🍒 Saves the initial state for faster reload

This commit is contained in:
Rune Harlyk
2024-08-20 21:35:45 +02:00
committed by Rune Harlyk
parent 3d294f38c2
commit b98c0e866b
2 changed files with 12 additions and 6 deletions
+11 -5
View File
@@ -6,23 +6,29 @@ from simulation.robot import QuadrupedRobot
roll_pitch_reward_weight = 0.1
class QuadrupedEnv:
def __init__(self, urdf_path):
p.connect(p.GUI)
p.setAdditionalSearchPath(pybullet_data.getDataPath())
p.setGravity(0, 0, -9.8)
p.setTimeStep(1 / 240)
self.urdf_path = urdf_path
self.plane_id = p.loadURDF("plane.urdf")
self.setupWorld()
self.robot = QuadrupedRobot(urdf_path)
self.reset()
self.envStartState = p.saveState()
def reset(self):
def setupWorld(self):
p.resetSimulation()
p.setGravity(0, 0, -9.8)
self.plane_id = p.loadURDF("plane.urdf")
self.robot.load()
self.robot = QuadrupedRobot(self.urdf_path)
def reset(self):
p.restoreState(self.envStartState)
return self.robot.get_observation()
def step(self, action):
+1 -1
View File
@@ -5,7 +5,7 @@ import numpy as np
class QuadrupedRobot:
def __init__(self, urdf_path):
self.urdf_path = urdf_path
self.robot_id = None
self.load()
def load(self):
position = [0, 0, 0.3]