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SpotMicroESP32-Leika/esp32/include/motion.h
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2025-07-16 20:32:46 +02:00

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6.0 KiB
C++

#ifndef MotionService_h
#define MotionService_h
#include <event_socket.h>
#include <kinematics.h>
#include <peripherals/servo_controller.h>
#include <utils/timing.h>
#include <utils/math_utils.h>
#include <gait/state.h>
#include <gait/crawl_state.h>
#include <gait/bezier_state.h>
#define DEFAULT_STATE false
#define ANGLES_EVENT "angles"
#define INPUT_EVENT "input"
#define POSITION_EVENT "position"
#define MODE_EVENT "mode"
enum class MOTION_STATE { DEACTIVATED, IDLE, CALIBRATION, REST, STAND, CRAWL, WALK };
class MotionService {
public:
MotionService(ServoController *servoController) : _servoController(servoController) {}
void begin() {
socket.onEvent(INPUT_EVENT, [&](JsonVariant &root, int originId) { handleInput(root, originId); });
socket.onEvent(MODE_EVENT, [&](JsonVariant &root, int originId) { handleMode(root, originId); });
socket.onEvent(ANGLES_EVENT, [&](JsonVariant &root, int originId) { anglesEvent(root, originId); });
socket.onEvent(POSITION_EVENT, [&](JsonVariant &root, int originId) { positionEvent(root, originId); });
socket.onSubscribe(ANGLES_EVENT,
std::bind(&MotionService::syncAngles, this, std::placeholders::_1, std::placeholders::_2));
body_state.updateFeet(kinematics.default_feet_positions);
}
void anglesEvent(JsonVariant &root, int originId) {
JsonArray array = root.as<JsonArray>();
for (int i = 0; i < 12; i++) {
angles[i] = array[i];
}
syncAngles(String(originId));
}
void positionEvent(JsonVariant &root, int originId) {
JsonArray array = root.as<JsonArray>();
body_state.omega = array[0];
body_state.phi = array[1];
body_state.psi = array[2];
body_state.xm = array[3];
body_state.ym = array[4];
body_state.zm = array[5];
}
void handleInput(JsonVariant &root, int originId) {
JsonArray array = root.as<JsonArray>();
command.lx = array[1];
command.ly = array[2];
command.rx = array[3];
command.ry = array[4];
command.h = array[5];
command.s = array[6];
command.s1 = array[7];
body_state.ym = (command.h + 127.f) * 0.35f / 100;
switch (motionState) {
case MOTION_STATE::STAND: {
body_state.phi = command.rx / 8;
body_state.psi = command.ry / 8;
body_state.xm = command.ly / 2 / 100;
body_state.zm = command.lx / 2 / 100;
body_state.updateFeet(kinematics.default_feet_positions);
break;
}
}
}
void handleMode(JsonVariant &root, int originId) {
motionState = static_cast<MOTION_STATE>(root.as<int>());
ESP_LOGV("MotionService", "Mode %d", motionState);
motionState == MOTION_STATE::DEACTIVATED ? _servoController->deactivate() : _servoController->activate();
JsonDocument doc;
doc.set(static_cast<int>(motionState));
JsonVariant data = doc.as<JsonVariant>();
socket.emit(MODE_EVENT, data, String(originId).c_str());
}
void emitAngles(const String &originId = "", bool sync = false) {
JsonDocument doc;
auto arr = doc.to<JsonArray>();
for (int i = 0; i < 12; i++) arr.add(angles[i]);
JsonVariant data = doc.as<JsonVariant>();
socket.emit(ANGLES_EVENT, data, originId.c_str());
}
void syncAngles(const String &originId = "", bool sync = false) {
emitAngles(originId, sync);
_servoController->setAngles(angles);
}
bool updateMotion() {
switch (motionState) {
case MOTION_STATE::DEACTIVATED: return false;
case MOTION_STATE::IDLE: return false;
case MOTION_STATE::CALIBRATION: update_angles(calibration_angles, new_angles, false); break;
case MOTION_STATE::REST: update_angles(rest_angles, new_angles, false); break;
case MOTION_STATE::STAND: kinematics.calculate_inverse_kinematics(body_state, new_angles); break;
case MOTION_STATE::CRAWL:
crawlGait->step(body_state, command);
kinematics.calculate_inverse_kinematics(body_state, new_angles);
break;
case MOTION_STATE::WALK:
walkGait->step(body_state, command);
kinematics.calculate_inverse_kinematics(body_state, new_angles);
break;
}
return update_angles(new_angles, angles);
}
bool update_angles(float new_angles[12], float angles[12], bool useLerp = false) {
bool updated = false;
for (int i = 0; i < 12; i++) {
float new_angle = useLerp ? lerp(angles[i], new_angles[i] * dir[i], 0.3) : new_angles[i] * dir[i];
if (!isEqual(new_angle, angles[i], 0.1)) {
angles[i] = new_angle;
updated = true;
}
}
return updated;
}
float *getAngles() { return angles; }
private:
ServoController *_servoController;
Kinematics kinematics;
ControllerCommand command = {0, 0, 0, 0, 0, 0, 0, 0};
friend class GaitState;
std::unique_ptr<GaitState> crawlGait = std::make_unique<EightPhaseWalkState>();
std::unique_ptr<GaitState> walkGait = std::make_unique<BezierState>();
MOTION_STATE motionState = MOTION_STATE::DEACTIVATED;
unsigned long _lastUpdate;
body_state_t body_state = {0, 0, 0, 0, 0, 0};
float new_angles[12] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
float angles[12] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
float dir[12] = {1, -1, -1, -1, -1, -1, 1, -1, -1, -1, -1, -1};
#if defined(SPOTMICRO_ESP32)
float rest_angles[12] = {0, 90, -145, 0, 90, -145, 0, 90, -145, 0, 90, -145};
float calibration_angles[12] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
#elif defined(SPOTMICRO_YERTLE)
float rest_angles[12] = {0, 45, -45, 0, 45, -45, 0, 45, -45, 0, 45, -45};
float calibration_angles[12] = {0, 90, 0, 0, 90, 0, 0, 90, 0, 0, 90, 0};
#endif
};
#endif