Files
SpotMicroESP32-Leika/app/src/lib/sceneBuilder.ts
T
2024-06-04 17:42:31 +02:00

354 lines
10 KiB
TypeScript

import {
Mesh,
PerspectiveCamera,
PlaneGeometry,
Scene,
WebGLRenderer,
AmbientLight,
DirectionalLight,
PCFSoftShadowMap,
GridHelper,
ArrowHelper,
Vector3,
FogExp2,
CanvasTexture,
type ColorRepresentation,
type WebGLRendererParameters,
MeshPhongMaterial,
EquirectangularReflectionMapping,
ACESFilmicToneMapping,
MathUtils,
MeshStandardMaterial
} from 'three';
import { Sky } from 'three/addons/objects/Sky.js';
import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls';
import { TransformControls } from 'three/examples/jsm/controls/TransformControls';
import { type URDFJoint, type URDFMimicJoint, type URDFRobot } from 'urdf-loader';
import { PointerURDFDragControls } from 'urdf-loader/src/URDFDragControls';
export const addScene = () => new Scene();
interface position {
x?: number;
y?: number;
z?: number;
}
interface light {
color?: ColorRepresentation;
intensity?: number;
}
interface gridOptions {
divisions?: number;
size?: number;
}
interface arrowOptions {
origin: position;
direction: position;
length?: number;
color?: ColorRepresentation;
}
type directionalLight = position & light;
type gridHelperOptions = gridOptions & position;
function calculateCurrentSunElevation() {
let now = new Date();
let decimalTime = now.getHours() + now.getMinutes() / 60;
let normalizedTime = (decimalTime % 12) / 6 - 1;
return 10 * Math.sin(normalizedTime * Math.PI);
}
export default class SceneBuilder {
public scene: Scene;
public camera!: PerspectiveCamera;
public ground!: Mesh;
public renderer!: WebGLRenderer;
public orbit: OrbitControls;
public callback: Function | undefined;
public gridHelper!: GridHelper;
public model!: URDFRobot;
public liveStreamTexture!: CanvasTexture;
private fog!: FogExp2;
private isLoaded: boolean = false;
public isDragging: boolean = false;
highlightMaterial: any;
sky!: Sky;
transformControl: TransformControls;
constructor() {
this.scene = new Scene();
if (this.scene.environment?.mapping) {
this.scene.environment.mapping = EquirectangularReflectionMapping;
}
return this;
}
public addRenderer = (parameters?: WebGLRendererParameters) => {
this.renderer = new WebGLRenderer(parameters);
this.renderer.outputColorSpace = 'srgb';
this.renderer.shadowMap.enabled = true;
this.renderer.shadowMap.type = PCFSoftShadowMap;
this.renderer.toneMapping = ACESFilmicToneMapping;
this.renderer.toneMappingExposure = 0.85;
if (!parameters?.canvas) document.body.appendChild(this.renderer.domElement);
return this;
};
public addSky = () => {
this.sky = new Sky();
this.sky.scale.setScalar(450000);
this.scene.add(this.sky);
const effectController = {
turbidity: 10,
rayleigh: 3,
mieCoefficient: 0.005,
mieDirectionalG: 0.7,
elevation: calculateCurrentSunElevation(),
azimuth: 180,
exposure: this.renderer.toneMappingExposure
};
const uniforms = this.sky.material.uniforms;
uniforms['turbidity'].value = effectController.turbidity;
uniforms['rayleigh'].value = effectController.rayleigh;
uniforms['mieCoefficient'].value = effectController.mieCoefficient;
uniforms['mieDirectionalG'].value = effectController.mieDirectionalG;
this.renderer.toneMappingExposure = 0.5;
const phi = MathUtils.degToRad(90 - effectController.elevation);
const theta = MathUtils.degToRad(effectController.azimuth);
const sun = new Vector3();
sun.setFromSphericalCoords(1, phi, theta);
uniforms['sunPosition'].value.copy(sun);
return this;
};
public addPerspectiveCamera = (options: position) => {
this.camera = new PerspectiveCamera();
this.camera.position.set(options.x ?? 0, options.y ?? 2.7, options.z ?? 0);
this.scene.add(this.camera);
return this;
};
public addGroundPlane = (options?: position) => {
var planeMaterial = new MeshStandardMaterial({ color: 0x808080, side: 2, opacity: 0.5 });
this.ground = new Mesh(new PlaneGeometry(), planeMaterial);
this.ground.rotation.x = -Math.PI / 2;
this.ground.scale.setScalar(30);
this.ground.position.set(options?.x ?? 0, options?.y ?? 0, options?.z ?? 0);
this.ground.receiveShadow = true;
this.scene.add(this.ground);
return this;
};
public addOrbitControls = (minDistance: number, maxDistance: number, autoRotate = true) => {
this.orbit = new OrbitControls(this.camera, this.renderer.domElement);
this.orbit.minDistance = minDistance;
this.orbit.maxDistance = maxDistance;
this.orbit.autoRotate = autoRotate;
this.orbit.update();
return this;
};
public addAmbientLight = (options: light) => {
const ambientLight = new AmbientLight(options.color, options.intensity);
this.scene.add(ambientLight);
return this;
};
public addDirectionalLight = (options: directionalLight) => {
const directionalLight = new DirectionalLight(options.color, options.intensity);
directionalLight.castShadow = true;
directionalLight.shadow.camera.top = 10;
directionalLight.shadow.camera.bottom = -10;
