🧼 Renames stateful socket service
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@@ -8,7 +8,7 @@
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#include <features.h>
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#include <task_manager.h>
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#include <EventEndpoint.h>
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#include <stateful_socket.h>
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#include <stateful_persistence.h>
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#include <stateful_service_endpoint.h>
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@@ -1,7 +1,7 @@
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#ifndef Peripherals_h
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#define Peripherals_h
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#include <EventEndpoint.h>
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#include <stateful_socket.h>
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#include <stateful_persistence.h>
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#include <stateful_service.h>
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#include <utils/math_utils.h>
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+2
-18
@@ -1,22 +1,8 @@
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#ifndef EventEndpoint_h
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#define EventEndpoint_h
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#pragma once
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/**
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* ESP32 SvelteKit
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*
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* A simple, secure and extensible framework for IoT projects for ESP32 platforms
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* with responsive Sveltekit front-end built with TailwindCSS and DaisyUI.
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* https://github.com/theelims/ESP32-sveltekit
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*
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* Copyright (C) 2018 - 2023 rjwats
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* Copyright (C) 2023 theelims
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*
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* All Rights Reserved. This software may be modified and distributed under
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* the terms of the LGPL v3 license. See the LICENSE file for details.
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**/
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#include <PsychicHttp.h>
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#include <event_socket.h>
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#include <PsychicHttp.h>
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#include <stateful_service.h>
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template <class T>
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@@ -55,5 +41,3 @@ class EventEndpoint {
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socket.emit(_event, output.c_str(), originId.c_str(), sync);
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}
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};
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#endif
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