59 lines
1.8 KiB
C++
59 lines
1.8 KiB
C++
/**
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* ESP32 SvelteKit
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*
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* A simple, secure and extensible framework for IoT projects for ESP32 platforms
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* with responsive Sveltekit front-end built with TailwindCSS and DaisyUI.
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* https://github.com/theelims/ESP32-sveltekit
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*
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* Copyright (C) 2018 - 2023 rjwats
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* Copyright (C) 2023 theelims
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*
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* All Rights Reserved. This software may be modified and distributed under
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* the terms of the LGPL v3 license. See the LICENSE file for details.
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**/
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#include <FactoryResetService.h>
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using namespace std::placeholders;
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FactoryResetService::FactoryResetService(PsychicHttpServer *server,
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FS *fs,
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SecurityManager *securityManager) : _server(server),
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fs(fs),
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_securityManager(securityManager)
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{
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}
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void FactoryResetService::begin()
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{
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_server->on(FACTORY_RESET_SERVICE_PATH,
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HTTP_POST,
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_securityManager->wrapRequest(std::bind(&FactoryResetService::handleRequest, this, _1), AuthenticationPredicates::IS_ADMIN));
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ESP_LOGV("FactoryResetService", "Registered POST endpoint: %s", FACTORY_RESET_SERVICE_PATH);
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}
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esp_err_t FactoryResetService::handleRequest(PsychicRequest *request)
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{
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request->reply(200);
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factoryReset();
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return ESP_OK;
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}
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/**
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* Delete function assumes that all files are stored flat, within the config directory.
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*/
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void FactoryResetService::factoryReset()
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{
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File root = fs->open(FS_CONFIG_DIRECTORY);
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File file;
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while (file = root.openNextFile())
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{
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String path = file.path();
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file.close();
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fs->remove(path);
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}
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RestartService::restartNow();
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}
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