158 lines
4.7 KiB
C++
158 lines
4.7 KiB
C++
#ifndef MotionService_h
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#define MotionService_h
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#include <event_socket.h>
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#include <kinematics.h>
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#include <peripherals/servo_controller.h>
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#include <utils/timing.h>
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#include <utils/math_utils.h>
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#include <motion_states/state.h>
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#include <motion_states/walk_state.h>
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#include <motion_states/stand_state.h>
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#include <motion_states/rest_state.h>
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#include <message_types.h>
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enum class MOTION_STATE { DEACTIVATED, IDLE, CALIBRATION, REST, STAND, WALK };
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class MotionService {
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public:
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MotionService() {}
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void begin() { body_state.updateFeet(KinConfig::default_feet_positions); }
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void anglesEvent(JsonVariant &root, int originId) {
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JsonArray array = root.as<JsonArray>();
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for (int i = 0; i < 12; i++) {
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angles[i] = array[i];
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}
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syncAngles(String(originId));
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}
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void setState(MotionState *newState) {
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if (state) {
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state->end();
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}
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state = newState;
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if (state) {
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_servoController->activate();
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state->begin();
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}
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}
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void handleInput(JsonVariant &root, int originId) {
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command.fromJson(root);
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if (state) state->handleCommand(command);
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}
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void handleWalkGait(JsonVariant &root, int originId) {
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ESP_LOGI("MotionService", "Walk Gait %d", root.as<int>());
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WALK_GAIT walkGait = static_cast<WALK_GAIT>(root.as<int>());
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if (walkGait == WALK_GAIT::TROT)
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walkState.set_mode_trot();
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else
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walkState.set_mode_crawl();
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}
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void handleMode(JsonVariant &root, int originId) {
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MOTION_STATE mode = static_cast<MOTION_STATE>(root.as<int>());
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ESP_LOGV("MotionService", "Mode %d", mode);
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switch (mode) {
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case MOTION_STATE::REST: setState(&restState); break;
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case MOTION_STATE::STAND: setState(&standState); break;
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case MOTION_STATE::WALK: setState(&walkState); break;
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case MOTION_STATE::DEACTIVATED:
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setState(nullptr);
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_servoController->deactivate();
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break;
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default: setState(nullptr); break;
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}
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JsonDocument doc;
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doc.set(static_cast<int>(mode));
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JsonVariant data = doc.as<JsonVariant>();
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// socket.emit(MODE_EVENT, data, String(originId).c_str());
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}
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void emitAngles(const String &originId = "", bool sync = false) {
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JsonDocument doc;
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auto arr = doc.to<JsonArray>();
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for (int i = 0; i < 12; i++) arr.add(angles[i]);
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JsonVariant data = doc.as<JsonVariant>();
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// socket.emit(ANGLES_EVENT, data, originId.c_str());
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}
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void syncAngles(const String &originId = "", bool sync = false) {
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emitAngles(originId, sync);
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_servoController->setAngles(angles);
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}
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void handleGestures(const gesture_t ges) {
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if (ges != gesture_t::eGestureNone) {
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ESP_LOGI("Motion", "Gesture: %d", ges);
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switch (ges) {
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case gesture_t::eGestureDown: setState(&restState); break;
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case gesture_t::eGestureUp: setState(&standState); break;
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case gesture_t::eGestureLeft:
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case gesture_t::eGestureRight: setState(&walkState); break;
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default: break;
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}
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}
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}
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bool update(Peripherals *peripherals) {
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handleGestures(peripherals->takeGesture());
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if (!state) return false;
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unsigned long now = millis();
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float dt = (now - lastUpdate) / 1000.0f;
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lastUpdate = now;
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state->updateImuOffsets(peripherals->angleY(), peripherals->angleX());
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state->step(body_state, dt);
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kinematics.calculate_inverse_kinematics(body_state, new_angles);
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return update_angles(new_angles, angles);
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}
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bool update_angles(float new_angles[12], float angles[12]) {
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bool updated = false;
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for (int i = 0; i < 12; i++) {
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const float new_angle = new_angles[i] * dir[i];
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if (!isEqual(new_angle, angles[i], 0.1)) {
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angles[i] = new_angle;
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updated = true;
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}
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}
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return updated;
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}
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float *getAngles() { return angles; }
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inline bool isActive() { return state != nullptr; }
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private:
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ServoController *_servoController;
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Kinematics kinematics;
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CommandMsg command = {0, 0, 0, 0, 0, 0, 0};
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friend class MotionState;
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MotionState *state = nullptr;
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RestState restState;
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StandState standState;
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WalkState walkState;
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body_state_t body_state;
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float new_angles[12] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
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float angles[12] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
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float dir[12] = {1, -1, -1, -1, -1, -1, 1, -1, -1, -1, -1, -1};
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unsigned long lastUpdate = millis();
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};
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#endif
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