][0] * p.xm - inv_rot[0][1] * p.ym - inv_rot[0][2] * p.zm,
-inv_rot[1][0] * p.xm - inv_rot[1][1] * p.ym - inv_rot[1][2] * p.zm,
-inv_rot[2][0] * p.xm - inv_rot[2][1] * p.ym - inv_rot[2][2] * p.zm
]
return p.feet.flatMap((foot, i) => {
const [wx, wy, wz] = foot
const bx = inv_rot[0][0] * wx + inv_rot[0][1] * wy + inv_rot[0][2] * wz + inv_trans[0]
const by = inv_rot[1][0] * wx + inv_rot[1][1] * wy + inv_rot[1][2] * wz + inv_trans[1]
const bz = inv_rot[2][0] * wx + inv_rot[2][1] * wy + inv_rot[2][2] * wz + inv_trans[2]
const [mx, my, mz] = this.mountOffsets[i]
const px = bx - mx,
py = by - my,
pz = bz - mz
const lx =
this.invMountRot[0][0] * px + this.invMountRot[0][1] * py + this.invMountRot[0][2] * pz
const ly =
this.invMountRot[1][0] * px + this.invMountRot[1][1] * py + this.invMountRot[1][2] * pz
const lz =
this.invMountRot[2][0] * px + this.invMountRot[2][1] * py + this.invMountRot[2][2] * pz
const xLocal = i % 2 === 1 ? -lx : lx
return this.legIK(xLocal, ly, lz)
})
}
private legIK(x: number, y: number, z: number): [number, number, number] {
const F = sqrt(max(0, x * x + y * y - this.l1 * this.l1))
const G = F - this.l2
const H = sqrt(G * G + z * z)
const t1 = -atan2(y, x) - atan2(F, -this.l1)
const D = (H * H - this.l3 * this.l3 - this.l4 * this.l4) / (2 * this.l3 * this.l4)
const t3 = acos(max(-1, min(1, D)))
const t2 = atan2(z, G) - atan2(this.l4 * sin(t3), this.l3 + this.l4 * cos(t3))
return [t1, t2, t3]
}
private euler2R(roll: number, pitch: number, yaw: number): number[][] {
const cr = cos(roll),
sr = sin(roll)
const cp = cos(pitch),
sp = sin(pitch)
const cy = cos(yaw),
sy = sin(yaw)
return [
[cp * cy, -cp * sy, sp],
[sr * sp * cy + sy * cr, -sr * sp * sy + cr * cy, -sr * cp],
[sr * sy - sp * cr * cy, sr * cy + sp * sy * cr, cr * cp]
]
}
}
-22
View File
@@ -1,22 +0,0 @@
export type vector = { x: number; y: number };
export interface ControllerInput {
left: vector;
right: vector;
height: number;
speed: number;
}
export type angles = number[] | Int16Array;
export type AnglesData = {
type: 'angles';
data: angles;
};
export type LogData = {
type: 'log';
data: string;
};
export type WebSocketJsonMsg = AnglesData | LogData;
+332 -272
View File
@@ -1,319 +1,379 @@
import {
Mesh,
PerspectiveCamera,
PlaneGeometry,
Scene,
ShadowMaterial,
WebGLRenderer,
AmbientLight,
DirectionalLight,
PCFSoftShadowMap,
GridHelper,
ArrowHelper,
Vector3,
LoaderUtils,
Object3D,
FogExp2,
CanvasTexture,
type ColorRepresentation,
type WebGLRendererParameters,
MeshPhongMaterial,
EquirectangularReflectionMapping,
ACESFilmicToneMapping,
MathUtils
Mesh,
PerspectiveCamera,
PlaneGeometry,
Scene,
WebGLRenderer,
AmbientLight,
DirectionalLight,
PCFSoftShadowMap,
type GridHelper,
ArrowHelper,
Vector3,
FogExp2,
CanvasTexture,
type ColorRepresentation,
type WebGLRendererParameters,
MeshPhongMaterial,
EquirectangularReflectionMapping,
ACESFilmicToneMapping,
MathUtils,
Group,
MeshBasicMaterial,
RepeatWrapping
} from 'three';
import { Sky } from 'three/addons/objects/Sky.js';
import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls';
import { TransformControls } from 'three/examples/jsm/controls/TransformControls';
import { Reflector } from 'three/examples/jsm/objects/Reflector.js';
import { type URDFJoint, type URDFMimicJoint, type URDFRobot } from 'urdf-loader';
import { PointerURDFDragControls } from 'urdf-loader/src/URDFDragControls';
import { sunCalculator } from './utilities/position-utilities';
export const addScene = () => new Scene();
interface position {
x?: number;
y?: number;
z?: number;
x?: number;
y?: number;
z?: number;
}
interface light {
color?: ColorRepresentation;
intensity?: number;
}
interface gridOptions {
divisions?: number;
size?: number;
color?: ColorRepresentation;
intensity?: number;
}
interface arrowOptions {
origin: position;
direction: position;
length?: number;
color?: ColorRepresentation;
origin: position;
direction: position;
length?: number;
color?: ColorRepresentation;
}
type directionalLight = position & light;
type gridHelperOptions = gridOptions & position;
function calculateCurrentSunElevation() {
let now = new Date();
let decimalTime = now.getHours() + now.getMinutes() / 60;
let normalizedTime = (decimalTime % 12) / 6 - 1;
return 10 * Math.sin(normalizedTime * Math.PI);
}
export default class SceneBuilder {
public scene: Scene;
public camera: PerspectiveCamera;
public ground: Mesh;
public renderer: WebGLRenderer;
public controls: OrbitControls;
public callback: Function;
public gridHelper: GridHelper;
public model: URDFRobot;
public liveStreamTexture: CanvasTexture;
private fog: FogExp2;
private isLoaded: boolean = false;
highlightMaterial: any;
public scene: Scene;
public camera!: PerspectiveCamera;
public ground!: Mesh;
public renderer!: WebGLRenderer;
public orbit: OrbitControls;
public callback: Function | undefined;
public gridHelper!: GridHelper;
public model!: URDFRobot;
public liveStreamTexture!: CanvasTexture;
private fog!: FogExp2;
private isLoaded: boolean = false;
public isDragging: boolean = false;
highlightMaterial: any;
sky!: Sky;
transformControl: TransformControls;
public modelGroup!: Group;
