🐕 Adds way to simulate the model
This commit is contained in:
@@ -13,6 +13,7 @@ https://github.com/bulletphysics/bullet3/blob/master/examples/pybullet/examples/
|
||||
|
||||
import pybullet as p
|
||||
import pybullet_data as pd
|
||||
import random
|
||||
|
||||
textureId = -1
|
||||
|
||||
@@ -24,7 +25,6 @@ updateHeightfield = False
|
||||
heightfieldSource = useProgrammatic
|
||||
numHeightfieldRows = 256
|
||||
numHeightfieldColumns = 256
|
||||
import random
|
||||
random.seed(10)
|
||||
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@ import time
|
||||
import numpy as np
|
||||
import pybullet_data
|
||||
from gym import spaces
|
||||
import spot
|
||||
import entities.spot as spot
|
||||
from gym.envs.registration import register
|
||||
|
||||
from simulation.GymEnvs.spot_gym_env import spotGymEnv
|
||||
|
||||
@@ -20,13 +20,12 @@ import pybullet_data
|
||||
from gym import spaces
|
||||
from gym.utils import seeding
|
||||
from pkg_resources import parse_version
|
||||
import spot
|
||||
import simulation.entities.spot as spot
|
||||
import pybullet_utils.bullet_client as bullet_client
|
||||
from gym.envs.registration import register
|
||||
from simulation.GymEnvs.heightfield import HeightField
|
||||
from OpenLoopSM.SpotOL import BezierStepper
|
||||
from raspberry_pi.src.Kinematics import LieAlgebra as LA
|
||||
from simulation.GymEnvs.spot_env_randomizer import SpotEnvRandomizer
|
||||
|
||||
NUM_SUBSTEPS = 5
|
||||
NUM_MOTORS = 12
|
||||
|
||||
@@ -17,7 +17,7 @@ import math
|
||||
import re
|
||||
import sys
|
||||
import numpy as np
|
||||
import motor
|
||||
import entities.motor as motor
|
||||
import pybullet_data
|
||||
|
||||
sys.path.append("../")
|
||||
+46
-102
@@ -1,111 +1,55 @@
|
||||
#!/usr/bin/env python
|
||||
|
||||
import numpy as np
|
||||
import copy
|
||||
import sys
|
||||
from os import sys
|
||||
|
||||
sys.path.append("../../..")
|
||||
sys.path.append('../')
|
||||
|
||||
from raspberry_pi.src.spot import Spot
|
||||
from raspberry_pi.src.Kinematics.SpotKinematics import SpotModel
|
||||
from raspberry_pi.src.IMU import IMU
|
||||
|
||||
from GymEnvs.spot_bezier_env import spotBezierEnv
|
||||
from util.gui import GUI
|
||||
from raspberry_pi.src.Kinematics.SpotKinematics import SpotModel
|
||||
from raspberry_pi.src.GaitGenerator.Bezier import BezierGait
|
||||
|
||||
kinematics = SpotModel()
|
||||
imu = IMU()
|
||||
env = spotBezierEnv(
|
||||
render=True,
|
||||
on_rack=False,
|
||||
height_field=False,
|
||||
draw_foot_path=False,
|
||||
)
|
||||
|
||||
state = env.reset()
|
||||
dt = 0.01
|
||||
gui = GUI(env.spot.quadruped)
|
||||
action = env.action_space.sample()
|
||||
|
||||
spot = Spot(kinematics, imu)
|
||||
|
||||
def step(state):
|
||||
# handle_inputs()
|
||||
gui.UserInput(spot.body_state, spot.gait_state)
|
||||
spot.gait_state.contacts = state[-4:]
|
||||
spot.body_state.worldFeetPositions = copy.deepcopy(spot.kinematic.WorldToFoot)
|
||||
|
||||
spot.gait_state.update_gait_state(dt)
|
||||
|
||||
# Generate next feet positions
|
||||
spot.gait_controller.generate_trajectory(spot.body_state, spot.gait_state, dt)
|
||||
|
||||
# Calculate next joint angles
|
||||
joint_angles = spot.joint_angles()
|
||||
|
||||
# Update environment
|
||||
env.pass_joint_angles(joint_angles.reshape(-1))
|
||||
state, _, done, _ = env.step(action)
|
||||
if done:
|
||||
print("DONE")
|
||||
return True
|
||||
|
||||
|
||||
class GaitState:
|
||||
def __init__(self) -> None:
|
||||
self.step_length = 0.0
|
||||
self.yaw_rate = 0
|
||||
self.lateral_fraction = 0
|
||||
self.step_velocity = 0.001
|
||||
self.swing_period = 0.2
|
||||
self.clearance_height = 0.045
|
||||
self.penetration_depth = 0.003
|
||||
self.contacts = [False] * 4
|
||||
|
||||
self.target_step_length = 0
|
||||
self.target_yaw_rate = 0
|
||||
self.target_lateral_fraction = 0
|
||||
|
||||
def update_gait_state(self, dt):
|
||||
self.step_length = self.step_length * (1 - dt) + self.target_step_length * dt
|
||||
self.lateral_fraction = (
|
||||
self.lateral_fraction * (1 - dt) + self.target_lateral_fraction * dt
