Files
SpotMicroESP32-Leika/simulation/run_simulation.py
T
2024-03-04 22:27:43 +01:00

112 lines
3.0 KiB
Python

#!/usr/bin/env python
import numpy as np
import copy
import sys
sys.path.append("../../..")
from GymEnvs.spot_bezier_env import spotBezierEnv
from util.gui import GUI
from raspberry_pi.src.Kinematics.SpotKinematics import SpotModel
from raspberry_pi.src.GaitGenerator.Bezier import BezierGait
class GaitState:
def __init__(self) -> None:
self.step_length = 0.0
self.yaw_rate = 0
self.lateral_fraction = 0
self.step_velocity = 0.001
self.swing_period = 0.2
self.clearance_height = 0.045
self.penetration_depth = 0.003
self.contacts = [False] * 4
self.target_step_length = 0
self.target_yaw_rate = 0
self.target_lateral_fraction = 0
def update_gait_state(self, dt):
self.step_length = self.step_length * (1 - dt) + self.target_step_length * dt
self.lateral_fraction = (
self.lateral_fraction * (1 - dt) + self.target_lateral_fraction * dt
)
self.yaw_rate = self.yaw_rate * (1 - dt) + self.target_yaw_rate * dt
class BodyState:
def __init__(self) -> None:
self.position = np.array([0, 0, 0])
self.rotation = np.array([0, 0, 0])
self.worldFeetPositions = {}
class Gait:
def __init__(
self,
env: spotBezierEnv,
gui: GUI,
bodyState: BodyState,
gaitState: GaitState,
spotModel: SpotModel,
bezierGait: BezierGait,
) -> None:
self.env = env
self.gui = gui
self.body_state = bodyState
self.gait_state = gaitState
self.spot = spotModel
self.bezier_gait = bezierGait
self.state = self.env.reset()
self.action = self.env.action_space.sample()
self.body_state.worldFeetPositions = copy.deepcopy(self.spot.WorldToFoot)
self.dt = 0.01
def step(self):
self.gait_state.update_gait_state(self.dt)
self.gui.UserInput(self.body_state, self.gait_state)
self.gait_state.contacts = self.state[-4:]
self.body_state.worldFeetPositions = copy.deepcopy(self.spot.WorldToFoot)
self.bezier_gait.generate_trajectory(self.body_state, self.gait_state, self.dt)
self.update_environment()
self.state, _, done, _ = self.env.step(self.action)
if done:
print("DONE")
return True
def update_environment(self):
joint_angles = self.spot.IK(
self.body_state.rotation,
self.body_state.position,
self.body_state.worldFeetPositions,
)
self.env.pass_joint_angles(joint_angles.reshape(-1))
if __name__ == "__main__":
env = spotBezierEnv(
render=True,
on_rack=False,
height_field=False,
draw_foot_path=False,
)
gui = GUI(env.spot.quadruped)
bodyState = BodyState()
gaitState = GaitState()
spot = SpotModel()
bezierGait = BezierGait()
gait = Gait(env, gui, bodyState, gaitState, spot, bezierGait)
while True:
done = gait.step()
if done:
gait.env.close()
break