🪄 Formats MotionService
This commit is contained in:
@@ -12,24 +12,15 @@
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#define POSITION_EVENT "position"
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#define POSITION_EVENT "position"
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#define MODE_EVENT "mode"
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#define MODE_EVENT "mode"
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enum class MOTION_STATE
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enum class MOTION_STATE { IDLE, REST, STAND, WALK };
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{
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IDLE,
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REST,
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STAND,
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WALK
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};
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class MotionService
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class MotionService {
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{
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public:
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public:
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MotionService(PsychicHttpServer *server, EventSocket *socket, SecurityManager *securityManager, TaskManager *taskManager)
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MotionService(PsychicHttpServer *server, EventSocket *socket, SecurityManager *securityManager,
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: _server(server), _socket(socket), _securityManager(securityManager), _taskManager(taskManager)
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TaskManager *taskManager)
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{
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: _server(server), _socket(socket), _securityManager(securityManager), _taskManager(taskManager) {}
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}
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void begin()
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void begin() {
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{
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_socket->onEvent(INPUT_EVENT, [&](JsonObject &root, int originId) { handleInput(root, originId); });
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_socket->onEvent(INPUT_EVENT, [&](JsonObject &root, int originId) { handleInput(root, originId); });
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_socket->onEvent(MODE_EVENT, [&](JsonObject &root, int originId) { handleMode(root, originId); });
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_socket->onEvent(MODE_EVENT, [&](JsonObject &root, int originId) { handleMode(root, originId); });
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@@ -38,23 +29,21 @@ class MotionService
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_socket->onEvent(POSITION_EVENT, [&](JsonObject &root, int originId) { positionEvent(root, originId); });
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_socket->onEvent(POSITION_EVENT, [&](JsonObject &root, int originId) { positionEvent(root, originId); });
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_socket->onSubscribe(ANGLES_EVENT, std::bind(&MotionService::syncAngles, this, std::placeholders::_1, std::placeholders::_2));
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_socket->onSubscribe(ANGLES_EVENT,
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std::bind(&MotionService::syncAngles, this, std::placeholders::_1, std::placeholders::_2));
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body_state.updateFeet(default_feet_positions);
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body_state.updateFeet(default_feet_positions);
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}
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}
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void anglesEvent(JsonObject &root, int originId)
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void anglesEvent(JsonObject &root, int originId) {
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{
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JsonArray array = root["data"].as<JsonArray>();
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JsonArray array = root["data"].as<JsonArray>();
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for (int i = 0; i < 12; i++)
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for (int i = 0; i < 12; i++) {
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{
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angles[i] = array[i];
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angles[i] = array[i];
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}
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}
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syncAngles(String(originId));
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syncAngles(String(originId));
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}
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}
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void positionEvent(JsonObject &root, int originId)
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void positionEvent(JsonObject &root, int originId) {
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{
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JsonArray array = root["data"].as<JsonArray>();
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JsonArray array = root["data"].as<JsonArray>();
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body_state.omega = array[0];
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body_state.omega = array[0];
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body_state.phi = array[1];
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body_state.phi = array[1];
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@@ -64,8 +53,7 @@ class MotionService
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body_state.zm = array[5];
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body_state.zm = array[5];
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}
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}
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void handleInput(JsonObject &root, int originId)
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void handleInput(JsonObject &root, int originId) {
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{
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JsonArray array = root["data"].as<JsonArray>();
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JsonArray array = root["data"].as<JsonArray>();
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float lx = array[1];
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float lx = array[1];
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float ly = array[2];
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float ly = array[2];
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@@ -87,8 +75,7 @@ class MotionService
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}
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}
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}
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}
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void handleMode(JsonObject &root, int originId)
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void handleMode(JsonObject &root, int originId) {
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{
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ESP_LOGV("MotionService", "Mode %d", root["data"].as<int>());
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ESP_LOGV("MotionService", "Mode %d", root["data"].as<int>());
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motionState = (MOTION_STATE)root["data"].as<int>();
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motionState = (MOTION_STATE)root["data"].as<int>();
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char output[2];
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char output[2];
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@@ -98,32 +85,25 @@ class MotionService
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void syncAngles(const String &originId = "", bool sync = false) {
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void syncAngles(const String &originId = "", bool sync = false) {
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char output[100];
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char output[100];
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sprintf(output, "[%.1f,%.1f,%.1f,%.1f,%.1f,%.1f,%.1f,%.1f,%.1f,%.1f,%.1f,%.1f]", angles[0], angles[1], angles[2], angles[3], angles[4],
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sprintf(output, "[%.1f,%.1f,%.1f,%.1f,%.1f,%.1f,%.1f,%.1f,%.1f,%.1f,%.1f,%.1f]", angles[0], angles[1],
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angles[5], angles[6], angles[7], angles[8], angles[9], angles[10], angles[11]);
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angles[2], angles[3], angles[4], angles[5], angles[6], angles[7], angles[8], angles[9], angles[10],
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angles[11]);
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_socket->emit(ANGLES_EVENT, output, originId.c_str());
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_socket->emit(ANGLES_EVENT, output, originId.c_str());
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}
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}
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float lerp(float start, float end, float t) {
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float lerp(float start, float end, float t) { return (1 - t) * start + t * end; }
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return (1 - t) * start + t * end;
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}
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bool updateMotion() {
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bool updateMotion() {
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switch (motionState) {
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switch (motionState) {
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case MOTION_STATE::IDLE:
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case MOTION_STATE::IDLE: return false; break;
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return false;
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break;
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case MOTION_STATE::REST:
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case MOTION_STATE::REST: update_angles(rest_angles, new_angles, false); break;
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update_angles(rest_angles, new_angles, false);
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break;
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case MOTION_STATE::STAND: {
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case MOTION_STATE::STAND: {
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kinematics.calculate_inverse_kinematics(body_state, new_angles);
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kinematics.calculate_inverse_kinematics(body_state, new_angles);
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break;
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break;
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}
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}
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case MOTION_STATE::WALK:
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case MOTION_STATE::WALK: kinematics.calculate_inverse_kinematics(body_state, new_angles); break;
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kinematics.calculate_inverse_kinematics(body_state, new_angles);
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break;
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}
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}
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return update_angles(new_angles, angles);
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return update_angles(new_angles, angles);
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}
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}
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@@ -158,18 +138,20 @@ class MotionService
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unsigned long _lastUpdate;
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unsigned long _lastUpdate;
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constexpr static int MotionInterval = 100;
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constexpr static int MotionInterval = 100;
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body_state_t body_state = {0,};
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body_state_t body_state = {
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float new_angles[12] = {0,};
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0,
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};
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float new_angles[12] = {
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0,
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};
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float dir[12] = {-1, -1, -1, 1, -1, -1, -1, -1, -1, 1, -1, -1};
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float dir[12] = {-1, -1, -1, 1, -1, -1, -1, -1, -1, 1, -1, -1};
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float default_feet_positions[4][4] = {
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float default_feet_positions[4][4] = {
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{ 100, -100, 100, 1},
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{100, -100, 100, 1}, {100, -100, -100, 1}, {-100, -100, 100, 1}, {-100, -100, -100, 1}};
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{ 100, -100, -100, 1},
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{-100, -100, 100, 1},
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{-100, -100, -100, 1}
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};
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float angles[12] = {0,};
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float angles[12] = {
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0,
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};
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float rest_angles[12] = {0, 90, -145, 0, 90, -145, 0, 90, -145, 0, 90, -145};
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float rest_angles[12] = {0, 90, -145, 0, 90, -145, 0, 90, -145, 0, 90, -145};
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};
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};
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