78 lines
2.5 KiB
C++
78 lines
2.5 KiB
C++
#pragma once
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#include <gait/state.h>
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class PhaseGaitState : public GaitState {
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protected:
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int phase = 0;
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float phase_time = 0;
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virtual int num_phases() const = 0;
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virtual float phase_speed_factor() const = 0;
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virtual float swing_stand_ratio() const = 0;
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float dt = 0.02f;
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uint8_t contact_phases[4][8];
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float shifts[4][3];
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void step(body_state_t &body_state, ControllerCommand command, float dt = 0.02f) override {
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mapCommand(command);
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this->dt = dt;
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updatePhase();
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updateBodyPosition(body_state);
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updateFeetPositions(body_state);
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}
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void updatePhase() {
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phase_time += dt * phase_speed_factor() * gait_state.step_velocity;
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if (phase_time >= 1.0f) {
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phase += 1;
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if (phase == num_phases()) phase = 0;
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phase_time = 0;
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}
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}
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void updateBodyPosition(body_state_t &body_state) {
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if (num_phases() == 4) return;
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const auto &shift = shifts[phase / 2];
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body_state.xm += (shift[0] - body_state.xm) * dt * 4;
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body_state.zm += (shift[2] - body_state.zm) * dt * 4;
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}
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void updateFeetPositions(body_state_t &body_state) {
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for (int i = 0; i < 4; ++i) {
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updateFootPosition(body_state, i);
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}
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}
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void updateFootPosition(body_state_t &body_state, int index) {
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bool contact = contact_phases[index][phase];
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contact ? stand(body_state, index) : swing(body_state, index);
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}
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void stand(body_state_t &body_state, int index) {
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float delta_pos[3] = {-gait_state.step_x * dt * swing_stand_ratio(), 0,
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-gait_state.step_z * dt * swing_stand_ratio()};
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body_state.feet[index][0] += delta_pos[0];
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body_state.feet[index][1] = default_feet_pos[index][1];
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body_state.feet[index][2] += delta_pos[2];
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}
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void swing(body_state_t &body_state, int index) {
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float delta_pos[3] = {gait_state.step_x * dt, 0, gait_state.step_z * dt};
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if (std::fabs(gait_state.step_x) < 0.01) {
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delta_pos[0] = (default_feet_pos[index][0] - body_state.feet[index][0]) * dt * 8;
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}
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if (std::fabs(gait_state.step_z) < 0.01) {
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delta_pos[2] = (default_feet_pos[index][2] - body_state.feet[index][2]) * dt * 8;
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}
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body_state.feet[index][0] += delta_pos[0];
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body_state.feet[index][1] = default_feet_pos[index][1] + std::sin(phase_time * M_PI) * gait_state.step_height;
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body_state.feet[index][2] += delta_pos[2];
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}
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}; |