49 lines
1.5 KiB
C++
49 lines
1.5 KiB
C++
/**
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* ESP32 SvelteKit
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*
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* A simple, secure and extensible framework for IoT projects for ESP32 platforms
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* with responsive Sveltekit front-end built with TailwindCSS and DaisyUI.
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* https://github.com/theelims/ESP32-sveltekit
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*
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* Copyright (C) 2018 - 2023 rjwats
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* Copyright (C) 2023 theelims
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*
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* All Rights Reserved. This software may be modified and distributed under
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* the terms of the LGPL v3 license. See the LICENSE file for details.
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**/
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#include <FactoryResetService.h>
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FactoryResetService::FactoryResetService(PsychicHttpServer *server, FS *fs, SecurityManager *securityManager)
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: _server(server), fs(fs), _securityManager(securityManager) {}
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void FactoryResetService::begin() {
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_server->on(
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FACTORY_RESET_SERVICE_PATH, HTTP_POST,
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_securityManager->wrapRequest(std::bind(&FactoryResetService::handleRequest, this, std::placeholders::_1),
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AuthenticationPredicates::IS_ADMIN));
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ESP_LOGV("FactoryResetService", "Registered POST endpoint: %s", FACTORY_RESET_SERVICE_PATH);
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}
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esp_err_t FactoryResetService::handleRequest(PsychicRequest *request) {
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request->reply(200);
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factoryReset();
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return ESP_OK;
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}
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/**
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* Delete function assumes that all files are stored flat, within the config directory.
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*/
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void FactoryResetService::factoryReset() {
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File root = fs->open(FS_CONFIG_DIRECTORY);
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File file;
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while (file = root.openNextFile()) {
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String path = file.path();
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file.close();
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fs->remove(path);
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}
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RestartService::restartNow();
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}
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