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SpotMicroESP32-Leika/esp32/lib/ESP32-sveltekit/Kinematics.h
T
Rune Harlyk 0ae82776e1 🦾 Adds kinematics
2024-06-04 17:42:31 +02:00

171 lines
4.0 KiB
C++

#ifndef Kinematics_h
#define Kinematics_h
#include <cmath>
#include <esp_dsp.h>
typedef struct {
float omega;
float phi;
float psi;
float xm;
float ym;
float zm;
bool set;
} position_t;
#define RAD2DEGREES 57.295779513082321 // 180 / PI
#define DEGREES2RAD 0.017453292519943
class Kinematics
{
private:
dspm::Mat Tlf;
dspm::Mat Trf;
dspm::Mat Tlb;
dspm::Mat Trb;
float inverse[4][4];
dspm::Mat Ix;
public:
float l1, l2, l3, l4;
float L, W;
Kinematics(){
l1 = 50;
l2 = 20;
l3 = 120;
l4 = 155;
L = 140;
W = 75;
float Ix_data[] = {-1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1};
dspm::Mat Ix(Ix_data, 4, 4);
}
~Kinematics(){}
esp_err_t calculate_inverse_kinematics(float lp[4][4], position_t p, float result[12]) {
esp_err_t res = bodyIK(p);
for (int i = 0; i < 4; ++i) {
dspm::Mat temp(lp[i], 4, 1);
dspm::Mat result_vec(4, 1);
if (i == 1 || i == 3) {
result_vec = Ix * ((i == 1 ? Trf.inverse() : Trb.inverse()) * temp);
} else {
result_vec = (i == 0 ? Tlf.inverse() : Tlb.inverse()) * temp;
}
legIK(result_vec.data, &result[i * 3]);
}
return res;
}
esp_err_t bodyIK(position_t p) {
float cos_omega = cos(p.omega*DEGREES2RAD);
float sin_omega = sin(p.omega*DEGREES2RAD);
float cos_phi = cos(p.phi*DEGREES2RAD);
float sin_phi = sin(p.phi*DEGREES2RAD);
float cos_psi = cos(p.psi*DEGREES2RAD);
float sin_psi = sin(p.psi*DEGREES2RAD);
float Rx_data[] = {
1, 0, 0, 0,
0, cos_omega, -sin_omega, 0,
0, sin_omega, cos_omega, 0,
0, 0, 0, 1
};
dspm::Mat Rx(Rx_data, 4, 4);
float Ry_data[] = {
cos_phi, 0, sin_phi, 0,
0, 1, 0, 0,
-sin_phi, 0, cos_phi, 0,
0, 0, 0, 1
};
dspm::Mat Ry(Ry_data, 4, 4);
float Rz_data[] = {
cos_psi, -sin_psi, 0, 0,
sin_psi, cos_psi, 0, 0,
0, 0, 1, 0,
0, 0, 0, 1
};
dspm::Mat Rz(Rz_data, 4, 4);
dspm::Mat Rxyz = Rx * Ry * Rz;
float T_data[] = {
0, 0, 0, p.xm,
0, 0, 0, p.ym,
0, 0, 0, p.zm,
0, 0, 0, 0
};
dspm::Mat T(T_data, 4, 4);
dspm::Mat Tm = T + Rxyz;
float sHp = sin(M_PI / 2);
float cHp = cos(M_PI / 2);
float points_lf[] = {
cHp, 0, sHp, L / 2,
0, 1, 0, 0,
-sHp, 0, cHp, W / 2,
0, 0, 0, 1
};
Tlf = Tm * dspm::Mat(points_lf, 4, 4);
float points_rf[] = {
cHp, 0, sHp, L / 2,
0, 1, 0, 0,
-sHp, 0, cHp, -W / 2,
0, 0, 0, 1
};
Trf = Tm * dspm::Mat(points_rf, 4, 4);
float points_lb[] = {
cHp, 0, sHp, -L / 2,
0, 1, 0, 0,
-sHp, 0, cHp, W / 2,
0, 0, 0, 1
};
Tlb = Tm * dspm::Mat(points_lb, 4, 4);
float points_rb[] = {
cHp, 0, sHp, -L / 2,
0, 1, 0, 0,
-sHp, 0, cHp, -W / 2,
0, 0, 0, 1
};
Trb = Tm * dspm::Mat(points_rb, 4, 4);
return ESP_OK;
}
void legIK(float point[4], float result[3]) {
float x = point[0];
float y = point[1];
float z = point[2];
float F = sqrt(x * x + y * y - l1 * l1);
if (isnan(F)) F = l1;
float G = F - l2;
float H = sqrt(G * G + z * z);
result[0] = -atan2(y, x) - atan2(F, -l1);
result[2] = acos((H * H - l3 * l3 - l4 * l4) / (2 * l3 * l4));
if (isnan(result[2])) result[2] = 0;
result[1] = atan2(z, G) - atan2(l4 * sin(result[2]), l3 + l4 * cos(result[2]));
result[0] *= RAD2DEGREES;
result[1] *= RAD2DEGREES;
result[2] *= RAD2DEGREES;
}
};
#endif