58 lines
2.3 KiB
Python
58 lines
2.3 KiB
Python
import cv2
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import numpy as np
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import pybullet as pb
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import sys
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sys.path.append("../../../")
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from raspberry_pi.src.Camera.CameraBase import CameraBase
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viewMatrix = pb.computeViewMatrix(
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cameraEyePosition=[0, 0, 1],
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cameraTargetPosition=[0, 0, 0],
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cameraUpVector=[0, 1, 0])
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projectionMatrix = pb.computeProjectionMatrixFOV(
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fov=160, aspect=1.0, nearVal=0.1, farVal=150.0)
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class PyBulletCamera(CameraBase):
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def __init__(self, view_matrix=viewMatrix, projection_matrix=projectionMatrix, width=640, height=480):
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"""
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Initializes the camera with PyBullet view and projection matrices.
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:param view_matrix: The view matrix for the camera in PyBullet.
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:param projection_matrix: The projection matrix for the camera.
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:param width: Width of the camera image.
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:param height: Height of the camera image.
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"""
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self.view_matrix = view_matrix
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self.projection_matrix = projection_matrix
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self.width = width
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self.height = height
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def get_image(self):
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"""
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Captures an image from the PyBullet simulation.
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:return: An image frame captured from PyBullet.
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"""
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# Capture an image from the simulation
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_, _, px, _, _ = pb.getCameraImage(
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width=self.width, height=self.height,
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viewMatrix=self.view_matrix,
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projectionMatrix=self.projection_matrix)
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# Convert PyBullet's RGBA image to an OpenCV BGR image
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rgb_image = np.array(px, dtype=np.uint8)
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rgb_image = np.reshape(rgb_image, (self.height, self.width, -1))
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bgr_image = cv2.cvtColor(rgb_image, cv2.COLOR_RGBA2BGR)
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return bgr_image
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def update_view_matrix(self, model_id):
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position, orientation = pb.getBasePositionAndOrientation(model_id)
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position = [position[0], position[1]-0.1, position[2]]
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orientation = [orientation[0], orientation[1], orientation[2]]
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# Calculate the camera's view matrix based on the new position and orientation
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camera_eye_pos = position # This should be adjusted based on your specific relative position requirements
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camera_target_pos = [position[0] + orientation[0], position[1] + orientation[1], position[2] + orientation[2]]
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self.view_matrix = pb.computeViewMatrix(camera_eye_pos, camera_target_pos, [0, 1, 0])
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