🎉 Connects motion service with servo controller

This commit is contained in:
Rune Harlyk
2024-08-03 14:03:57 +02:00
committed by Rune Harlyk
parent 4e75952f57
commit e532ae7929
5 changed files with 134 additions and 60 deletions
+61 -41
View File
@@ -4,6 +4,7 @@
#include <EventSocket.h>
#include <TaskManager.h>
#include <Kinematics.h>
#include <ServoController.h>
#include <Gait/GaitState.h>
#include <Timing.h>
#include <MathUtils.h>
@@ -15,13 +16,17 @@
#define POSITION_EVENT "position"
#define MODE_EVENT "mode"
enum class MOTION_STATE { IDLE, REST, STAND, WALK };
enum class MOTION_STATE { DEACTIVATED, IDLE, CALIBRATION, REST, STAND, CRAWL, WALK };
class MotionService {
public:
MotionService(PsychicHttpServer *server, EventSocket *socket, SecurityManager *securityManager,
TaskManager *taskManager)
: _server(server), _socket(socket), _securityManager(securityManager), _taskManager(taskManager) {}
ServoController *servoController, TaskManager *taskManager)
: _server(server),
_socket(socket),
_securityManager(securityManager),
_servoController(servoController),
_taskManager(taskManager) {}
void begin() {
_socket->onEvent(INPUT_EVENT, [&](JsonObject &root, int originId) { handleInput(root, originId); });
@@ -36,6 +41,8 @@ class MotionService {
std::bind(&MotionService::syncAngles, this, std::placeholders::_1, std::placeholders::_2));
body_state.updateFeet(default_feet_positions);
_taskManager->createTask(this->_loopImpl, "MotionService", 4096, this, 3);
}
void anglesEvent(JsonObject &root, int originId) {
@@ -58,53 +65,60 @@ class MotionService {
void handleInput(JsonObject &root, int originId) {
JsonArray array = root["data"].as<JsonArray>();
float lx = array[1];
float ly = array[2];
float rx = array[3];
float ry = array[4];
float h = array[5];
float s = array[6];
command.lx = array[1];
command.lx = array[1];
command.ly = array[2];
command.rx = array[3];
command.ry = array[4];
command.h = array[5];
command.s = array[6];
body_state.ym = (h + 128) * (float)0.7;
body_state.ym = (command.h + 128.f) * 0.75f / 100;
switch (motionState) {
case MOTION_STATE::STAND: {
body_state.phi = rx / 4;
body_state.psi = ry / 4;
body_state.xm = ly / 2;
body_state.zm = lx / 2;
body_state.phi = command.rx / 4;
body_state.psi = command.ry / 4;
body_state.xm = command.ly / 2 / 100;
body_state.zm = command.lx / 2 / 100;
break;
}
}
}
void handleMode(JsonObject &root, int originId) {
ESP_LOGV("MotionService", "Mode %d", root["data"].as<int>());
motionState = (MOTION_STATE)root["data"].as<int>();
ESP_LOGV("MotionService", "Mode %d", motionState);
char output[2];
sprintf(output, "%d", (int)motionState);
itoa((int)motionState, output, 10);
motionState == MOTION_STATE::DEACTIVATED ? _servoController->deactivate() : _servoController->activate();
_socket->emit(MODE_EVENT, output, String(originId).c_str());
}
void syncAngles(const String &originId = "", bool sync = false) {
char output[100];
sprintf(output, "[%.1f,%.1f,%.1f,%.1f,%.1f,%.1f,%.1f,%.1f,%.1f,%.1f,%.1f,%.1f]", angles[0], angles[1],
angles[2], angles[3], angles[4], angles[5], angles[6], angles[7], angles[8], angles[9], angles[10],
angles[11]);
snprintf(output, sizeof(output), "[%.1f,%.1f,%.1f,%.1f,%.1f,%.1f,%.1f,%.1f,%.1f,%.1f,%.1f,%.1f]", angles[0],
angles[1], angles[2], angles[3], angles[4], angles[5], angles[6], angles[7], angles[8], angles[9],
angles[10], angles[11]);
_socket->emit(ANGLES_EVENT, output, originId.c_str());
_servoController->setAngles(angles);
}
bool updateMotion() {
switch (motionState) {
case MOTION_STATE::IDLE: return false; break;
case MOTION_STATE::DEACTIVATED: return false;
case MOTION_STATE::IDLE: return false;
case MOTION_STATE::CALIBRATION: update_angles(calibration_angles, new_angles, false); break;
case MOTION_STATE::REST: update_angles(rest_angles, new_angles, false); break;
case MOTION_STATE::STAND: {
case MOTION_STATE::STAND: kinematics.calculate_inverse_kinematics(body_state, new_angles); break;
case MOTION_STATE::CRAWL:
crawlGait->step(body_state, command);
kinematics.calculate_inverse_kinematics(body_state, new_angles);
break;
case MOTION_STATE::WALK:
walkGait->step(body_state, command);
kinematics.calculate_inverse_kinematics(body_state, new_angles);
break;
}
case MOTION_STATE::WALK: kinematics.calculate_inverse_kinematics(body_state, new_angles); break;
}
return update_angles(new_angles, angles);
}
@@ -121,38 +135,44 @@ class MotionService {
return updated;
}
void loop() {
EXECUTE_EVERY_N_MS(MotionInterval, {
void _loop() {
TickType_t xLastWakeTime = xTaskGetTickCount();
for (;;) {
if (updateMotion()) syncAngles();
});
_servoController->loop();
vTaskDelayUntil(&xLastWakeTime, MotionInterval / portTICK_PERIOD_MS);
}
}
static void _loopImpl(void *_this) { static_cast<MotionService *>(_this)->_loop(); }
private:
PsychicHttpServer *_server;
EventSocket *_socket;
SecurityManager *_securityManager;
TaskManager *_taskManager;
ServoController *_servoController;
Kinematics kinematics;
ControllerCommand command = {0, 0, 0, 0, 0, 0, 0};
MOTION_STATE motionState = MOTION_STATE::IDLE;
friend class GaitState;
std::unique_ptr<GaitState> crawlGait = std::make_unique<EightPhaseWalkState>();
std::unique_ptr<GaitState> walkGait = std::make_unique<FourPhaseWalkState>();
MOTION_STATE motionState = MOTION_STATE::DEACTIVATED;
unsigned long _lastUpdate;
constexpr static int MotionInterval = 100;
constexpr static int MotionInterval = 15;
body_state_t body_state = {
0,
};
float new_angles[12] = {
0,
};
body_state_t body_state = {0, 0, 0, 0, 0, 0};
float new_angles[12] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
float dir[12] = {1, -1, -1, -1, -1, -1, 1, -1, -1, -1, -1, -1};
float default_feet_positions[4][4] = {
{100, -100, 100, 1}, {100, -100, -100, 1}, {-100, -100, 100, 1}, {-100, -100, -100, 1}};
float default_feet_positions[4][4] = {{1, -1, 1, 1}, {1, -1, -1, 1}, {-1, -1, 1, 1}, {-1, -1, -1, 1}};
float angles[12] = {
0,
};
float angles[12] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
float rest_angles[12] = {0, 90, -145, 0, 90, -145, 0, 90, -145, 0, 90, -145};
float calibration_angles[12] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
};
#endif