✨ Makes kinematics params be based on config
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@@ -2,9 +2,10 @@
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#define Kinematics_h
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#include <utils/math_utils.h>
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#include <gait/kinematic_constraints.h>
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struct alignas(16) body_state_t {
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float omega, phi, psi, xm, ym, zm;
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float omega {0}, phi {0}, psi {0}, xm {0}, ym {KinConfig::default_body_height}, zm {0};
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float feet[4][4];
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void updateFeet(const float newFeet[4][4]) { COPY_2D_ARRAY_4x4(feet, newFeet); }
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@@ -21,33 +22,13 @@ struct alignas(16) body_state_t {
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class Kinematics {
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private:
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#if defined(SPOTMICRO_ESP32)
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static constexpr float coxa = 60.5f / 100.0f;
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static constexpr float coxa_offset = 10.0f / 100.0f;
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static constexpr float femur = 111.2f / 100.0f;
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static constexpr float tibia = 118.5f / 100.0f;
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static constexpr float coxa = KinConfig::coxa;
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static constexpr float coxa_offset = KinConfig::coxa_offset;
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static constexpr float femur = KinConfig::femur;
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static constexpr float tibia = KinConfig::tibia;
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static constexpr float L = 207.5f / 100.0f;
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static constexpr float W = 78.0f / 100.0f;
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#elif defined(SPOTMICRO_ESP32_MINI)
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static constexpr float coxa = 35.0f / 100.0f;
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static constexpr float coxa_offset = 0.0f / 100.0f;
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static constexpr float femur = 52.0f / 100.0f;
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static constexpr float tibia = 65.0f / 100.0f;
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static constexpr float L = 120.0f / 100.0f;
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static constexpr float W = 78.5f / 100.0f;
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#elif defined(SPOTMICRO_YERTLE)
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static constexpr float coxa = 35.0f / 100.0f;
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static constexpr float coxa_offset = 0.0f;
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static constexpr float femur = 130.0f / 100.0f;
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static constexpr float tibia = 130.0f / 100.0f;
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static constexpr float L = 240.0f / 100.0f;
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static constexpr float W = 78.0f / 100.0f;
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#else
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#error "Must define either SPOTMICRO_ESP32 or SPOTMICRO_YERTLE"
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#endif
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static constexpr float L = KinConfig::L;
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static constexpr float W = KinConfig::W;
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static constexpr float mountOffsets[4][3] = {
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{L / 2, 0, W / 2}, {L / 2, 0, -W / 2}, {-L / 2, 0, W / 2}, {-L / 2, 0, -W / 2}};
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@@ -61,13 +42,6 @@ class Kinematics {
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body_state_t currentState;
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public:
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static constexpr float default_feet_positions[4][4] = {
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{mountOffsets[0][0], -1, mountOffsets[0][2] + coxa, 1},
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{mountOffsets[1][0], -1, mountOffsets[1][2] - coxa, 1},
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{mountOffsets[2][0], -1, mountOffsets[2][2] + coxa, 1},
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{mountOffsets[3][0], -1, mountOffsets[3][2] - coxa, 1},
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};
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esp_err_t calculate_inverse_kinematics(const body_state_t body_state, float result[12]) {
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esp_err_t ret = ESP_OK;
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