♻️ Moves motion implementation to source file
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+1
-3
@@ -85,9 +85,6 @@ void setupEventSocket() {
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[&](JsonVariant &root, int originId) { motionService.handleWalkGait(root, originId); });
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socket.onEvent(ANGLES_EVENT, [&](JsonVariant &root, int originId) { motionService.anglesEvent(root, originId); });
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socket.onSubscribe(ANGLES_EVENT, std::bind(&MotionService::syncAngles, motionService, std::placeholders::_1,
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std::placeholders::_2));
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}
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void IRAM_ATTR SpotControlLoopEntry(void *) {
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@@ -115,6 +112,7 @@ void IRAM_ATTR SpotControlLoopEntry(void *) {
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void IRAM_ATTR serviceLoopEntry(void *) {
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ESP_LOGI("main", "Service control task starting");
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wifiService.begin();
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MDNS.begin(APP_NAME);
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MDNS.setInstanceName(APP_NAME);
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@@ -0,0 +1,86 @@
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#include <motion.h>
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void MotionService::begin() { body_state.updateFeet(KinConfig::default_feet_positions); }
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void MotionService::anglesEvent(JsonVariant &root, int originId) {
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JsonArray array = root.as<JsonArray>();
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for (int i = 0; i < 12; i++) {
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angles[i] = array[i];
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}
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}
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void MotionService::setState(MotionState *newState) {
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if (state) {
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state->end();
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}
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state = newState;
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if (state) {
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state->begin();
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}
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}
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void MotionService::handleInput(JsonVariant &root, int originId) {
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command.fromJson(root);
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if (state) state->handleCommand(command);
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}
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void MotionService::handleWalkGait(JsonVariant &root, int originId) {
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ESP_LOGI("MotionService", "Walk Gait %d", root.as<int>());
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WALK_GAIT walkGait = static_cast<WALK_GAIT>(root.as<int>());
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if (walkGait == WALK_GAIT::TROT)
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walkState.set_mode_trot();
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else
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walkState.set_mode_crawl();
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}
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void MotionService::handleMode(JsonVariant &root, int originId) {
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MOTION_STATE mode = static_cast<MOTION_STATE>(root.as<int>());
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ESP_LOGV("MotionService", "Mode %d", mode);
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switch (mode) {
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case MOTION_STATE::REST: setState(&restState); break;
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case MOTION_STATE::STAND: setState(&standState); break;
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case MOTION_STATE::WALK: setState(&walkState); break;
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case MOTION_STATE::DEACTIVATED: setState(nullptr); break;
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default: setState(nullptr); break;
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}
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}
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void MotionService::handleGestures(const gesture_t ges) {
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if (ges != gesture_t::eGestureNone) {
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ESP_LOGI("Motion", "Gesture: %d", ges);
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switch (ges) {
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case gesture_t::eGestureDown: setState(&restState); break;
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case gesture_t::eGestureUp: setState(&standState); break;
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case gesture_t::eGestureLeft:
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case gesture_t::eGestureRight: setState(&walkState); break;
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default: break;
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}
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}
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}
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bool MotionService::update(Peripherals *peripherals) {
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handleGestures(peripherals->takeGesture());
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if (!state) return false;
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unsigned long now = millis();
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float dt = (now - lastUpdate) / 1000.0f;
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lastUpdate = now;
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state->updateImuOffsets(peripherals->angleY(), peripherals->angleX());
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state->step(body_state, dt);
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kinematics.calculate_inverse_kinematics(body_state, new_angles);
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return update_angles(new_angles, angles);
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}
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bool MotionService::update_angles(float new_angles[12], float angles[12]) {
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bool updated = false;
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for (int i = 0; i < 12; i++) {
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const float new_angle = new_angles[i] * dir[i];
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if (!isEqual(new_angle, angles[i], 0.1)) {
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angles[i] = new_angle;
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updated = true;
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}
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}
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return updated;
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}
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