constructor() {
this.scene = new Scene();
if (this.scene.environment?.mapping) {
this.scene.environment.mapping = EquirectangularReflectionMapping;
}
return this;
}
constructor() {
this.scene = new Scene();
if (this.scene.environment?.mapping) {
this.scene.environment.mapping = EquirectangularReflectionMapping;
}
return this;
}
public addRenderer = (parameters?: WebGLRendererParameters) => {
this.renderer = new WebGLRenderer(parameters);
this.renderer.outputColorSpace = 'srgb';
this.renderer.shadowMap.enabled = true;
this.renderer.shadowMap.type = PCFSoftShadowMap;
this.renderer.toneMapping = ACESFilmicToneMapping;
this.renderer.toneMappingExposure = 0.85;
document.body.appendChild(this.renderer.domElement);
return this;
};
public addRenderer = (parameters?: WebGLRendererParameters) => {
this.renderer = new WebGLRenderer(parameters);
this.renderer.outputColorSpace = 'srgb';
this.renderer.shadowMap.enabled = true;
this.renderer.shadowMap.type = PCFSoftShadowMap;
this.renderer.toneMapping = ACESFilmicToneMapping;
this.renderer.toneMappingExposure = 0.85;
if (!parameters?.canvas) document.body.appendChild(this.renderer.domElement);
return this;
};
public addSky = () => {
const sky = new Sky();
sky.scale.setScalar(450000);
this.scene.add(sky);
const effectController = {
turbidity: 10,
rayleigh: 3,
mieCoefficient: 0.005,
mieDirectionalG: 0.7,
elevation: calculateCurrentSunElevation(),
azimuth: 180,
exposure: this.renderer.toneMappingExposure
};
const uniforms = sky.material.uniforms;
uniforms['turbidity'].value = effectController.turbidity;
uniforms['rayleigh'].value = effectController.rayleigh;
uniforms['mieCoefficient'].value = effectController.mieCoefficient;
uniforms['mieDirectionalG'].value = effectController.mieDirectionalG;
this.renderer.toneMappingExposure = 0.5;
const phi = MathUtils.degToRad(90 - effectController.elevation);
const theta = MathUtils.degToRad(effectController.azimuth);
const sun = new Vector3();
public addSky = () => {
this.sky = new Sky();
this.sky.scale.setScalar(450000);
this.scene.add(this.sky);
const effectController = {
turbidity: 10,
rayleigh: 3,
mieCoefficient: 0.005,
mieDirectionalG: 0.7,
elevation: sunCalculator.calculateSunElevation(),
azimuth: 200,
exposure: this.renderer.toneMappingExposure
};
const uniforms = this.sky.material.uniforms;
uniforms['turbidity'].value = effectController.turbidity;
uniforms['rayleigh'].value = effectController.rayleigh;
uniforms['mieCoefficient'].value = effectController.mieCoefficient;
uniforms['mieDirectionalG'].value = effectController.mieDirectionalG;
this.renderer.toneMappingExposure = 0.5;
const phi = MathUtils.degToRad(90 - effectController.elevation);
const theta = MathUtils.degToRad(effectController.azimuth);
const sun = new Vector3();
sun.setFromSphericalCoords(1, phi, theta);
uniforms['sunPosition'].value.copy(sun);
return this;
};
sun.setFromSphericalCoords(1, phi, theta);
uniforms['sunPosition'].value.copy(sun);
return this;
};
public addPerspectiveCamera = (options: position) => {
this.camera = new PerspectiveCamera();
this.camera.position.set(options.x ?? 0, options.y ?? 0, options.z ?? 0);
this.scene.add(this.camera);
return this;
};
public addPerspectiveCamera = (options: position) => {
this.camera = new PerspectiveCamera();
this.camera.position.set(options.x ?? 0, options.y ?? 2.7, options.z ?? 0);
this.scene.add(this.camera);
return this;
};
public addGroundPlane = (options?: position) => {
this.ground = new Mesh(new PlaneGeometry(), new ShadowMaterial({ side: 2 }));
this.ground.rotation.x = -Math.PI / 2;
this.ground.scale.setScalar(30);
this.ground.position.set(options?.x ?? 0, options?.y ?? 0, options?.z ?? 0);
this.ground.receiveShadow = true;
this.scene.add(this.ground);
return this;
};
public addGroundPlane = (options?: position) => {
const checkerboardTexture = this.createCheckerboardTexture(1024, 2);
checkerboardTexture.wrapS = RepeatWrapping;
checkerboardTexture.wrapT = RepeatWrapping;
checkerboardTexture.repeat.set(100, 100);
const checkerboardMat = new MeshBasicMaterial({
map: checkerboardTexture,
opacity: 0.1,
transparent: true
});
public addOrbitControls = (minDistance: number, maxDistance: number) => {
this.controls = new OrbitControls(this.camera, this.renderer.domElement);
this.controls.minDistance = minDistance;
this.controls.maxDistance = maxDistance;
this.controls.update();
return this;
};
const plane = new PlaneGeometry(400, 400);
public addAmbientLight = (options: light) => {
const ambientLight = new AmbientLight(options.color, options.intensity);
this.scene.add(ambientLight);
return this;
};
this.ground = new Mesh(plane, checkerboardMat);
this.ground.rotation.x = -Math.PI / 2;
this.ground.position.set(options?.x ?? 0, options?.y ?? 0.01, options?.z ?? 0);
this.ground.receiveShadow = true;
this.scene.add(this.ground);
public addDirectionalLight = (options: directionalLight) => {
const directionalLight = new DirectionalLight(options.color, options.intensity);
directionalLight.castShadow = true;
directionalLight.shadow.mapSize.setScalar(2048);
directionalLight.shadow.mapSize.width = 1024;
