135 lines
4.2 KiB
C++
135 lines
4.2 KiB
C++
#ifndef FSPersistence_h
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#define FSPersistence_h
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/**
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* ESP32 SvelteKit
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*
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* A simple, secure and extensible framework for IoT projects for ESP32 platforms
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* with responsive Sveltekit front-end built with TailwindCSS and DaisyUI.
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* https://github.com/theelims/ESP32-sveltekit
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*
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* Copyright (C) 2018 - 2023 rjwats
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* Copyright (C) 2023 theelims
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*
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* All Rights Reserved. This software may be modified and distributed under
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* the terms of the LGPL v3 license. See the LICENSE file for details.
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**/
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#include <FS.h>
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#include <StatefulService.h>
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template <class T>
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class FSPersistence {
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public:
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FSPersistence(JsonStateReader<T> stateReader,
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JsonStateUpdater<T> stateUpdater,
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StatefulService<T> *statefulService, FS *fs,
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const char *filePath)
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: _stateReader(stateReader),
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_stateUpdater(stateUpdater),
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_statefulService(statefulService),
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_fs(fs),
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_filePath(filePath),
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_updateHandlerId(0) {
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enableUpdateHandler();
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}
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void readFromFS() {
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File settingsFile = _fs->open(_filePath, "r");
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if (settingsFile) {
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JsonDocument jsonDocument;
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DeserializationError error =
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deserializeJson(jsonDocument, settingsFile);
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if (error == DeserializationError::Ok &&
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jsonDocument.is<JsonObject>()) {
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JsonObject jsonObject = jsonDocument.as<JsonObject>();
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_statefulService->updateWithoutPropagation(jsonObject,
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_stateUpdater);
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settingsFile.close();
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return;
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}
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settingsFile.close();
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}
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// If we reach here we have not been successful in loading the config
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// and hard-coded defaults are now applied. The settings are then
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// written back to the file system so the defaults persist between
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// resets. This last step is required as in some cases defaults contain
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// randomly generated values which would otherwise be modified on reset.
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applyDefaults();
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writeToFS();
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}
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bool writeToFS() {
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// create and populate a new json object
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JsonDocument jsonDocument;
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JsonObject jsonObject = jsonDocument.to<JsonObject>();
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_statefulService->read(jsonObject, _stateReader);
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// make directories if required
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mkdirs();
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// serialize it to filesystem
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File settingsFile = _fs->open(_filePath, "w");
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// failed to open file, return false
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if (!settingsFile) {
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return false;
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}
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// serialize the data to the file
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serializeJson(jsonDocument, settingsFile);
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settingsFile.close();
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return true;
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}
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void disableUpdateHandler() {
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if (_updateHandlerId) {
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_statefulService->removeUpdateHandler(_updateHandlerId);
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_updateHandlerId = 0;
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}
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}
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void enableUpdateHandler() {
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if (!_updateHandlerId) {
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_updateHandlerId = _statefulService->addUpdateHandler(
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[&](const String &originId) { writeToFS(); });
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}
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}
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private:
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JsonStateReader<T> _stateReader;
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JsonStateUpdater<T> _stateUpdater;
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StatefulService<T> *_statefulService;
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FS *_fs;
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const char *_filePath;
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size_t _bufferSize;
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update_handler_id_t _updateHandlerId;
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// We assume we have a _filePath with format
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// "/directory1/directory2/filename" We create a directory for each missing
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// parent
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void mkdirs() {
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String path(_filePath);
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int index = 0;
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while ((index = path.indexOf('/', index + 1)) != -1) {
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String segment = path.substring(0, index);
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if (!_fs->exists(segment)) {
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_fs->mkdir(segment);
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}
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}
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}
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protected:
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// We assume the updater supplies sensible defaults if an empty object
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// is supplied, this virtual function allows that to be changed.
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virtual void applyDefaults() {
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JsonDocument jsonDocument;
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JsonObject jsonObject = jsonDocument.as<JsonObject>();
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_statefulService->updateWithoutPropagation(jsonObject, _stateUpdater);
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}
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};
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#endif // end FSPersistence
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