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SpotMicroESP32-Leika/esp32/include/gait/phase_state_base.h
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2025-09-01 18:41:59 +02:00

78 lines
2.5 KiB
C++

#pragma once
#include <gait/state.h>
class PhaseGaitState : public GaitState {
protected:
int phase = 0;
float phase_time = 0;
virtual int num_phases() const = 0;
virtual float phase_speed_factor() const = 0;
virtual float swing_stand_ratio() const = 0;
float dt = 0.02f;
uint8_t contact_phases[4][8];
float shifts[4][3];
void step(body_state_t &body_state, CommandMsg command, float dt = 0.02f) override {
mapCommand(command);
this->dt = dt;
updatePhase();
updateBodyPosition(body_state);
updateFeetPositions(body_state);
}
void updatePhase() {
phase_time += dt * phase_speed_factor() * gait_state.step_velocity;
if (phase_time >= 1.0f) {
phase += 1;
if (phase == num_phases()) phase = 0;
phase_time = 0;
}
}
void updateBodyPosition(body_state_t &body_state) {
if (num_phases() == 4) return;
const auto &shift = shifts[phase / 2];
body_state.xm += (shift[0] - body_state.xm) * dt * 4;
body_state.zm += (shift[2] - body_state.zm) * dt * 4;
}
void updateFeetPositions(body_state_t &body_state) {
for (int i = 0; i < 4; ++i) {
updateFootPosition(body_state, i);
}
}
void updateFootPosition(body_state_t &body_state, int index) {
bool contact = contact_phases[index][phase];
contact ? stand(body_state, index) : swing(body_state, index);
}
void stand(body_state_t &body_state, int index) {
float delta_pos[3] = {-gait_state.step_x * dt * swing_stand_ratio(), 0,
-gait_state.step_z * dt * swing_stand_ratio()};
body_state.feet[index][0] += delta_pos[0];
body_state.feet[index][1] = default_feet_pos[index][1];
body_state.feet[index][2] += delta_pos[2];
}
void swing(body_state_t &body_state, int index) {
float delta_pos[3] = {gait_state.step_x * dt, 0, gait_state.step_z * dt};
if (std::fabs(gait_state.step_x) < 0.01) {
delta_pos[0] = (default_feet_pos[index][0] - body_state.feet[index][0]) * dt * 8;
}
if (std::fabs(gait_state.step_z) < 0.01) {
delta_pos[2] = (default_feet_pos[index][2] - body_state.feet[index][2]) * dt * 8;
}
body_state.feet[index][0] += delta_pos[0];
body_state.feet[index][1] = default_feet_pos[index][1] + std::sin(phase_time * M_PI) * gait_state.step_height;
body_state.feet[index][2] += delta_pos[2];
}
};