Files
SpotMicroESP32-Leika/esp32/lib/ESP32-sveltekit/MotionService.h
T
2024-06-04 17:42:31 +02:00

176 lines
5.8 KiB
C++

#ifndef MotionService_h
#define MotionService_h
#include <EventSocket.h>
#include <TaskManager.h>
#include <Kinematics.h>
#define DEFAULT_STATE false
#define LIGHT_SETTINGS_ENDPOINT_PATH "/api/input"
#define ANGLES_EVENT "angles"
#define INPUT_EVENT "input"
#define MODE_EVENT "mode"
enum class MOTION_STATE
{
IDLE,
REST,
STAND,
WALK
};
class MotionService
{
public:
MotionService(PsychicHttpServer *server, EventSocket *socket, SecurityManager *securityManager, TaskManager *taskManager)
: _server(server), _socket(socket), _securityManager(securityManager), _taskManager(taskManager)
{
}
void begin()
{
_socket->registerEvent(INPUT_EVENT);
_socket->registerEvent(ANGLES_EVENT);
_socket->registerEvent(MODE_EVENT);
_socket->onEvent(INPUT_EVENT, [&](JsonObject &root, int originId) { handleInput(root, originId); });
_socket->onEvent(MODE_EVENT, [&](JsonObject &root, int originId) { handleMode(root, originId); });
_socket->onEvent(ANGLES_EVENT, [&](JsonObject &root, int originId) { anglesEvent(root, originId); });
_socket->onSubscribe(ANGLES_EVENT,
std::bind(&MotionService::syncAngles, this, std::placeholders::_1, std::placeholders::_2));
}
void anglesEvent(JsonObject &root, int originId)
{
JsonArray array = root["data"].as<JsonArray>();
for (int i = 0; i < 12; i++)
{
angles[i] = array[i];
}
syncAngles(String(originId));
}
void handleInput(JsonObject &root, int originId)
{
JsonArray array = root["data"].as<JsonArray>();
for (int i = 0; i < 7; i++)
{
input[i] = array[i];
}
ESP_LOGI("MotionService", "Input: %.0f %.0f %.0f %.0f %.0f %.0f %.0f", input[0], input[1], input[2], input[3], input[4], input[5], input[6]);
}
void handleMode(JsonObject &root, int originId)
{
ESP_LOGV("MotionService", "Mode %d", root["data"].as<int>());
motionState = (MOTION_STATE)root["data"].as<int>();
char output[2];
sprintf(output, "%d", motionState);
_socket->emit(MODE_EVENT, output, String(originId).c_str());
}
void syncAngles(const String &originId = "", bool sync = false) {
char output[100];
sprintf(output, "[%0.f,%0.f,%0.f,%0.f,%0.f,%0.f,%0.f,%0.f,%0.f,%0.f,%0.f,%0.f]", angles[0], angles[1], angles[2], angles[3], angles[4],
angles[5], angles[6], angles[7], angles[8], angles[9], angles[10], angles[11]);
_socket->emit(ANGLES_EVENT, output, String(originId).c_str());
}
float lerp(float start, float end, float t) {
return (1 - t) * start + t * end;
}
bool updateMotion() {
bool updated = false;
switch (motionState) {
case MOTION_STATE::IDLE:
break;
case MOTION_STATE::REST:
for (int i = 0; i < 12; i++) {
float new_angle = lerp(angles[i], rest_angles[i], 0.5);
if (new_angle != angles[i]) {
angles[i] = new_angle;
updated = true;
}
}
break;
case MOTION_STATE::STAND: {
float lp[4][4] = {
{ 100, -100, 100, 1},
{ 100, -100, -100, 1},
{-100, -100, 100, 1},
{-100, -100, -100, 1}
};
float lx = input[1];
float ly = input[2];
float rx = input[3];
float ry = input[4];
float h = input[5];
float s = input[6];
position_t p = {
0,
rx / 4,
ry / 4,
ly / 2,
(h+128)*0.7,
lx / 2
};
float new_angles[12] = {0,};
float dir[12] = {-1, -1, -1, 1, -1, -1, -1, -1, -1, 1, -1, -1};
kinematics.calculate_inverse_kinematics(lp, p, new_angles);
for (int i = 0; i < 12; i++) {
float new_angle = lerp(angles[i], new_angles[i] * dir[i], 0.3);
if (new_angle != angles[i]) {
angles[i] = new_angle;
updated = true;
}
}
if (updated) {
ESP_LOGI("MotionService", "New angles: %.1f %.1f %.1f %.1f %.1f %.1f %.1f %.1f %.1f %.1f %.1f %.1f", angles[0], angles[1], angles[2], angles[3], angles[4], angles[5], angles[6], angles[7], angles[8], angles[9], angles[10], angles[11]);
}
break;
}
case MOTION_STATE::WALK:
angles[1] += dir;
if (angles[1] >= 90) dir = -1;
if (angles[1] <= 0) dir = 1;
updated = true;
break;
}
return updated;
}
void loop() {
if (auto currentMillis = millis(); !_lastUpdate || (currentMillis - _lastUpdate) >= MotionInterval) {
_lastUpdate = currentMillis;
if (updateMotion()) syncAngles();
}
}
private:
PsychicHttpServer *_server;
EventSocket *_socket;
SecurityManager *_securityManager;
TaskManager *_taskManager;
Kinematics kinematics;
constexpr static int MotionInterval = 100;
float input[7] = {0, 0, 0, 0, 0, 0, 0};
float angles[12] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
float rest_angles[12] = {0, 90, -145, 0, 90, -145, 0, 90, -145, 0, 90, -145};
float stand_angles[12] = {0, 45, -90, 0, 45, -90, 0, 45, -90, 0, 45, -90};
MOTION_STATE motionState = MOTION_STATE::IDLE;
unsigned long _lastUpdate;
int dir = 2;
};
#endif