2.6 KiB
Prerequisites
To prepare the frontend code for the ESP32, a specific build chain is required. Start by installing these essential tools:
Required Software
Install the following software to ensure all functionalities:
- VSCode - Preferred IDE for development
- Node.js - Needed for app building
- A package manager of your choice (npm, pnpm, yarn)
- Python - Used for firmware build scripts
Project Structure
Understand the project organization through these key directories:
Setting up PlatformIO
Configure Build Target
Modify the platformio.ini file at platformio.ini to match your board specifications. Adapt or remove environment settings as necessary based on your board.
[platformio]
...
default_envs = esp32dev
...
[env:esp32cam]
board = esp32cam
board_build.mcu = esp32c3
For additional boards, refer to the official board list.
Build & Upload Process
Update the platformio.ini file for your board, then navigate to the PlatformIO tab, select your environment, click Upload Filesystem Image and after uploading finish, click Upload and Monitor. The filesystem image only has to be uploaded the first time and will override config files on the microcontroller.
When uploading new firmware the app is evaluated and if necessary will be rebuild.
Setting up SvelteKit
Proxy Configuration for Development
Configure the proxy settings in the vite.config.ts file to direct API calls to your ESP32 device. By default it used the factory MDNS address, but can be changed to the ip if preferred.
server: {
proxy: {
'/api': {
target: 'http://spot-micro.local', // Here
changeOrigin: true,
ws: true
},
'/ws': {
target: 'ws://spot-micro.local', // Here
changeOrigin: true,
ws: true
}
}
},
Changes require a restart of the development server.
Start the Development Server
Use the following commands to launch the development server with Vite, enabling instant updates:
cd app
pnpm run dev
Access the frontend via the provided browser link.