Files
SpotMicroESP32-Leika/esp32/include/utils/websocket_server.h
2025-11-27 16:45:30 +01:00

57 lines
1.4 KiB
C++

#pragma once
#include <esp_http_server.h>
#include <map>
#include <list>
#include <functional>
namespace websocket {
struct WebSocketClient {
int fd;
uint64_t last_seen;
};
typedef std::function<void(int fd)> ClientCallback;
typedef std::function<esp_err_t(httpd_req_t *req, httpd_ws_frame_t *frame)> FrameCallback;
class WebSocketServer {
public:
WebSocketServer();
~WebSocketServer();
void setOpenCallback(ClientCallback callback);
void setCloseCallback(ClientCallback callback);
void setFrameCallback(FrameCallback callback);
esp_err_t handleWebSocket(httpd_req_t *req);
void addClient(int fd);
void removeClient(int fd);
WebSocketClient *getClient(int fd);
esp_err_t sendText(int fd, const char *data, size_t len);
esp_err_t sendBinary(int fd, const uint8_t *data, size_t len);
esp_err_t sendToAll(httpd_ws_type_t type, const uint8_t *data, size_t len);
bool hasClients() const { return !_clients.empty(); }
size_t clientCount() const { return _clients.size(); }
public:
void setServer(httpd_handle_t server) { _server = server; }
private:
std::map<int, WebSocketClient> _clients;
ClientCallback _onOpen;
ClientCallback _onClose;
FrameCallback _onFrame;
SemaphoreHandle_t _mutex;
httpd_handle_t _server;
friend esp_err_t websocket_handler(httpd_req_t *req);
};
esp_err_t websocket_handler(httpd_req_t *req);
} // namespace websocket