🕯️Updates scene ligthing
This commit is contained in:
@@ -106,7 +106,7 @@ export default class SceneBuilder {
|
||||
mieCoefficient: 0.005,
|
||||
mieDirectionalG: 0.7,
|
||||
elevation: sunCalculator.calculateSunElevation(),
|
||||
azimuth: 180,
|
||||
azimuth: 200,
|
||||
exposure: this.renderer.toneMappingExposure
|
||||
};
|
||||
const uniforms = this.sky.material.uniforms;
|
||||
@@ -330,7 +330,7 @@ export default class SceneBuilder {
|
||||
shininess: 10,
|
||||
color: highlightColor,
|
||||
emissive: highlightColor,
|
||||
emissiveIntensity: 0.25
|
||||
emissiveIntensity: 0.9
|
||||
});
|
||||
|
||||
const dragControls = new PointerURDFDragControls(
|
||||
|
||||
Reference in New Issue
Block a user