directionalLight.shadow.camera.right = 10;
directionalLight.shadow.camera.left = -10;
directionalLight.shadow.mapSize.set(4096, 4096);
directionalLight.position.set(options.x ?? 0, options.y ?? 0, options.z ?? 0);
this.scene.add(directionalLight);
return this;
};
public addGridHelper = (options: gridHelperOptions) => {
this.gridHelper = new GridHelper(options.size, options.divisions);
this.gridHelper.position.set(options.x ?? 0, options.y ?? 0, options.z ?? 0);
this.gridHelper.material.opacity = 0.2;
this.gridHelper.material.depthWrite = false;
this.gridHelper.material.transparent = true;
this.scene.add(this.gridHelper);
return this;
};
public addFogExp2 = (color: ColorRepresentation, density?: number) => {
this.scene.fog = new FogExp2(color, density);
return this;
};
public fillParent = () => {
const parentElement = this.renderer.domElement.parentElement;
if (parentElement) {
const width = parentElement.clientWidth;
const height = parentElement.clientHeight;
this.handleResize(width, height);
}
return this;
};
public handleResize = (width = window.innerWidth, height = window.innerHeight) => {
this.renderer.setSize(width, height);
this.renderer.setPixelRatio(window.devicePixelRatio);
this.camera.aspect = width / height;
this.camera.updateProjectionMatrix();
return this;
};
public addRenderCb = (callback: Function) => {
this.callback = callback;
return this;
};
public startRenderLoop = () => {
this.renderer.setAnimationLoop(() => {
this.renderer.render(this.scene, this.camera);
this.orbit.update();
this.handleRobotShadow();
if (this.callback) this.callback();
if (!this.liveStreamTexture) return;
});
return this;
};
public addArrowHelper = (options?: arrowOptions) => {
const dir = new Vector3(
options?.direction.x ?? 0,
options?.direction.y ?? 0,
options?.direction.z ?? 0
);
const origin = new Vector3(
options?.origin.x ?? 0,
options?.origin.y ?? 0,
options?.origin.z ?? 0
);
const arrowHelper = new ArrowHelper(
dir,
origin,
options?.length ?? 1.5,
options?.color ?? 0xff0000
);
this.scene.add(arrowHelper);
return this;
};
private setJointValue(jointName: string, angle: number) {
if (!this.model) return;
if (!this.model.joints[jointName]) return;
this.model.joints[jointName].setJointValue(angle);
}
isJoint = (j: URDFJoint) => j.isURDFJoint && j.jointType !== 'fixed';
highlightLinkGeometry = (m: URDFMimicJoint, revert: boolean, material: MeshPhongMaterial) => {
const traverse = (c: any) => {
if (c.type === 'Mesh') {
if (revert) {
c.material = c.__origMaterial;
delete c.__origMaterial;
} else {
c.__origMaterial = c.material;
c.material = material;
}
}
if (c === m || !this.isJoint(c)) {
for (let i = 0; i < c.children.length; i++) {
const child = c.children[i];
if (!child.isURDFCollider) {
traverse(c.children[i]);
}
}
}
};
traverse(m);
};
public addTransformControls = (model: any) => {
this.transformControl = new TransformControls(this.camera, this.renderer.domElement);
this.transformControl.addEventListener('dragging-changed', (event: any) => {
this.orbit.enabled = !event.value;
this.isDragging = !event.value;
});
this.transformControl.attach(model);
this.scene.add(this.transformControl);
this.transformControl.setMode('rotate');
return this;
};
public addModel = (model: any) => {
this.model = model;
this.scene.add(model);
return this;
};
public addDragControl = (updateAngle: any) => {
const highlightColor = '#FFFFFF';
const highlightMaterial = new MeshPhongMaterial({
shininess: 10,
color: highlightColor,
emissive: highlightColor,
emissiveIntensity: 0.25
});
const dragControls = new PointerURDFDragControls(
this.scene,
this.camera,
this.renderer.domElement
);
dragControls.updateJoint = (joint: URDFMimicJoint, angle: number) => {
this.setJointValue(joint.name, angle);
updateAngle(joint.name, angle);
};
dragControls.onDragStart = () => {
this.orbit.enabled = false;
this.isDragging = true;
};
dragControls.onDragEnd = () => {
this.orbit.enabled = true;
this.isDragging = false;
};
dragControls.onHover = (joint: URDFMimicJoint) =>
this.highlightLinkGeometry(joint, false, highlightMaterial);
dragControls.onUnhover = (joint: URDFMimicJoint) =>
this.highlightLinkGeometry(joint, true, highlightMaterial);
this.renderer.domElement.addEventListener('touchstart', (data) =>
dragControls._mouseDown(data.touches[0])
);
this.renderer.domElement.addEventListener('touchmove', (data) =>
dragControls._mouseMove(data.touches[0])
);
this.renderer.domElement.addEventListener('touchend', (data) =>
dragControls._mouseUp(data.touches[0])
);
return this;
};
public toggleFog = () => {
this.scene.fog = this.scene.fog ? null : this.fog;
};
private handleRobotShadow = () => {
if (this.isLoaded) return;
const intervalId = setInterval(() => {
this.model?.traverse((c) => (c.castShadow = true));
}, 10);
setTimeout(() => {
clearInterval(intervalId);
}, 1000);
this.isLoaded = true;
};
}