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SpotMicroESP32-Leika/esp32/lib/ESP32-sveltekit/WebSocketServer.h
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2024-05-07 11:00:03 +02:00

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5.6 KiB
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#ifndef WebSocketServer_h
#define WebSocketServer_h
/**
* ESP32 SvelteKit
*
* A simple, secure and extensible framework for IoT projects for ESP32
*platforms with responsive Sveltekit front-end built with TailwindCSS and
*DaisyUI. https://github.com/theelims/ESP32-sveltekit
*
* Copyright (C) 2018 - 2023 rjwats
* Copyright (C) 2023 theelims
*
* All Rights Reserved. This software may be modified and distributed under
* the terms of the LGPL v3 license. See the LICENSE file for details.
**/
#include <PsychicHttp.h>
#include <SecurityManager.h>
#include <StatefulService.h>
#define WEB_SOCKET_CLIENT_ID_MSG_SIZE 128
#define WEB_SOCKET_ORIGIN "wsserver"
#define WEB_SOCKET_ORIGIN_CLIENT_ID_PREFIX "wsserver:"
template <class T>
class WebSocketServer {
public:
WebSocketServer(JsonStateReader<T> stateReader,
JsonStateUpdater<T> stateUpdater,
StatefulService<T> *statefulService,
PsychicHttpServer *server, const char *webSocketPath,
SecurityManager *securityManager,
AuthenticationPredicate authenticationPredicate =
AuthenticationPredicates::IS_ADMIN)
: _stateReader(stateReader),
_stateUpdater(stateUpdater),
_statefulService(statefulService),
_server(server),
_webSocketPath(webSocketPath),
_authenticationPredicate(authenticationPredicate),
_securityManager(securityManager) {
_statefulService->addUpdateHandler(
[&](const String &originId) { transmitData(nullptr, originId); },
false);
}
void begin() {
_webSocket.setFilter(
_securityManager->filterRequest(_authenticationPredicate));
_webSocket.onOpen(
std::bind(&WebSocketServer::onWSOpen, this, std::placeholders::_1));
_webSocket.onClose(std::bind(&WebSocketServer::onWSClose, this,
std::placeholders::_1));
_webSocket.onFrame(std::bind(&WebSocketServer::onWSFrame, this,
std::placeholders::_1,
std::placeholders::_2));
_server->on(_webSocketPath.c_str(), &_webSocket);
ESP_LOGV("WebSocketServer", "Registered WebSocket handler: %s",
_webSocketPath.c_str());
}
void onWSOpen(PsychicWebSocketClient *client) {
// when a client connects, we transmit it's id and the current payload
transmitId(client);
transmitData(client, WEB_SOCKET_ORIGIN);
ESP_LOGI("WebSocketServer", "ws[%s][%u] connect",
client->remoteIP().toString().c_str(), client->socket());
}
void onWSClose(PsychicWebSocketClient *client) {
ESP_LOGI("WebSocketServer", "ws[%s][%u] disconnect",
client->remoteIP().toString().c_str(), client->socket());
}
esp_err_t onWSFrame(PsychicWebSocketRequest *request,
httpd_ws_frame *frame) {
ESP_LOGV("WebSocketServer", "ws[%s][%u] opcode[%d]",
request->client()->remoteIP().toString().c_str(),
request->client()->socket(), frame->type);
if (frame->type == HTTPD_WS_TYPE_TEXT) {
ESP_LOGV("WebSocketServer", "ws[%s][%u] request: %s",
request->client()->remoteIP().toString().c_str(),
request->client()->socket(), (char *)frame->payload);
JsonDocument jsonDocument;
DeserializationError error = deserializeJson(
jsonDocument, (char *)frame->payload, frame->len);
if (!error && jsonDocument.is<JsonObject>()) {
JsonObject jsonObject = jsonDocument.as<JsonObject>();
_statefulService->update(jsonObject, _stateUpdater,
clientId(request->client()));
return ESP_OK;
}
}
return ESP_OK;
}
String clientId(PsychicWebSocketClient *client) {
return WEB_SOCKET_ORIGIN_CLIENT_ID_PREFIX + String(client->socket());
}
private:
JsonStateReader<T> _stateReader;
JsonStateUpdater<T> _stateUpdater;
StatefulService<T> *_statefulService;
AuthenticationPredicate _authenticationPredicate;
SecurityManager *_securityManager;
PsychicHttpServer *_server;
PsychicWebSocketHandler _webSocket;
String _webSocketPath;
size_t _bufferSize;
void transmitId(PsychicWebSocketClient *client) {
JsonDocument jsonDocument;
JsonObject root = jsonDocument.to<JsonObject>();
root["type"] = "id";
root["id"] = clientId(client);
// serialize the json to a string
String buffer;
serializeJson(jsonDocument, buffer);
client->sendMessage(buffer.c_str());
}
/**
* Broadcasts the payload to the destination, if provided. Otherwise
* broadcasts to all clients except the origin, if specified.
*
* Original implementation sent clients their own IDs so they could ignore
* updates they initiated. This approach simplifies the client and the
* server implementation but may not be sufficient for all use-cases.
*/
void transmitData(PsychicWebSocketClient *client, const String &originId) {
JsonDocument jsonDocument;
JsonObject root = jsonDocument.to<JsonObject>();
String buffer;
_statefulService->read(root, _stateReader);
// serialize the json to a string
serializeJson(jsonDocument, buffer);
if (client) {
client->sendMessage(buffer.c_str());
} else {
_webSocket.sendAll(buffer.c_str());
}
}
};
#endif