🏪 Adds more types to scenebuilder
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@@ -24,7 +24,7 @@ import {
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} from 'three';
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import { Sky } from 'three/addons/objects/Sky.js';
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import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls';
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import { type URDFMimicJoint } from 'urdf-loader';
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import { type URDFJoint, type URDFMimicJoint, type URDFRobot } from 'urdf-loader';
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import { PointerURDFDragControls } from 'urdf-loader/src/URDFDragControls';
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export const addScene = () => new Scene();
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@@ -71,7 +71,7 @@ export default class SceneBuilder {
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public controls: OrbitControls;
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public callback: Function;
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public gridHelper: GridHelper;
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public model: Object3D<Event>;
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public model: URDFRobot;
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public liveStreamTexture: CanvasTexture;
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private fog: FogExp2;
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private isLoaded: boolean = false;
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@@ -232,10 +232,10 @@ export default class SceneBuilder {
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this.model.joints[jointName].setJointValue(angle);
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}
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isJoint = (j) => j.isURDFJoint && j.jointType !== 'fixed';
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isJoint = (j: URDFJoint) => j.isURDFJoint && j.jointType !== 'fixed';
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highlightLinkGeometry = (m: URDFMimicJoint, revert: boolean, material: MeshPhongMaterial) => {
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const traverse = (c) => {
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const traverse = (c: any) => {
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if (c.type === 'Mesh') {
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if (revert) {
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c.material = c.__origMaterial;
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@@ -295,7 +295,7 @@ export default class SceneBuilder {
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this.renderer.domElement.addEventListener('touchmove', (data) =>
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dragControls._mouseMove(data.touches[0])
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);
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this.renderer.domElement.addEventListener('touchup', (data) =>
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this.renderer.domElement.addEventListener('touchend', (data) =>
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dragControls._mouseUp(data.touches[0])
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);
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return this;
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