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2024-07-09 20:31:31 +02:00

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4.1 KiB
C++

#ifndef FSPersistence_h
#define FSPersistence_h
/**
* ESP32 SvelteKit
*
* A simple, secure and extensible framework for IoT projects for ESP32 platforms
* with responsive Sveltekit front-end built with TailwindCSS and DaisyUI.
* https://github.com/theelims/ESP32-sveltekit
*
* Copyright (C) 2018 - 2023 rjwats
* Copyright (C) 2023 theelims
*
* All Rights Reserved. This software may be modified and distributed under
* the terms of the LGPL v3 license. See the LICENSE file for details.
**/
#include <FS.h>
#include <StatefulService.h>
template <class T>
class FSPersistence {
public:
FSPersistence(JsonStateReader<T> stateReader, JsonStateUpdater<T> stateUpdater, StatefulService<T> *statefulService,
FS *fs, const char *filePath)
: _stateReader(stateReader),
_stateUpdater(stateUpdater),
_statefulService(statefulService),
_fs(fs),
_filePath(filePath),
_updateHandlerId(0) {
enableUpdateHandler();
}
void readFromFS() {
File settingsFile = _fs->open(_filePath, "r");
if (settingsFile) {
JsonDocument jsonDocument;
DeserializationError error = deserializeJson(jsonDocument, settingsFile);
if (error == DeserializationError::Ok && jsonDocument.is<JsonObject>()) {
JsonObject jsonObject = jsonDocument.as<JsonObject>();
_statefulService->updateWithoutPropagation(jsonObject, _stateUpdater);
settingsFile.close();
return;
}
settingsFile.close();
}
// If we reach here we have not been successful in loading the config
// and hard-coded defaults are now applied. The settings are then
// written back to the file system so the defaults persist between
// resets. This last step is required as in some cases defaults contain
// randomly generated values which would otherwise be modified on reset.
applyDefaults();
writeToFS();
}
bool writeToFS() {
// create and populate a new json object
JsonDocument jsonDocument;
JsonObject jsonObject = jsonDocument.to<JsonObject>();
_statefulService->read(jsonObject, _stateReader);
// make directories if required
mkdirs();
// serialize it to filesystem
File settingsFile = _fs->open(_filePath, "w");
// failed to open file, return false
if (!settingsFile) {
return false;
}
// serialize the data to the file
serializeJson(jsonDocument, settingsFile);
settingsFile.close();
return true;
}
void disableUpdateHandler() {
if (_updateHandlerId) {
_statefulService->removeUpdateHandler(_updateHandlerId);
_updateHandlerId = 0;
}
}
void enableUpdateHandler() {
if (!_updateHandlerId) {
_updateHandlerId = _statefulService->addUpdateHandler([&](const String &originId) { writeToFS(); });
}
}
private:
JsonStateReader<T> _stateReader;
JsonStateUpdater<T> _stateUpdater;
StatefulService<T> *_statefulService;
FS *_fs;
const char *_filePath;
size_t _bufferSize;
update_handler_id_t _updateHandlerId;
// We assume we have a _filePath with format
// "/directory1/directory2/filename" We create a directory for each missing
// parent
void mkdirs() {
String path(_filePath);
int index = 0;
while ((index = path.indexOf('/', index + 1)) != -1) {
String segment = path.substring(0, index);
if (!_fs->exists(segment)) {
_fs->mkdir(segment);
}
}
}
protected:
// We assume the updater supplies sensible defaults if an empty object
// is supplied, this virtual function allows that to be changed.
virtual void applyDefaults() {
JsonDocument jsonDocument;
JsonObject jsonObject = jsonDocument.as<JsonObject>();
_statefulService->updateWithoutPropagation(jsonObject, _stateUpdater);
}
};
#endif // end FSPersistence