directionalLight.shadow.mapSize.height = 1024;
directionalLight.position.set(options.x ?? 0, options.y ?? 0, options.z ?? 0);
directionalLight.shadow.radius = 5;
this.scene.add(directionalLight);
return this;
};
const mirror = new Reflector(plane, {
clipBias: 0.003,
textureWidth: window.innerWidth * window.devicePixelRatio,
textureHeight: window.innerHeight * window.devicePixelRatio,
color: 0x00bfff
});
mirror.rotateX(-Math.PI / 2);
this.scene.add(mirror);
public addGridHelper = (options: gridHelperOptions) => {
this.gridHelper = new GridHelper(options.size, options.divisions);
this.gridHelper.position.set(options.x ?? 0, options.y ?? 0, options.z ?? 0);
this.gridHelper.material.opacity = 0.2;
this.gridHelper.material.depthWrite = false;
this.gridHelper.material.transparent = true;
this.scene.add(this.gridHelper);
return this;
};
return this;
};
public addFogExp2 = (color: ColorRepresentation, density?: number) => {
this.scene.fog = new FogExp2(color, density);
return this;
};
public addOrbitControls = (minDistance: number, maxDistance: number, autoRotate = true) => {
this.orbit = new OrbitControls(this.camera, this.renderer.domElement);
this.orbit.minDistance = minDistance;
this.orbit.maxDistance = maxDistance;
this.orbit.autoRotate = autoRotate;
this.orbit.update();
return this;
};
public handleResize = () => {
this.renderer.setSize(window.innerWidth, window.innerHeight);
this.renderer.setPixelRatio(window.devicePixelRatio);
this.camera.aspect = window.innerWidth / window.innerHeight;
this.camera.updateProjectionMatrix();
return this;
};
public addAmbientLight = (options: light) => {
const ambientLight = new AmbientLight(options.color, options.intensity);
this.scene.add(ambientLight);
return this;
};
public addRenderCb = (callback: Function) => {
this.callback = callback;
return this;
};
public addDirectionalLight = (options: directionalLight) => {
const directionalLight = new DirectionalLight(options.color, options.intensity);
directionalLight.castShadow = true;
directionalLight.shadow.camera.top = 10;
directionalLight.shadow.camera.bottom = -10;
directionalLight.shadow.camera.right = 10;
directionalLight.shadow.camera.left = -10;
directionalLight.shadow.mapSize.set(4096, 4096);
public startRenderLoop = () => {
this.renderer.setAnimationLoop(() => {
this.controls.update();
this.renderer.render(this.scene, this.camera);
this.handleRobotShadow();
if (this.callback) this.callback();
if (!this.liveStreamTexture) return;
});
return this;
};
directionalLight.position.set(options.x ?? 0, options.y ?? 0, options.z ?? 0);
this.scene.add(directionalLight);
return this;
};
public addArrowHelper = (options?: arrowOptions) => {
const dir = new Vector3(
options?.direction.x ?? 0,
options?.direction.y ?? 0,
options?.direction.z ?? 0
);
const origin = new Vector3(
options?.origin.x ?? 0,
options?.origin.y ?? 0,
options?.origin.z ?? 0
);
const arrowHelper = new ArrowHelper(
dir,
origin,
options?.length ?? 1.5,
options?.color ?? 0xff0000
);
this.scene.add(arrowHelper);
return this;
};
private createCheckerboardTexture = (size: number, squares: number) => {
const canvas = document.createElement('canvas');
canvas.width = size;
canvas.height = size;
const context = canvas.getContext('2d');
private setJointValue(jointName: string, angle: number) {
if (!this.model) return;
if (!this.model.joints[jointName]) return;
this.model.joints[jointName].setJointValue(angle);
}
const squareSize = size / squares;
isJoint = (j: URDFJoint) => j.isURDFJoint && j.jointType !== 'fixed';
for (let y = 0; y < squares; y++) {
for (let x = 0; x < squares; x++) {
context!.fillStyle = (x + y) % 2 === 0 ? '#ffffff' : '#000000';
context!.fillRect(x * squareSize, y * squareSize, squareSize, squareSize);
}
}
highlightLinkGeometry = (m: URDFMimicJoint, revert: boolean, material: MeshPhongMaterial) => {
const traverse = (c: any) => {
if (c.type === 'Mesh') {
if (revert) {
c.material = c.__origMaterial;
delete c.__origMaterial;
} else {
c.__origMaterial = c.material;
c.material = material;
}
}
const texture = new CanvasTexture(canvas);
texture.wrapS = texture.wrapT = RepeatWrapping;
texture.anisotropy = 16;
return texture;
};
if (c === m || !this.isJoint(c)) {
for (let i = 0; i < c.children.length; i++) {
const child = c.children[i];
if (!child.isURDFCollider) {
traverse(c.children[i]);
}
}
}
};
traverse(m);
};
public addFogExp2 = (color: ColorRepresentation, density?: number) => {
this.scene.fog = new FogExp2(color, density);
return this;
};
public addModel = (model: any) => {
this.model = model;
this.scene.add(model);
return this;
};
public fillParent = () => {
const parentElement = this.renderer.domElement.parentElement;
if (parentElement) {
const width = parentElement.clientWidth;
const height = parentElement.clientHeight;
this.handleResize(width, height);
}
return this;
};
public addDragControl = (updateAngle: any) => {
const highlightColor = '#FFFFFF';
const highlightMaterial = new MeshPhongMaterial({
shininess: 10,
color: highlightColor,
emissive: highlightColor,
emissiveIntensity: 0.25
});
public handleResize = (width = window.innerWidth, height = window.innerHeight) => {