|
||||
)
|
||||
self.yaw_rate = self.yaw_rate * (1 - dt) + self.target_yaw_rate * dt
|
||||
|
||||
|
||||
class BodyState:
|
||||
def __init__(self) -> None:
|
||||
self.position = np.array([0, 0, 0])
|
||||
self.rotation = np.array([0, 0, 0])
|
||||
self.worldFeetPositions = {}
|
||||
|
||||
|
||||
class Gait:
|
||||
def __init__(
|
||||
self,
|
||||
env: spotBezierEnv,
|
||||
gui: GUI,
|
||||
bodyState: BodyState,
|
||||
gaitState: GaitState,
|
||||
spotModel: SpotModel,
|
||||
bezierGait: BezierGait,
|
||||
) -> None:
|
||||
self.env = env
|
||||
self.gui = gui
|
||||
self.body_state = bodyState
|
||||
self.gait_state = gaitState
|
||||
self.spot = spotModel
|
||||
self.bezier_gait = bezierGait
|
||||
|
||||
self.state = self.env.reset()
|
||||
self.action = self.env.action_space.sample()
|
||||
self.body_state.worldFeetPositions = copy.deepcopy(self.spot.WorldToFoot)
|
||||
|
||||
self.dt = 0.01
|
||||
|
||||
def step(self):
|
||||
self.gait_state.update_gait_state(self.dt)
|
||||
self.gui.UserInput(self.body_state, self.gait_state)
|
||||
self.gait_state.contacts = self.state[-4:]
|
||||
self.body_state.worldFeetPositions = copy.deepcopy(self.spot.WorldToFoot)
|
||||
|
||||
self.bezier_gait.generate_trajectory(self.body_state, self.gait_state, self.dt)
|
||||
|
||||
self.update_environment()
|
||||
|
||||
self.state, _, done, _ = self.env.step(self.action)
|
||||
if done:
|
||||
print("DONE")
|
||||
return True
|
||||
|
||||
def update_environment(self):
|
||||
joint_angles = self.spot.IK(
|
||||
self.body_state.rotation,
|
||||
self.body_state.position,
|
||||
self.body_state.worldFeetPositions,
|
||||
)
|
||||
self.env.pass_joint_angles(joint_angles.reshape(-1))
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
env = spotBezierEnv(
|
||||
render=True,
|
||||
on_rack=False,
|
||||
height_field=False,
|
||||
draw_foot_path=False,
|
||||
)
|
||||
gui = GUI(env.spot.quadruped)
|
||||
bodyState = BodyState()
|
||||
gaitState = GaitState()
|
||||
spot = SpotModel()
|
||||
bezierGait = BezierGait()
|
||||
|
||||
gait = Gait(env, gui, bodyState, gaitState, spot, bezierGait)
|
||||
|
||||
if __name__ == '__main__':
|
||||
while True:
|
||||
done = gait.step()
|
||||
done = step(state)
|
||||
if done:
|
||||
gait.env.close()
|
||||
break
|
||||
env.close()
|
||||
@@ -1,12 +1,14 @@
|
||||
#!/usr/bin/env python
|
||||
|
||||
# SCRIPT FOR SHOWING WALKING GAIT
|
||||
import numpy as np
|
||||
import copy
|
||||
import sys
|
||||
|
||||
from .GymEnvs.spot_bezier_env import spotBezierEnv
|
||||
from .util.gui import GUI
|
||||
from .Kinematics.SpotKinematics import SpotModel
|
||||
from .GaitGenerator.Bezier import BezierGait
|
||||
sys.path.append("../../..")
|
||||
|
||||
from GymEnvs.spot_bezier_env import spotBezierEnv
|
||||
from util.gui import GUI
|
||||
from raspberry_pi.src.Kinematics.SpotKinematics import SpotModel
|
||||
from raspberry_pi.src.GaitGenerator.Bezier import BezierGait
|
||||
|
||||
|
||||
class GaitState:
|
||||
@@ -39,7 +41,7 @@ class BodyState:
|
||||
self.worldFeetPositions = {}
|
||||
|
||||
|
||||
class Simulator:
|
||||
class Gait:
|
||||
def __init__(
|
||||
self,
|
||||
env: spotBezierEnv,
|
||||
@@ -62,7 +64,7 @@ class Simulator:
|
||||
|
||||
self.dt = 0.01
|
||||
|
||||
def step(self, model, command):
|
||||
def step(self):
|
||||
self.gait_state.update_gait_state(self.dt)
|
||||
self.gui.UserInput(self.body_state, self.gait_state)
|
||||
self.gait_state.contacts = self.state[-4:]
|
||||
@@ -92,7 +94,6 @@ if __name__ == "__main__":
|
||||
on_rack=False,
|
||||
height_field=False,
|
||||
draw_foot_path=False,
|
||||
env_randomizer=None,
|
||||
)
|
||||
gui = GUI(env.spot.quadruped)
|
||||
bodyState = BodyState()
|
||||
@@ -100,7 +101,7 @@ if __name__ == "__main__":
|
||||
spot = SpotModel()
|
||||
bezierGait = BezierGait()
|
||||
|
||||
gait = Simulator(env, gui, bodyState, gaitState, spot, bezierGait)
|
||||
gait = Gait(env, gui, bodyState, gaitState, spot, bezierGait)
|
||||
|
||||
while True:
|
||||
done = gait.step()
|
||||
Reference in New Issue
Block a user