🧼 Renames stateful socket service

This commit is contained in:
Rune Harlyk
2024-11-14 15:50:46 +01:00
parent 07dc8b1d49
commit 62f3ee1bcb
3 changed files with 4 additions and 20 deletions
+1 -1
View File
@@ -8,7 +8,7 @@
#include <features.h>
#include <task_manager.h>
#include <EventEndpoint.h>
#include <stateful_socket.h>
#include <stateful_persistence.h>
#include <stateful_service_endpoint.h>
@@ -1,7 +1,7 @@
#ifndef Peripherals_h
#define Peripherals_h
#include <EventEndpoint.h>
#include <stateful_socket.h>
#include <stateful_persistence.h>
#include <stateful_service.h>
#include <utils/math_utils.h>
@@ -1,22 +1,8 @@
#ifndef EventEndpoint_h
#define EventEndpoint_h
#pragma once
/**
* ESP32 SvelteKit
*
* A simple, secure and extensible framework for IoT projects for ESP32 platforms
* with responsive Sveltekit front-end built with TailwindCSS and DaisyUI.
* https://github.com/theelims/ESP32-sveltekit
*
* Copyright (C) 2018 - 2023 rjwats
* Copyright (C) 2023 theelims
*
* All Rights Reserved. This software may be modified and distributed under
* the terms of the LGPL v3 license. See the LICENSE file for details.
**/
#include <PsychicHttp.h>
#include <event_socket.h>
#include <PsychicHttp.h>
#include <stateful_service.h>
template <class T>
@@ -55,5 +41,3 @@ class EventEndpoint {
socket.emit(_event, output.c_str(), originId.c_str(), sync);
}
};
#endif