this.renderer.setSize(width, height);
this.renderer.setPixelRatio(window.devicePixelRatio);
this.camera.aspect = width / height;
this.camera.updateProjectionMatrix();
return this;
};
const dragControls = new PointerURDFDragControls(
this.scene,
this.camera,
this.renderer.domElement
);
dragControls.updateJoint = (joint: URDFMimicJoint, angle: number) => {
this.setJointValue(joint.name, angle);
updateAngle(joint.name, angle);
};
dragControls.onDragStart = () => (this.controls.enabled = false);
dragControls.onDragEnd = () => (this.controls.enabled = true);
dragControls.onHover = (joint: URDFMimicJoint) =>
this.highlightLinkGeometry(joint, false, highlightMaterial);
dragControls.onUnhover = (joint: URDFMimicJoint) =>
this.highlightLinkGeometry(joint, true, highlightMaterial);
public addRenderCb = (callback: Function) => {
this.callback = callback;
return this;
};
this.renderer.domElement.addEventListener('touchstart', (data) =>
dragControls._mouseDown(data.touches[0])
);
this.renderer.domElement.addEventListener('touchmove', (data) =>
dragControls._mouseMove(data.touches[0])
);
this.renderer.domElement.addEventListener('touchend', (data) =>
dragControls._mouseUp(data.touches[0])
);
return this;
};
public startRenderLoop = () => {
this.renderer.setAnimationLoop(() => {
this.renderer.render(this.scene, this.camera);
this.orbit.update();
this.handleRobotShadow();
if (this.callback) this.callback();
if (!this.liveStreamTexture) return;
});
return this;
};
public toggleFog = () => {
this.scene.fog = this.scene.fog ? null : this.fog;
};
public addArrowHelper = (options?: arrowOptions) => {
const dir = new Vector3(
options?.direction.x ?? 0,
options?.direction.y ?? 0,
options?.direction.z ?? 0
);
const origin = new Vector3(
options?.origin.x ?? 0,
options?.origin.y ?? 0,
options?.origin.z ?? 0
);
const arrowHelper = new ArrowHelper(
dir,
origin,
options?.length ?? 1.5,
options?.color ?? 0xff0000
);
this.scene.add(arrowHelper);
return this;
};
private handleRobotShadow = () => {
if (this.isLoaded) return;
const intervalId = setInterval(() => {
this.model?.traverse((c) => (c.castShadow = true));
}, 10);
setTimeout(() => {
clearInterval(intervalId);
}, 1000);
this.isLoaded = true;
};
private setJointValue(jointName: string, angle: number) {
if (!this.model) return;
if (!this.model.joints[jointName]) return;
this.model.joints[jointName].setJointValue(angle);
}
isJoint = (j: URDFJoint) => j.isURDFJoint && j.jointType !== 'fixed';
highlightLinkGeometry = (m: URDFMimicJoint, revert: boolean, material: MeshPhongMaterial) => {
const traverse = (c: any) => {
if (c.type === 'Mesh') {
if (revert) {
c.material = c.__origMaterial;
delete c.__origMaterial;
} else {
c.__origMaterial = c.material;
c.material = material;
}
}
if (c === m || !this.isJoint(c)) {
for (let i = 0; i < c.children.length; i++) {
const child = c.children[i];
if (!child.isURDFCollider) {
traverse(c.children[i]);
}
}
}
};
traverse(m);
};
public addTransformControls = (model: any) => {
this.transformControl = new TransformControls(this.camera, this.renderer.domElement);
this.transformControl.addEventListener('dragging-changed', (event: any) => {
this.orbit.enabled = !event.value;
this.isDragging = !event.value;
});
this.transformControl.attach(model);
this.scene.add(this.transformControl);
this.transformControl.setMode('rotate');
return this;
};
public addModel = (model: any) => {
this.modelGroup = new Group();
this.modelGroup.add(model);
this.model = model;
this.scene.add(this.modelGroup);
return this;
};
public addDragControl = (updateAngle: any) => {
const highlightColor = '#FFFFFF';
const highlightMaterial = new MeshPhongMaterial({
shininess: 10,
color: highlightColor,
emissive: highlightColor,
emissiveIntensity: 0.9
});
const dragControls = new PointerURDFDragControls(
this.scene,
this.camera,
this.renderer.domElement
);
dragControls.updateJoint = (joint: URDFMimicJoint, angle: number) => {
this.setJointValue(joint.name, angle);
updateAngle(joint.name, angle);
};
dragControls.onDragStart = () => {
this.orbit.enabled = false;
this.isDragging = true;
};
dragControls.onDragEnd = () => {
this.orbit.enabled = true;
this.isDragging = false;
};
dragControls.onHover = (joint: URDFMimicJoint) =>
this.highlightLinkGeometry(joint, false, highlightMaterial);
dragControls.onUnhover = (joint: URDFMimicJoint) =>
this.highlightLinkGeometry(joint, true, highlightMaterial);
this.renderer.domElement.addEventListener(
'touchstart',
data => dragControls._mouseDown(data.touches[0]),
{ passive: true }
);
this.renderer.domElement.addEventListener(
'touchmove',
data => dragControls._mouseMove(data.touches[0]),
{ passive: true }
);
this.renderer.domElement.addEventListener(
'touchend',
data => dragControls._mouseUp(data.touches[0]),
{ passive: true }
);
return this;
};
public toggleFog = () => {
this.scene.fog = this.scene.fog ? null : this.fog;
};
private handleRobotShadow = () => {
if (this.isLoaded) return;
const intervalId = setInterval(() => this.model?.traverse(c => (c.castShadow = true)), 10);
setTimeout(() => clearInterval(intervalId), 1000);
this.isLoaded = true;
