🗿 Hides position target

This commit is contained in:
Rune Harlyk
2024-05-29 21:47:42 +02:00
committed by Rune Harlyk
parent 2a42eb5f3c
commit bfca33e55d
+7 -6
View File
@@ -179,8 +179,14 @@
.addGridHelper({ size: 30, divisions: 25 }) .addGridHelper({ size: 30, divisions: 25 })
const geometry = new SphereGeometry(0.1, 32, 16 );
const material = new MeshBasicMaterial( { color: 0xffff00 } );
target = new Mesh(geometry, material);
if (debug) {
sceneManager.scene.add(target);
sceneManager.addDragControl(updateAngles)
}
if (sky) sceneManager.addSky() if (sky) sceneManager.addSky()
if (debug) sceneManager.addDragControl(updateAngles)
for (let i = 0; i < 4; i++) { for (let i = 0; i < 4; i++) {
const geometry = new BufferGeometry(); const geometry = new BufferGeometry();
@@ -189,11 +195,6 @@
trace_lines.push(geometry); trace_lines.push(geometry);
sceneManager.scene.add(line); sceneManager.scene.add(line);
} }
const geometry = new SphereGeometry(0.1, 32, 16 );
const material = new MeshBasicMaterial( { color: 0xffff00 } );
target = new Mesh(geometry, material);
sceneManager.scene.add(target);
}; };
const renderTraceLines = (foot_positions: Vector3[]) => { const renderTraceLines = (foot_positions: Vector3[]) => {