Fixed Grammatical Errors and updated documentation.
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Rune Harlyk
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# 🏁 Motion state controller
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The motion controller is a finite state machine with state allowing for static and dynamic posing, 8-phase crawl and bezier bases trot gait, and choreographed animation.
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The motion controller is a finite state machine that allows for static and dynamic posing, 8-phase crawl, bezier-based trot gait, and choreographed animation.
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## Controller Input Mapping
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The controller input is interpret different between the modes. For the walking it it looks like this:
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The controller input is interpreted differently between the modes. For walking, it looks like this:
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| Controller Input | Mapped to Gait Step | Range |
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| ---------------- | ------------------- | ------- |
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@@ -21,7 +21,7 @@ The controller input is interpret different between the modes. For the walking i
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## Walking gait
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General about walking gait
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General description of walking gait.
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Time step
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@@ -31,9 +31,9 @@ Stance and swing controller
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## 8-phase crawl gait
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The 8-phase crawl gait works by lifting one leg at a time while shifting its body weight away from the leg.
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The 8-phase crawl gait works by lifting one leg at a time while shifting the body weight away from that leg.
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As the name implies, the gait consist of 8 discrete phases, which represents which feet should be contact the ground or be in swing.
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As the name implies, the gait consists of 8 discrete phases, which represent which feet should be in contact with the ground or in swing.
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At each time step the phase time $t\in [0,1]$ is updated. When $t\geq 1$ the phase index is updated and phase time is reset.
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