⚡ Full migration to esp-idf
This commit is contained in:
@@ -1,20 +1,20 @@
|
||||
#pragma once
|
||||
|
||||
#include <LittleFS.h>
|
||||
#include <platform_shared/message.pb.h>
|
||||
#include <filesystem.h>
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <functional>
|
||||
#include <cstdio>
|
||||
|
||||
// Make sure that this aligns with socket_message.FSDownloadData.data max_size (and for upload)
|
||||
#define FS_MAX_CHUNK_SIZE 16384 // ~= 16 kb
|
||||
#define FS_TRANSFER_TIMEOUT_MS 30000 // 30 seconds
|
||||
#define FS_MAX_CHUNK_SIZE 16384
|
||||
#define FS_TRANSFER_TIMEOUT_MS 30000
|
||||
|
||||
namespace FileSystemWS {
|
||||
|
||||
struct DownloadState {
|
||||
std::string path;
|
||||
File file;
|
||||
FILE* file;
|
||||
uint32_t fileSize;
|
||||
uint32_t chunkSize;
|
||||
uint32_t totalChunks;
|
||||
@@ -25,7 +25,7 @@ struct DownloadState {
|
||||
|
||||
struct UploadState {
|
||||
std::string path;
|
||||
File file;
|
||||
FILE* file;
|
||||
uint32_t fileSize;
|
||||
uint32_t totalChunks;
|
||||
uint32_t chunksReceived;
|
||||
@@ -36,7 +36,6 @@ struct UploadState {
|
||||
std::string errorMessage;
|
||||
};
|
||||
|
||||
// Callback type for sending messages to clients
|
||||
using SendMetadataCallback = std::function<void(const socket_message_FSDownloadMetadata&, int clientId)>;
|
||||
using SendCallback = std::function<void(const socket_message_FSDownloadData&, int clientId)>;
|
||||
using SendCompleteCallback = std::function<void(const socket_message_FSDownloadComplete&, int clientId)>;
|
||||
@@ -46,35 +45,17 @@ class FileSystemHandler {
|
||||
public:
|
||||
FileSystemHandler();
|
||||
|
||||
// Set callbacks for sending streaming data
|
||||
void setSendCallbacks(SendMetadataCallback sendMetadata, SendCallback sendData, SendCompleteCallback sendComplete,
|
||||
SendUploadCompleteCallback sendUploadComplete);
|
||||
|
||||
// Delete file/directory
|
||||
socket_message_FSDeleteResponse handleDelete(const socket_message_FSDeleteRequest& req);
|
||||
|
||||
// Create directory
|
||||
socket_message_FSMkdirResponse handleMkdir(const socket_message_FSMkdirRequest& req);
|
||||
|
||||
// List directory
|
||||
socket_message_FSListResponse handleList(const socket_message_FSListRequest& req);
|
||||
|
||||
// Streaming download - starts the download and streams all chunks
|
||||
void handleDownloadRequest(const socket_message_FSDownloadRequest& req, int clientId);
|
||||
|
||||
// Streaming upload - start upload session
|
||||
socket_message_FSUploadStartResponse handleUploadStart(const socket_message_FSUploadStart& req, int clientId);
|
||||
|
||||
// Streaming upload - receive chunk data (fire-and-forget from client)
|
||||
void handleUploadData(const socket_message_FSUploadData& req);
|
||||
|
||||
// Cancel transfer
|
||||
socket_message_FSCancelTransferResponse handleCancelTransfer(const socket_message_FSCancelTransfer& req);
|
||||
|
||||
// Cleanup expired transfers
|
||||
void cleanupExpiredTransfers();
|
||||
|
||||
// Process pending downloads (call from main loop)
|
||||
void processPendingDownloads();
|
||||
|
||||
private:
|
||||
@@ -91,9 +72,7 @@ class FileSystemHandler {
|
||||
|
||||
void listDirectory(const std::string& path, socket_message_FSListResponse& response);
|
||||
bool deleteRecursive(const std::string& path);
|
||||
|
||||
bool sendNextDownloadChunk(uint32_t transferId);
|
||||
|
||||
void finalizeUpload(uint32_t transferId, bool success, const std::string& error = "");
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user