};
}
+20 -37
View File
@@ -1,51 +1,38 @@
import { Result } from '$lib/utilities/result';
import { browser } from '$app/environment';
class FileService {
private dbName = 'fileStorageDB';
private dbVersion = 1;
private storeName = 'files';
private dbPromise: Promise<Result<IDBDatabase, string>>;
constructor() {
this.dbPromise = this.openDatabase();
}
private dbPromise: Promise<Result<IDBDatabase, string>> | null = browser
? this.openDatabase()
: null;
private async openDatabase(): Promise<Result<IDBDatabase, string>> {
return new Promise((resolve) => {
const request = indexedDB.open(this.dbName, this.dbVersion);
const request = indexedDB.open('fileStorageDB', 1);
request.onerror = () => resolve(Result.err('Error opening database'));
request.onsuccess = () => resolve(Result.ok(request.result));
request.onupgradeneeded = (event) => {
const db = request.result;
if (!db.objectStoreNames.contains(this.storeName)) {
db.createObjectStore(this.storeName);
}
request.onupgradeneeded = () => {
request.result.createObjectStore('files');
};
request.onsuccess = () => resolve(Result.ok(request.result));
request.onerror = () => resolve(Result.err('Error opening database'));
});
}
private async getStore(mode: IDBTransactionMode): Promise<Result<IDBObjectStore, string>> {
if (!browser || !this.dbPromise)
return Result.err('Not running in browser or DB not initialized');
const dbResult = await this.dbPromise;
if (dbResult.isErr()) {
return Result.err('Database not initialized properly');
}
const db = dbResult.inner;
const transaction = db.transaction(this.storeName, mode);
return Result.ok(transaction.objectStore(this.storeName));
if (dbResult.isErr()) return Result.err('Database not initialized');
const store = dbResult.inner.transaction('files', mode).objectStore('files');
return Result.ok(store);
}
public async saveFile(key: string, file: Uint8Array): Promise<Result<IDBValidKey, string>> {
const storeResult = await this.getStore('readwrite');
if (storeResult.isErr()) {
return Result.err('Failed to access object store for writing');
}
const store = storeResult.inner;
if (storeResult.isErr()) return Result.err('Failed to access store');
return new Promise((resolve) => {
const request = store.put(file, key);
const request = storeResult.inner.put(file, key);
request.onsuccess = () => resolve(Result.ok(request.result));
request.onerror = () => resolve(Result.err('Failed to save file'));
});
@@ -53,19 +40,15 @@ class FileService {
public async getFile(key: string): Promise<Result<Uint8Array | undefined, string>> {
const storeResult = await this.getStore('readonly');
if (storeResult.isErr()) {
return Result.err('Failed to access object store for reading');
}
const store = storeResult.inner;
if (storeResult.isErr()) return Result.err('Failed to access store');
return new Promise((resolve) => {
const request = store.get(key);
const request = storeResult.inner.get(key);
request.onsuccess = () =>
resolve(request.result ? Result.ok(request.result) : Result.err('File content not found'));
resolve(request.result ? Result.ok(request.result) : Result.err('File not found'));
request.onerror = () => resolve(Result.err('Failed to retrieve file'));
});
}
}
export default new FileService();
export default browser ? new FileService() : null;
-1
View File
@@ -1,3 +1,2 @@
export { default as fileService } from './file-service';
export { default as socketService } from './socket-service';
export { default as resultService } from './result-service';
-96
View File
@@ -1,96 +0,0 @@
import { isConnected, socketData } from '$lib/stores';
import { Result, Ok } from '$lib/utilities';
import { resultService } from '$lib/services';
import { type WebSocketJsonMsg } from '$lib/models';
import type { Writable } from 'svelte/store';
type WebsocketOutData = string | ArrayBufferLike | Blob | ArrayBufferView;
// TODO
/**
* MOVE THE store to a store.ts file
*
* Make an object on the class that encapsulate all the stores
*
* Make the handle message function look up the type and set the value, to simplify the code
*/
class SocketService {
private socket!: WebSocket;
private url?:string
constructor() {}
public connect(url: string): void {
this.url = url
this.socket = new WebSocket(url);
this.socket.binaryType = 'arraybuffer';
this.socket.onopen = () => this.handleConnected();
this.socket.onclose = () => this.handleDisconnected();
this.socket.onmessage = (event: MessageEvent) =>
resultService.handleResult(this.handleMessage(event), 'SocketService');
this.socket.onerror = (error: Event) => console.log(error);
}
public send(data: WebsocketOutData): Result<void, string> {
if (this.socket.readyState === WebSocket.OPEN) {
this.socket.send(data);
return Ok.void();
}
return Result.err('The connection is not open');
}
public addPublisher(store: Writable<WebsocketOutData>, type?: string) {
const publish = (data: WebsocketOutData) =>
this.send(type ? JSON.stringify({ type, data }) : data);
store.subscribe(publish);
}
private handleConnected(): void {
isConnected.set(true);
}
private handleDisconnected(): void {
isConnected.set(false);
setTimeout(() => this.connect(this.url as string), 500)
