👑 Updates internal kinematics params
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@@ -50,13 +50,13 @@ export default class Kinematic {
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Ix: number[][];
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Ix: number[][];
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constructor() {
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constructor() {
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this.l1 = 50;
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this.l1 = 60.5;
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this.l2 = 20;
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this.l2 = 10;
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this.l3 = 120;
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this.l3 = 100.7;
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this.l4 = 155;
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this.l4 = 118.5;
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this.L = 140;
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this.L = 207.5;
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this.W = 75;
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this.W = 78;
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this.point_lf = [
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this.point_lf = [
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[this.cHp, 0, this.sHp, this.L / 2],
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[this.cHp, 0, this.sHp, this.L / 2],
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