Deletes old project

This commit is contained in:
Rune Harlyk
2024-04-25 21:57:34 +02:00
committed by Rune Harlyk
parent 0b4fe8a0ef
commit 027d5eebc7
189 changed files with 1341 additions and 7239 deletions
+42 -20
View File
@@ -11,8 +11,6 @@ import {
GridHelper,
ArrowHelper,
Vector3,
LoaderUtils,
Object3D,
FogExp2,
CanvasTexture,
type ColorRepresentation,
@@ -20,7 +18,8 @@ import {
MeshPhongMaterial,
EquirectangularReflectionMapping,
ACESFilmicToneMapping,
MathUtils
MathUtils,
MeshStandardMaterial
} from 'three';
import { Sky } from 'three/addons/objects/Sky.js';
import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls';
@@ -75,7 +74,9 @@ export default class SceneBuilder {
public liveStreamTexture: CanvasTexture;
private fog: FogExp2;
private isLoaded: boolean = false;
public isDragging: boolean = false;
highlightMaterial: any;
sky: Sky;
constructor() {
this.scene = new Scene();
@@ -92,14 +93,14 @@ export default class SceneBuilder {
this.renderer.shadowMap.type = PCFSoftShadowMap;
this.renderer.toneMapping = ACESFilmicToneMapping;
this.renderer.toneMappingExposure = 0.85;
document.body.appendChild(this.renderer.domElement);
if (!parameters?.canvas) document.body.appendChild(this.renderer.domElement);
return this;
};
public addSky = () => {
const sky = new Sky();
sky.scale.setScalar(450000);
this.scene.add(sky);
this.sky = new Sky();
this.sky.scale.setScalar(450000);
this.scene.add(this.sky);
const effectController = {
turbidity: 10,
rayleigh: 3,
@@ -109,7 +110,7 @@ export default class SceneBuilder {
azimuth: 180,
exposure: this.renderer.toneMappingExposure
};
const uniforms = sky.material.uniforms;
const uniforms = this.sky.material.uniforms;
uniforms['turbidity'].value = effectController.turbidity;
uniforms['rayleigh'].value = effectController.rayleigh;
uniforms['mieCoefficient'].value = effectController.mieCoefficient;
@@ -126,13 +127,14 @@ export default class SceneBuilder {
public addPerspectiveCamera = (options: position) => {
this.camera = new PerspectiveCamera();
this.camera.position.set(options.x ?? 0, options.y ?? 0, options.z ?? 0);
this.camera.position.set(options.x ?? 0, options.y ?? 2.7, options.z ?? 0);
this.scene.add(this.camera);
return this;
};
public addGroundPlane = (options?: position) => {
this.ground = new Mesh(new PlaneGeometry(), new ShadowMaterial({ side: 2 }));
var planeMaterial = new MeshStandardMaterial({ color: 0x808080, side: 2, opacity: 0.5 });
this.ground = new Mesh(new PlaneGeometry(), planeMaterial);
this.ground.rotation.x = -Math.PI / 2;
this.ground.scale.setScalar(30);
this.ground.position.set(options?.x ?? 0, options?.y ?? 0, options?.z ?? 0);
@@ -141,10 +143,11 @@ export default class SceneBuilder {
return this;
};
public addOrbitControls = (minDistance: number, maxDistance: number) => {
public addOrbitControls = (minDistance: number, maxDistance: number, autoRotate = true) => {
this.controls = new OrbitControls(this.camera, this.renderer.domElement);
this.controls.minDistance = minDistance;
this.controls.maxDistance = maxDistance;
this.controls.autoRotate = autoRotate;
this.controls.update();
return this;
};
@@ -158,11 +161,13 @@ export default class SceneBuilder {
public addDirectionalLight = (options: directionalLight) => {
const directionalLight = new DirectionalLight(options.color, options.intensity);
directionalLight.castShadow = true;
directionalLight.shadow.mapSize.setScalar(2048);
directionalLight.shadow.mapSize.width = 1024;
directionalLight.shadow.mapSize.height = 1024;
directionalLight.shadow.camera.top = 10;
directionalLight.shadow.camera.bottom = -10;
directionalLight.shadow.camera.right = 10;
directionalLight.shadow.camera.left = -10;
directionalLight.shadow.mapSize.set(4096, 4096);
directionalLight.position.set(options.x ?? 0, options.y ?? 0, options.z ?? 0);
directionalLight.shadow.radius = 5;
this.scene.add(directionalLight);
return this;
};
@@ -182,10 +187,20 @@ export default class SceneBuilder {
return this;
};
public handleResize = () => {
this.renderer.setSize(window.innerWidth, window.innerHeight);
public fillParent = () => {
const parentElement = this.renderer.domElement.parentElement;
if (parentElement) {
const width = parentElement.clientWidth;
const height = parentElement.clientHeight;
this.handleResize(width, height);
}
return this;
};
public handleResize = (width = window.innerWidth, height = window.innerHeight) => {
this.renderer.setSize(width, height);
this.renderer.setPixelRatio(window.devicePixelRatio);
this.camera.aspect = window.innerWidth / window.innerHeight;
this.camera.aspect = width / height;
this.camera.updateProjectionMatrix();
return this;
};
@@ -198,6 +213,7 @@ export default class SceneBuilder {
public startRenderLoop = () => {
this.renderer.setAnimationLoop(() => {
this.renderer.render(this.scene, this.camera);
this.controls.update();
this.handleRobotShadow();
if (this.callback) this.callback();
if (!this.liveStreamTexture) return;
@@ -282,8 +298,14 @@ export default class SceneBuilder {
this.setJointValue(joint.name, angle);
updateAngle(joint.name, angle);
};
dragControls.onDragStart = () => (this.controls.enabled = false);
dragControls.onDragEnd = () => (this.controls.enabled = true);
dragControls.onDragStart = () => {
this.controls.enabled = false;
this.isDragging = true;
};
dragControls.onDragEnd = () => {
this.controls.enabled = true;
this.isDragging = false;
};
dragControls.onHover = (joint: URDFMimicJoint) =>
this.highlightLinkGeometry(joint, false, highlightMaterial);
dragControls.onUnhover = (joint: URDFMimicJoint) =>