}
private getJsonFromMessage(msg: string): Result<WebSocketJsonMsg, string> {
try {
return Result.ok(JSON.parse(msg) as WebSocketJsonMsg);
} catch (error) {
return Result.err('Failed to parse socket message', error);
}
}
private handleBufferMessage(buffer: ArrayBuffer): Result<void, string> {
console.log(buffer);
return Ok.void();
}
private handleMessage(event: MessageEvent): Result<void, string> {
if (event.data instanceof ArrayBuffer) {
return this.handleBufferMessage(event.data);
}
let msgRes = this.getJsonFromMessage(event.data);
if (msgRes.isErr()) {
return msgRes;
}
const msg = msgRes.inner;
if (msg.type === 'log') {
socketData.logs.update((entries) => {
entries.push(msg.data);
return entries;
});
return Ok.void();
} else if (msg.data && msg.type in socketData) {
socketData[msg.type].set(msg.data);
return Ok.void();
}
return Result.err(`Got invalid msg: ${JSON.stringify(msg)}`);
}
}
export default new SocketService();
+55
View File
@@ -0,0 +1,55 @@
import { type Analytics } from '$lib/types/models';
import { writable } from 'svelte/store';
let analytics_data = {
uptime: <number[]>[],
free_heap: <number[]>[],
total_heap: <number[]>[],
used_heap: <number[]>[],
min_free_heap: <number[]>[],
max_alloc_heap: <number[]>[],
fs_used: <number[]>[],
fs_total: <number[]>[],
core_temp: <number[]>[],
cpu0_usage: <number[]>[],
cpu1_usage: <number[]>[],
cpu_usage: <number[]>[]
};
const maxAnalyticsData = 100;
function createAnalytics() {
const { subscribe, update } = writable(analytics_data);
return {
subscribe,
addData: (content: Analytics) => {
update((analytics_data) => ({
...analytics_data,
uptime: [...analytics_data.uptime, content.uptime].slice(-maxAnalyticsData),
free_heap: [...analytics_data.free_heap, content.free_heap / 1000].slice(-maxAnalyticsData),
total_heap: [...analytics_data.total_heap, content.total_heap / 1000].slice(
-maxAnalyticsData
),
used_heap: [
...analytics_data.used_heap,
(content.total_heap - content.free_heap) / 1000
].slice(-maxAnalyticsData),
min_free_heap: [...analytics_data.min_free_heap, content.min_free_heap / 1000].slice(
-maxAnalyticsData
),
max_alloc_heap: [...analytics_data.max_alloc_heap, content.max_alloc_heap / 1000].slice(
-maxAnalyticsData
),
fs_used: [...analytics_data.fs_used, content.fs_used / 1000].slice(-maxAnalyticsData),
fs_total: [...analytics_data.fs_total, content.fs_total / 1000].slice(-maxAnalyticsData),
core_temp: [...analytics_data.core_temp, content.core_temp].slice(-maxAnalyticsData),
cpu0_usage: [...analytics_data.cpu0_usage, content.cpu0_usage].slice(-maxAnalyticsData),
cpu1_usage: [...analytics_data.cpu1_usage, content.cpu1_usage].slice(-maxAnalyticsData),
cpu_usage: [...analytics_data.cpu_usage, content.cpu_usage].slice(-maxAnalyticsData)
}));
}
};
}
export const analytics = createAnalytics();
+67
View File
@@ -0,0 +1,67 @@
import { persistentStore } from '$lib/utilities';
import { get, type Writable } from 'svelte/store';
import Visualization from '$lib/components/Visualization.svelte';
import Stream from '$lib/components/Stream.svelte';
import ChartWidget from '$lib/components/widget/ChartWidget.svelte';
export interface WidgetConfig {
id: string | number;
component: keyof typeof WidgetComponents;
props?: Record<string, any>;
}
export interface WidgetContainerConfig {
id: string | number;
layout?: 'row' | 'column' | 'wrap';
header?: string;
widgets: Array<WidgetConfig | WidgetContainerConfig>;
}
export const isWidgetConfig = (
widget: WidgetConfig | WidgetContainerConfig
): widget is WidgetConfig => 'component' in widget;
export const WidgetComponents = {
Visualization,
Stream,
ChartWidget
};
interface View {
name: string;
content: WidgetContainerConfig;
}
const defaultViews: View[] = [
{
name: 'Stream',
content: {
id: 'root',
layout: 'column',
widgets: [{ id: 2, component: 'Stream' }]
}
},
{
name: '3D representation',
content: {
id: 'root',
layout: 'column',
widgets: [{ id: 2, component: 'Visualization', props: { debug: true } }]
}
},
{
name: 'Split screen',
content: {
id: 'root',
widgets: [
{ id: 2, component: 'Stream' },
{ id: 2, component: 'Visualization', props: { debug: true } }
]
}
}
];
export const views: Writable<View[]> = persistentStore('views', defaultViews);
export const selectedView = persistentStore('selected_view', get(views)[0].name);
+20
View File
@@ -0,0 +1,20 @@
import { api } from '$lib/api';
import { notifications } from '$lib/components/toasts/notifications';
import { writable, type Writable } from 'svelte/store';
let featureFlagsStore: Writable<Record<string, boolean>>;
export function useFeatureFlags() {
if (!featureFlagsStore) {
featureFlagsStore = writable<Record<string, boolean>>({});
api.get<Record<string, boolean>>('/api/features').then((result) => {
if (result.isOk()) featureFlagsStore.set(result.inner);
else {
notifications.error('Feature flag could not be fetched', 2500);
}
});
}
return featureFlagsStore;
}
+24
View File
@@ -0,0 +1,24 @@
import { writable } from 'svelte/store';
export const isFullscreen = writable(false);
export function toggleFullscreen() {
isFullscreen.update((state) => {
!state ? document.documentElement.requestFullscreen() : document.exitFullscreen();
return !state;
});
}
export function enterFullscreen() {
if (!document.fullscreenElement) {
document.documentElement.requestFullscreen();
isFullscreen.set(true);
}
}
export function exitFullscreen() {
if (document.fullscreenElement) {
document.exitFullscreen();
isFullscreen.set(false);
}
}
+47
View File
@@ -0,0 +1,47 @@
import { readable, derived } from 'svelte/store'
export type GamepadState = {
available: boolean
gamepads: Gamepad[]
}
export const gamepads = readable<GamepadState>({ available: false, gamepads: [] }, set => {
const update = () => {
const hasGamepadAPI = 'getGamepads' in navigator
if (!hasGamepadAPI) {
set({ available: false, gamepads: [] })
return
}
const gps = navigator.getGamepads?.() ?? []
const validGamepads = gps.filter(Boolean) as Gamepad[]
set({
available: true,
gamepads: validGamepads
})
raf = requestAnimationFrame(update)
}
window.addEventListener('gamepadconnected', update)
window.addEventListener('gamepaddisconnected', update)
let raf = requestAnimationFrame(update)
return () => {
cancelAnimationFrame(raf)
window.removeEventListener('gamepadconnected', update)
window.removeEventListener('gamepaddisconnected', update)
}
})
export const gamepad = derived(gamepads, $gamepads =>
$gamepads.available && $gamepads.gamepads.length > 0 ? $gamepads.gamepads[0] : null
)
export const gamepadAxes = derived(gamepad, $gamepad => $gamepad?.axes ?? [0, 0, 0, 0])
export const gamepadButtons = derived(gamepad, $gamepad => $gamepad?.buttons ?? [])
export const hasGamepad = derived(
gamepads,
$gamepads => $gamepads.available && $gamepads.gamepads.length > 0
)
+27
View File
@@ -0,0 +1,27 @@
import { writable } from 'svelte/store';
import type { IMU } from '$lib/types/models';
const maxIMUData = 100;
export const imu = (() => {
const { subscribe, update } = writable({
x: [] as number[],
y: [] as number[],
z: [] as number[],
heading: [] as number[],
altitude: [] as number[],
pressure: [] as number[],
bmp_temp: [] as number[]
});
const addData = (content: IMU) => {
update(data => {
(Object.keys(content) as (keyof IMU)[]).forEach(key => {
data[key] = [...data[key], content[key]].slice(-maxIMUData);
});
return data;
});
};
return { subscribe, addData };
})();
+6
View File
@@ -1,3 +1,9 @@
export * from './socket-store';
export * from './logging-store';
export * from './model-store';
export * from './socket';
export * from './fullscreen';
export * from './telemetry';
export * from './analytics';
export * from './featureFlags';
export * from './location-store';
+5
View File
@@ -0,0 +1,5 @@
import { persistentStore } from '$lib/utilities';
import { writable } from 'svelte/store';
import appEnv from 'app-env';
export const location = appEnv.VITE_USE_HOST_NAME ? writable('') : persistentStore('location', '');
+29 -8
View File
@@ -1,24 +1,45 @@
import type { ControllerInput } from '$lib/models';
import { persistentStore } from '$lib/utilities';
import type { ControllerInput } from '$lib/types/models';
import { persistentStore } from '$lib/utilities/svelte-utilities';
import { writable, type Writable } from 'svelte/store';
export const emulateModel = writable(true);
export const jointNames = persistentStore('joint_names', []);
export const jointNames = persistentStore('joint_names', <string[]>[]);
export const model = writable();
export const modes = ['idle', 'rest', 'stand', 'walk'] as const;
export const modes = [
'deactivated',
'idle',
'calibration',
'rest',
'stand',
'crawl',
'walk'
] as const;
export type Modes = (typeof modes)[number];
export const mode: Writable<Modes> = writable('idle');
export enum ModesEnum {
Deactivated,
Idle,
Calibration,
Rest,
Stand,
Crawl,
Walk
}
export const outControllerData = writable(new Int8Array([0, 0, 0, 0, 0, 0, 70, 0]));
export const mode: Writable<ModesEnum> = writable(ModesEnum.Deactivated);
export const outControllerData = writable([0, 0, 0, 0, 0, 1, 0]);
export const kinematicData = writable([0, 0, 0, 0, 1, 0]);
export const input: Writable<ControllerInput> = writable({
left: { x: 0, y: 0 },
right: { x: 0, y: 0 },
height: 70,
speed: 0
height: 50,
speed: 50,
s1: 50
});
+27
View File
@@ -0,0 +1,27 @@
import { readable } from 'svelte/store';
export const heading = readable(0, (set) => {
const updateHeading = (e: any) => {
let alpha;
if (e.webkitCompassHeading) alpha = e.webkitCompassHeading;
else if (e.alpha) alpha = e.alpha;
else {
let q = e.target.quaternion;
alpha =
Math.atan2(2 * q[0] * q[1] + 2 * q[2] * q[3], 1 - 2 * q[1] * q[1] - 2 * q[2] * q[2]) *
(180 / Math.PI);
if (alpha < 0) alpha += 360;
}
set(alpha);
};
if ('AbsoluteOrientationSensor' in window) {
var sensor = new window.AbsoluteOrientationSensor({ frequency: 60 }) as any;
sensor.addEventListener('reading', updateHeading);
sensor.start();
} else if (window.DeviceMotionEvent) window.addEventListener('deviceorientation', updateHeading);
return () => {
if ('AbsoluteOrientationSensor' in window) sensor.removeEventListener('reading', updateHeading);
window.addEventListener('deviceorientation', updateHeading);
};
});
+9 -13
View File
@@ -1,31 +1,27 @@
import { writable, type Writable } from 'svelte/store';
import { type angles } from '$lib/models';
import { type angles } from '$lib/types/models';
export const isConnected = writable(false);
export const servoAngles: Writable<angles> = writable(new Int16Array(12).fill(0));
export const servoAnglesOut: Writable<number[]> = writable([
0, 45, -90, 0, 45, -90, 0, 45, -90, 0, 45, -90
]);
export const servoAngles: Writable<number[]> = writable([
0, 45, -90, 0, 45, -90, 0, 45, -90, 0, 45, -90
]);
export const logs = writable([] as string[]);
export const battery = writable({});
export const mpu = writable({ heading: 0 });
export const sonar = writable([0, 0]);
export const distances = writable({});
export const settings = writable({});
export const systemInfo = writable({} as number);
export interface socketDataCollection {
angles: Writable<angles>;
logs: Writable<string[]>;
battery: Writable<unknown>;
mpu: Writable<unknown>;
distances: Writable<unknown>;
settings: Writable<unknown>;
systemInfo: Writable<unknown>;
}
export const socketData = {
angles: servoAngles,
logs,
battery,
mpu,
distances,
settings,
systemInfo
distances
};
+132
View File
@@ -0,0 +1,132 @@
import { writable } from 'svelte/store'
const socketEvents = ['open', 'close', 'error', 'message', 'unresponsive'] as const
type SocketEvent = (typeof socketEvents)[number]
export enum Topics {
imu = 0,
mode = 1,
command = 2,
servo = 3,
input = 4,
angles = 5,
position = 6
}
function createWebSocket() {
let listeners = new Map<string | Topics, Set<(data?: unknown) => void>>()
const { subscribe, set } = writable(false)
const reconnectTimeoutTime = 5000
let unresponsiveTimeoutId: number
let reconnectTimeoutId: number
let ws: WebSocket
let socketUrl: string | URL
function init(url: string | URL) {
socketUrl = url
connect()
}
function disconnect(reason: SocketEvent, event?: Event) {
ws.close()
set(false)
clearTimeout(unresponsiveTimeoutId)
clearTimeout(reconnectTimeoutId)
listeners.get(reason)?.forEach(listener => listener(event))
reconnectTimeoutId = setTimeout(connect, reconnectTimeoutTime)
}
function connect() {
ws = new WebSocket(socketUrl)
ws.onopen = ev => {
set(true)
clearTimeout(reconnectTimeoutId)
listeners.get('open')?.forEach(listener => listener(ev))
for (const event of listeners.keys()) {
if (socketEvents.includes(event as SocketEvent)) continue
subscribeToEvent(event as unknown as Topics)
}
}
ws.onmessage = message => {
resetUnresponsiveCheck()
let data = message.data
if (data instanceof ArrayBuffer) {
listeners.get('binary')?.forEach(listener => listener(data))
return
}
data = data.substring(1)
if (!data) return
let event = data.substring(data.indexOf('/') + 1, data.indexOf('['))
let payload = data.substring(data.indexOf('[') + 1, data.lastIndexOf(']'))
try {
payload = JSON.parse(payload)
} catch (error) {}
if (event) listeners.get(event)?.forEach(listener => listener(payload))
}
ws.onerror = ev => disconnect('error', ev)
ws.onclose = ev => disconnect('close', ev)
}
function unsubscribe(event: Topics, listener?: (data: any) => void) {
let eventListeners = listeners.get(event)
if (!eventListeners) return
if (!eventListeners.size) {
unsubscribeToEvent(event)
}
if (listener) {
eventListeners?.delete(listener)
} else {
listeners.delete(event)
}
}
function resetUnresponsiveCheck() {
clearTimeout(unresponsiveTimeoutId)
unresponsiveTimeoutId = setTimeout(() => disconnect('unresponsive'), reconnectTimeoutTime)
}
function sendEvent(event: Topics, data: unknown) {
if (!ws || ws.readyState !== WebSocket.OPEN) return
ws.send(JSON.stringify([2, event, data]))
}
function unsubscribeToEvent(event: Topics) {
if (!ws || ws.readyState !== WebSocket.OPEN) return
ws.send(`[1,${event}]`)
}
function subscribeToEvent(event: Topics) {
if (!ws || ws.readyState !== WebSocket.OPEN) return
ws.send(`[0,${event}]`)
}
return {
subscribe,
sendEvent,
init,
on: <T>(event: Topics | SocketEvent, listener: (data: T) => void): (() => void) => {
let eventListeners = listeners.get(event)
if (!eventListeners) {
if (!socketEvents.includes(event)) {
subscribeToEvent(event)
}
eventListeners = new Set()
listeners.set(event, eventListeners)
}
eventListeners.add(listener as (data: any) => void)
return () => {
unsubscribe(event, listener)
}
},
off: (event: Topics, listener?: (data: any) => void) => {
unsubscribe(event, listener)
}
}
}
export const socket = createWebSocket()
+35
View File
@@ -0,0 +1,35 @@
import type { DownloadOTA } from '$lib/types/models';
import { writable } from 'svelte/store';
let telemetry_data = {
rssi: {
rssi: 0
},
download_ota: {
status: 'none',
progress: 0,
error: ''
}
};
function createTelemetry() {
const { subscribe, set, update } = writable(telemetry_data);
return {
subscribe,
setRSSI: (data: number) => {
update(telemetry_data => ({
...telemetry_data,
rssi: { rssi: data }
}));
},
setDownloadOTA: (data: DownloadOTA) => {
update(telemetry_data => ({
...telemetry_data,
download_ota: { status: data.status, progress: data.progress, error: data.error }
}));
}
};
}
export const telemetry = createTelemetry();

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